Search found 489 matches
- November 30th, 2019, 12:23 pm
- Forum: Developers’ Discussions
- Topic: Packaging changes for 1.14.10 and 1.15.3
- Replies: 13
- Views: 1235
Re: Packaging changes for 1.14.10 and 1.15.3
You could send an e-mail to packagers. See https://repology.org/project/wesnoth/versions for a list 

- November 21st, 2019, 2:13 pm
- Forum: Ideas
- Topic: Unit Names
- Replies: 20
- Views: 2548
Re: Unit Names
If the unit has a female version, call that version "... Crossbowwoman". Problem solved. The race prefixes already make it clear that we're not talking about humans here.
- October 24th, 2019, 11:41 am
- Forum: Ideas
- Topic: News feature
- Replies: 5
- Views: 589
Re: News feature
Trewe's contact info is on https://wiki.wesnoth.org/PortugueseCont ... ranslation
- September 10th, 2019, 8:38 pm
- Forum: Website
- Topic: Notability guidelines
- Replies: 27
- Views: 1858
Re: Notability guidelines
Or you can start on a collective page and then move the content to a dedicated page if it gets longer. This way, you won't need a redirect.
- September 4th, 2019, 1:05 pm
- Forum: Translations & Internationalization
- Topic: Map images translation in Simplified Chinese.
- Replies: 13
- Views: 706
Re: Map images translation in Simplified Chinese.
You could try contacting the current maintainer so that you don't accidentally work on the same file at the same time, and then start by fixing the translation mistakes that annoy you.
- August 30th, 2019, 10:40 am
- Forum: Off-Topic
- Topic: Career Choices after Undergraduate Studies in Electrical Engineering
- Replies: 11
- Views: 1703
Re: Career Choices after Undergraduate Studies in Electrical Engineering
You should keep in mind that it will take you a few year to finish the course, and job markets can change in the meantime. So, make sure that you pick something that you feel somewhat passionate about, because it will help you become good at it. Have a look at the detailed curricula of the courses y...
- August 29th, 2019, 12:38 pm
- Forum: Off-Topic
- Topic: Career Choices after Undergraduate Studies in Electrical Engineering
- Replies: 11
- Views: 1703
Re: Career Choices after Undergraduate Studies in Electrical Engineering
Sounds like something close to hardware might be your gig?
- August 29th, 2019, 11:33 am
- Forum: Translations & Internationalization
- Topic: French translation ?
- Replies: 8
- Views: 1978
Re: French translation ?
I was interested in setting up a Pootle server, but I just can't find the time to do it 
Maybe we can work together with freegamedev on this one? https://forum.freegamedev.net/viewtopic.php?f=20&t=8059

Maybe we can work together with freegamedev on this one? https://forum.freegamedev.net/viewtopic.php?f=20&t=8059
- August 9th, 2019, 5:53 pm
- Forum: Off-Topic
- Topic: if wesnoth was an rts
- Replies: 2
- Views: 1292
Re: if wesnoth was an rts
That's one of the Glest engines https://megaglest.org/
- June 16th, 2019, 8:15 pm
- Forum: Ideas
- Topic: Optional player's rating
- Replies: 39
- Views: 2949
Re: Optional player's rating
0 A.D. has a form of ELO rating. It needs more effort than just implementing the scoring, because there are players who will cheat by quitting without resigning when they are about to lose, and it is hard to distinguish them from a dropped internet connection, which is not the quitting player's faul...
- June 12th, 2019, 10:56 am
- Forum: Users’ Forum
- Topic: Is anyone interested in having the game translated to Arabic?
- Replies: 12
- Views: 1420
Re: Is anyone interested in having the game translated to Arabic?
I agree - translate if it is what YOU want to do, because it is a lot of work. I don't keep stats for my translations, but I do get the occasional personal thank you, because it does make a difference to my community. Arabic is sadly underrepresented in computing, so I'd say go for it. P.S: We just ...
- June 8th, 2019, 4:31 pm
- Forum: Art Contributions
- Topic: Dunefolk Rework - Base Units
- Replies: 123
- Views: 17369
Re: Dunefolk Rework - Base Units
I like 3. It is easier to see the sword than in 5, and in 2 he'd need very long arms to draw it.
- May 26th, 2019, 4:01 pm
- Forum: Lua Labs
- Topic: A Look at the Design of Lua [C/ACM]
- Replies: 1
- Views: 2889
Re: A Look at the Design of Lua [C/ACM]
Good read, thanks!
- May 16th, 2019, 10:00 pm
- Forum: Game Development
- Topic: Widelands
- Replies: 12
- Views: 5417
Re: Widelands
The economy control has been discussed before and we haven't found a solution to the problem yet. The reason that it's on the flags is that you can have multiple economies with individual settings, unlike the other settings which are global. One idea we have had is to make them accessible from wareh...
- May 15th, 2019, 5:47 pm
- Forum: Game Development
- Topic: Widelands
- Replies: 12
- Views: 5417
Re: Widelands
Thanks for your feedback :) If it did take you 3 hours to collect the building materials for a ship in Empire 3, you did not follow the scenario instructions in some place. It might be interesting to find out where you went wrong so that we can tweak it. If you want more of the challenge fro the AI,...