Search found 29 matches

by DopeKiwiWarrior
October 5th, 2018, 2:49 pm
Forum: Faction & Era Development
Topic: Moonday Era
Replies: 34
Views: 7716

Re: Moonday Era

We back boys! After a hiatus that took way longer than expected, I am back to working on Moonday! A minute ago I rolled out an update containing unfinished balance for Yanka. I also see I have gained around 150 downloads over my time away from the era, which is cool. Almost at 500 now, seems unbelie...
by DopeKiwiWarrior
June 15th, 2018, 6:44 pm
Forum: Users’ Forum
Topic: Wesnoth 1.14 on Android
Replies: 81
Views: 16740

Re: Wesnoth 1.14 on Android

Update your android to version 6.0.1, I did this and now the app works for me, I had the same problem as you Quite hard to do. The official MiUI for my model will probably never update to A6 and I don't really want to go through a risky flash of a custom ROM as everything else currently works right...
by DopeKiwiWarrior
June 15th, 2018, 2:50 pm
Forum: Users’ Forum
Topic: Wesnoth 1.14 on Android
Replies: 81
Views: 16740

Re: Wesnoth 1.14 on Android

There is no debug to be sent - the package downloader/intro screen doesn't show up. I just click the icon and it does nothing. I'd have asked how to find a debug message if I crashed after downloading all packages but unfortunately that isn't the case. Ok, got it. If you happen to know how to captu...
by DopeKiwiWarrior
June 14th, 2018, 7:10 pm
Forum: Users’ Forum
Topic: Wesnoth 1.14 on Android
Replies: 81
Views: 16740

Re: Wesnoth 1.14 on Android

- what model is your device Xiaomi Redmi 3 - what version of Android it is running 5.1.1 - which version of my port you are running 1.14.1-46 - complete description of problem you’re having Doesn't start - sometimes with a second of black screen, sometimes without. No error or anything. The review ...
by DopeKiwiWarrior
June 14th, 2018, 11:05 am
Forum: Users’ Forum
Topic: Wesnoth 1.14 on Android
Replies: 81
Views: 16740

Re: Wesnoth 1.14 on Android

- what model is your device Xiaomi Redmi 3 - what version of Android it is running 5.1.1 - which version of my port you are running 1.14.1-46 - complete description of problem you’re having Doesn't start - sometimes with a second of black screen, sometimes without. No error or anything. The review o...
by DopeKiwiWarrior
May 27th, 2018, 1:07 pm
Forum: Faction & Era Development
Topic: Moonday Era
Replies: 34
Views: 7716

Re: Moonday Era

Hey! Big announcement. We have now, after a while of inactivity, jumped 5 secondary versions (to explain, every secondary version was meant to be a faction added - 0.0.0 was Erimia, 0.1.0 was Cult, 0.2.0 was Saytara, you get it). That means we are on version 0.8.0 - which in turn means all planned ...
by DopeKiwiWarrior
May 21st, 2018, 7:28 am
Forum: Faction & Era Development
Topic: Moonday Era
Replies: 34
Views: 7716

Re: Moonday Era

Thanks for the map and the technological overview! The ‘Filthy rotten stinking samelings’ thing was a joke; don't worry about it. Or, I could say, Don't Panic. What I meant about the nighttime was that diurnal folks would focus their fears and hidden hostilities, as well as any illicit activities, ...
by DopeKiwiWarrior
May 20th, 2018, 12:38 pm
Forum: WML Workshop
Topic: Two weapon specials with nearly identical codes - one works, one doesn't
Replies: 2
Views: 423

Re: Two weapon specials with nearly identical codes - one works, one doesn't

Ravana wrote:
May 20th, 2018, 12:31 pm
Sounds like race condition, one event tries to store unit that has already been moved away.
It's really a problem of the succession? My god why haven't I tried that.
by DopeKiwiWarrior
May 20th, 2018, 11:57 am
Forum: WML Workshop
Topic: Two weapon specials with nearly identical codes - one works, one doesn't
Replies: 2
Views: 423

Two weapon specials with nearly identical codes - one works, one doesn't

Hello, I am creating two weapon specials that move units after they attack - recoil and leap. Recoil moves the unit backwards, leap moves it behind its opponent. It works alright until two units with the same special attack each other. I fixed it by adding another version of the special event. The o...
by DopeKiwiWarrior
May 20th, 2018, 9:21 am
Forum: Faction & Era Development
Topic: Moonday Era
Replies: 34
Views: 7716

Re: Moonday Era

Finally … :P Maasic has a large main Continent with a frozen pole north, a number of islands east, a big island west and a couple of disjointed floes south. So, does that mean that there is an area of ocean which is devoid of land between the one large island and the archipelago of smaller islands,...
by DopeKiwiWarrior
April 29th, 2018, 9:50 am
Forum: Faction & Era Development
Topic: Moonday Era
Replies: 34
Views: 7716

Re: Moonday Era

On the whole, shouldn't you implement all the factions first and then work on the rough spots? Exactly how much an author wants their work more–or–less completed prior to release is up to them, of course. My friend's era, for example, hasn't even been announced — save for me talking about it here —...
by DopeKiwiWarrior
April 28th, 2018, 7:38 pm
Forum: Faction & Era Development
Topic: Moonday Era
Replies: 34
Views: 7716

Re: Moonday Era

BUMPY BUMP for anyone who even cares at this point. 0.3.1 published on the 1.14 add-on server and it's going to be there and only there. See changelog in main post. I don't really know what will come next until I get any suggestions. I'd really like to balance the 4 factions that are currently avail...
by DopeKiwiWarrior
April 8th, 2018, 9:08 am
Forum: Faction & Era Development
Topic: Moonday Era
Replies: 34
Views: 7716

Re: Moonday Era

I like to add ### TODO tags in such places, either beside or in lieu of any values however possible. I don't think of any balancing as being counter–lore. Either you can introduce something analogous to the pre–Copernican epicycles which works to provide something that allows you to shift the weakn...
by DopeKiwiWarrior
April 5th, 2018, 5:09 pm
Forum: Faction & Era Development
Topic: Moonday Era
Replies: 34
Views: 7716

Re: Moonday Era

Well, here is my late balance feedback suggestions. Balancing all those Cult Planetarium robots was a very difficult process because at their current resistances that's definitively an extremely disbalanced faction. You can have a look at the suggestion in the following .txt file. I thought it woul...
by DopeKiwiWarrior
March 30th, 2018, 5:51 pm
Forum: Faction & Era Development
Topic: Moonday Era
Replies: 34
Views: 7716

Re: Moonday Era

Unit database site (broken for some reason, works ingame though I encountered this error before, and fixed it by just fixing anything, never found the real cause for it. Some things you could try: - like ~add-ons, ~multiplayer could as well need a ~ - I noticed Mde Dev era is not in the list of war...