Search found 30 matches
- February 12th, 2013, 4:06 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2134922
Re: Legend of the Invincibles
vali, dugi (in theory) just fixed this, update to 2.4.12 and restart the level your on or move on to the next one.
- February 11th, 2013, 1:29 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2134922
Re: Legend of the Invincibles
Still? What version do you exactly have? It worked on 1.11.0, but something in the way wesnoth worked was altered between 1.11.0 and 1.11.1, so that these issues started to happen (and this was because I learned how it worked and posted about it, making the devs realise it wasn't working as intende...
- February 10th, 2013, 5:32 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2134922
Re: Legend of the Invincibles
Really nice campaign. Lot of hours good invested. Just a comment about the crafting. It is not easy to build anything with this method becuase you do not know the "ingredients" until the end. And then you can not go back but start from the begining. For me I put a copy of the code, but sh...
- February 6th, 2013, 5:45 pm
- Forum: Scenario & Campaign Development
- Topic: What campaigns are related to the Great Fall?
- Replies: 4
- Views: 1868
Re: What campaigns are related to the Great Fall?
legend of the invincibles"goes through" and beyond the great fall but is non-canon I belive, Dugi (the dev and maintainer) would know more. As far as the acual cataclyum happening, i belive that LOTI is the only one that acualy goes though and tries to explane the line of events that resul...
- February 5th, 2013, 5:00 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2134922
Re: Legend of the Invincibles
Would a mace be appropriate for the Virtuoso? Not sure if it has continuity. After years of practice mastering the dexterity, speed, and precision of the saber, picking up a bludgeon seems out of character. They seem like completely different temperaments and skill-sets. What would be the back stor...
- February 4th, 2013, 5:47 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2134922
Re: Legend of the Invincibles
i like the idea of having "separate" advancement paths per unit but i feel that some should be converging more than they are, in particular is the assassin line, i feel that the 4th job advancement should be a choice between the shadow walker and exterminator. while the master at arms shou...
- February 2nd, 2013, 4:15 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2134922
Re: Legend of the Invincibles
lirien, you need to restart the current "battle" you are in or advance to the next one in order for any and all changes to take effect. they will NOT take effect in the middle of a "battle"
- January 26th, 2013, 12:33 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2134922
Re: Legend of the Invincibles
@ crow_T the potion thing is exposed to be that way. potion only lasts until unit advances (gains full or over full exp) I personally think its more fun to continue on from the previous (you don't get a choice after 5 though, story line reasons) as you have all the effort you put into your units and...
- January 18th, 2013, 1:15 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2134922
Re: Legend of the Invincibles
@ feareth if you level up the same unit you will find that said unit now has another level up line from the following - legacy of kings (added damage and resistance to it and units around it) - sudo leadership ability - legacy of fire/ice/shadow dragon - ranged "breath" of said type, shado...
- January 17th, 2013, 12:40 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2134922
Re: Legend of the Invincibles
i have been replaying starting with chapter 1 and found a few bugs, glitches and overall improvements i think are warranted. though i'm not though chapter 1 yet in the map "Where_the_Sun_Does_not_Shine" when you introduce the dragon Hephaestus there should be more text introducing the drag...
- January 12th, 2013, 5:13 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2134922
Re: Legend of the Invincibles (chapter 8 is out)
I think I'm going to stop playing. This campaign really isn't very much fun any more; the appealing thing about Wesnoth is that it asks you to make interesting tactical decisions. In Legend of Invincibles, there are no tactical decisions, just a strategic one: how to build my demigod. If I build th...
- January 11th, 2013, 5:48 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2134922
Re: Legend of the Invincibles (chapter 8 is out)
there is only one murderlust weapon that drops, and that is a staff that by the time it drops is fairly useless. the main benefit of the murder lust weapons is that you craft themUgmpag wrote:Still haven't had a murderlust weapon drop.
- January 10th, 2013, 6:02 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2134922
Re: Legend of the Invincibles (chapter 8 is out)
The kids were fine, i was just providing a point that with similar work any unit can become truly "over powered" the leadership unit had 3 books the leadership lv 5 was from a book. i will admit i got somewhat lucky in the number of kills i was able to get with it as far as the life leach ...
- January 8th, 2013, 10:53 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2134922
Re: Legend of the Invincibles (chapter 8 is out)
a few more inputs my my experiences. in chapter 7 and 8 i didnt use murderlust items at all, and had very little asborb and drain abilitys On the 2ed to last map of chapter 8 (the jungle one) i had efraim running around alone taking on entire platoons of deamons and human-deamon hybrids by himself w...
- January 4th, 2013, 11:05 pm
- Forum: Scenario & Campaign Development
- Topic: Epical (SciFi Campaign)
- Replies: 16
- Views: 12821
Re: Epical (SciFi Campaign)
your last fight map needs to be longer on the easy mode, you can spam summon the shadow-mutts transform them and take out the opposing leader on turn 1 before he/she can do really anything besides make baseless threats