Search found 98 matches
- August 26th, 2018, 10:27 pm
- Forum: Art Workshop
- Topic: The Official Neorice topic.
- Replies: 60
- Views: 33849
Re: The Official Neorice topic.
He makes the comic Hero oh Hero and he's pretty active on twitter & tumblr
- May 16th, 2018, 5:56 am
- Forum: Art Contributions
- Topic: New animations
- Replies: 1502
- Views: 611886
Re: New animations
I was looking at the HI animation ingame and I noticed it doesn't have the standard offsetting when attacking an enemy. As a result at most attacking angles the mace makes basically no connection with the enemy it is hitting. is this intentional?
- March 30th, 2018, 4:13 am
- Forum: Art Workshop
- Topic: Zoomo's Art
- Replies: 64
- Views: 33085
Re: Zoomo's Art
I did another sprite for my steampunkish faction concept. The Field Medic, a healer/scout riding a motorcycle.
- March 16th, 2018, 8:24 am
- Forum: Art Contributions
- Topic: Standing and idle animations?
- Replies: 1144
- Views: 456025
Re: Standing and idle animations?
Here it is! The middle two frames are reversed for the downward motion of the bob.
- March 15th, 2018, 11:52 pm
- Forum: Art Contributions
- Topic: Standing and idle animations?
- Replies: 1144
- Views: 456025
Re: Standing and idle animations?
Smoothened the animation an fixed the shield. Should be good to go? Subpixeling... so much subpixeling
- March 15th, 2018, 6:51 am
- Forum: Art Contributions
- Topic: Standing and idle animations?
- Replies: 1144
- Views: 456025
Re: Standing and idle animations?
While I was working on the attack animation for the HI I thought I would try a standing bob as well. It's not finished but It's a general idea. Thoughts?
- March 13th, 2018, 11:44 pm
- Forum: Art Contributions
- Topic: New animations
- Replies: 1502
- Views: 611886
Re: New animations
Here it is with a shadow. I've posted the pngs as a zip too!
- March 12th, 2018, 5:37 am
- Forum: Art Contributions
- Topic: New animations
- Replies: 1502
- Views: 611886
Re: New animations
yeah, definitely!
- March 11th, 2018, 11:45 pm
- Forum: Art Contributions
- Topic: New animations
- Replies: 1502
- Views: 611886
Re: New animations
hey!! almost a year later I got around to finished the HI swing!
- May 16th, 2017, 4:09 pm
- Forum: Art Contributions
- Topic: Poachers
- Replies: 22
- Views: 15486
Re: Poachers
I tried editing the knife a bit so it is held more comfortably in his hand.
- April 27th, 2017, 8:31 pm
- Forum: Art Contributions
- Topic: New animations
- Replies: 1502
- Views: 611886
Re: New animations
Ok, I tried to put some more force into the hit. Looking at it before the arc was to controlled and slow, I've made it more like a swing with intention to hurt.
- March 25th, 2017, 9:35 pm
- Forum: Art Contributions
- Topic: New animations
- Replies: 1502
- Views: 611886
Re: New animations
Hey, I haven't really worked on this again until today but I tried to fix the size issue. he still is shorter in the later half of the animation but that is due to the fact that his legs are bent. It's really messy but do the proportions look right now?
- March 19th, 2017, 8:24 am
- Forum: Art Contributions
- Topic: New animations
- Replies: 1502
- Views: 611886
Re: New animations
Progress. I'm not sure what to do but something about the feet seem off somehow. If anyone has any tips that would be great.
- March 16th, 2017, 9:41 pm
- Forum: Art Contributions
- Topic: New animations
- Replies: 1502
- Views: 611886
Re: New animations
Slowly progressing
- March 10th, 2017, 7:34 pm
- Forum: Art Contributions
- Topic: New animations
- Replies: 1502
- Views: 611886
Re: New animations
@The_Gnat
Yup, don't worry the updated sprite was part of the reason I decided on the HI
and yeah the intention was a underhanded swing. Since it's a big heavy mace I thought that would work well. If this is fine I'll start actually making it look like the HI then!
Yup, don't worry the updated sprite was part of the reason I decided on the HI
and yeah the intention was a underhanded swing. Since it's a big heavy mace I thought that would work well. If this is fine I'll start actually making it look like the HI then!