Search found 91 matches

by pyndragon
March 24th, 2019, 6:46 am
Forum: Scenario & Campaign Development
Topic: The North Wind (1.12/1.14 Port of SP Campaign)
Replies: 42
Views: 26429

Re: The North Wind (1.12/1.14 Port of SP Campaign)

Whisperings in the North All of the units I start with are loyal, but none of them has the 'loyal' marker. Money doesn't matter in the campaign, units are loyal only to keep gold from bothering players. It feels odd that I have to step on a specific hex in the camp to trigger the events. (Even more...
by pyndragon
May 1st, 2018, 4:44 am
Forum: Scenario & Campaign Development
Topic: The North Wind (1.12/1.14 Port of SP Campaign)
Replies: 42
Views: 26429

Re: The North Wind (1.12/1.14 Port of SP Campaign)

The North Wind is now available on the 1.14 add-on server and thus will be available from the Steam version tomorrow.
by pyndragon
March 20th, 2018, 6:20 pm
Forum: Multiplayer Development
Topic: Preferred Fate of the Dunefolk (formerly Khalifate)?
Replies: 65
Views: 19271

Re: Preferred Fate of the Dunefolk (formerly Khalifate)?

Dunefolk is not mainline yet, they are not in the Default era, it's Default+Dunefolk (well, Khalifate right now). It's basically just an add-on that everybody have, you don't have to install it. This isn't quite the usual definition of mainline. Normally mainline is used to refer to anything shippe...
by pyndragon
March 16th, 2018, 8:10 pm
Forum: Multiplayer Development
Topic: Preferred Fate of the Dunefolk (formerly Khalifate)?
Replies: 65
Views: 19271

Re: Preferred Fate of the Dunefolk (formerly Khalifate)?

The problem is that the extensive rebalancing occurring now is evidence that the Dunefolk are not well-balanced and as such should not be included in Default for 1.14.
by pyndragon
March 16th, 2018, 2:53 pm
Forum: Multiplayer Development
Topic: Preferred Fate of the Dunefolk (formerly Khalifate)?
Replies: 65
Views: 19271

Re: Preferred Fate of the Dunefolk (formerly Khalifate)?

It's much too late in the cycle for this change. The faction cannot be balanced sufficiently in the month remaining to the projected release. As for this poll specifically, the options are misleading if meant as a referendum on immediate addition and inexhaustive regardless. Before merger with the d...
by pyndragon
March 5th, 2018, 8:25 am
Forum: Scenario & Campaign Development
Topic: The North Wind (1.12/1.14 Port of SP Campaign)
Replies: 42
Views: 26429

Re: The North Wind (1.12/1.13 Port of SP Campaign)

v0.3.0 has been released! This was originally intended to include S00 or S02, however I was sitting on enough bugfixes and content improvements that I wanted to roll out a release. High-level overview: New Deoran portraits Storytext/dialogue fixes Bigmap with tracks S01 map improvement by nemaara V...
by pyndragon
December 13th, 2017, 2:26 am
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 79708

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

Tangent warning! And no interbreeding between Wesnoth races can produce offspring (unless this aspect of lore is also changed) which fits the textbook real world biology definition for the term "species". I've seen this mentioned a couple of times in this thread, and I'm curious as to the...
by pyndragon
December 12th, 2017, 1:16 am
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 79708

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

I'd like to see the unit names prefixed with "Desert".

Arif → Desert Swordsman
Khaiyal → Desert Horseman
Mufariq → Desert Cataphract
Naffat → Desert Firebrand
Rami → Desert Rider

And so on.
by pyndragon
December 11th, 2017, 5:32 am
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 79708

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

I feel a bit late to this thread, but I'd like to comment a bit on some of the proposed names. Dunefolk strikes me as workable, but as Crow_T mentioned I'd be concerned about evoking the Dune universe more than necessary. Dune/Nomad Tribes/Kingdom don't flow well enough IMO. Likewise for Desertfolk....
by pyndragon
October 28th, 2017, 6:01 am
Forum: Scenario & Campaign Development
Topic: The North Wind (1.12/1.14 Port of SP Campaign)
Replies: 42
Views: 26429

Re: The North Wind (1.12/1.13 Port of SP Campaign)

Any idea of when the rest of the campaign will be released (or at least the second scenario)? 2030.... Hey, at least I'll beat out the release of Half Life 3! :P Jests aside, this project is still very much on my mind. I have been going through a number of personal transitions and I'm not as tightl...
by pyndragon
October 28th, 2017, 5:55 am
Forum: Users’ Forum
Topic: Statement on UMC content licensing changes
Replies: 12
Views: 8663

Re: Statement on UMC content licensing changes

Or you did read license, and then you release that you cannot include the resource. It would mean that search for fitting resources becomes more troublesome, since you have to both look at picture (which can be easily done through units.wesnoth.org ), and to its license, which cannot be easily done...
by pyndragon
September 14th, 2017, 2:27 am
Forum: Music & Sound Development
Topic: New main menu music!
Replies: 50
Views: 50734

Re: New main menu music!

I'm a lot happier with the crescendo and finale now, don't know if the former is a placebo effect or not, but it definitely sounds complete to me. Great work! Some of the things I really like: I feel like this revision captures the essence of more songs. Maybe I'm just paying more attention, but for...
by pyndragon
September 5th, 2017, 6:21 pm
Forum: Music & Sound Development
Topic: New main menu music!
Replies: 50
Views: 50734

Re: New main menu music!

This sounds great! I have just two comments: First, I'm in agreement with doofus-01 that the ending could be a little stronger. That's the opening phrase of the main theme repeated one last time. I understood what those notes were, but also see what Inky is saying. Would it sound more resolved if th...
by pyndragon
August 15th, 2017, 12:18 am
Forum: Users’ Forum
Topic: [POLL] What Operating Systems do you use Wesnoth on?
Replies: 74
Views: 44176

Re: [POLL] What Operating Systems do you use Wesnoth on?

Manjaro Linux (Arch derivative) here.
by pyndragon
June 28th, 2017, 7:00 am
Forum: Music & Sound Development
Topic: New main menu music!
Replies: 50
Views: 50734

Re: New main menu music!

I love what you've got so far, the concept of referencing as much iconic Wesnoth music as possible seems tricky to pull off without it feeling like a collage, but I feel like you've done a masterful job of that. The only bad part is that it ends just as it gets to the good part :D :hmm: The end soun...