Search found 40 matches

by Addan-Shem
November 13th, 2016, 3:41 pm
Forum: Writers’ Forum
Topic: Split from Scripts for Wesnoth
Replies: 29
Views: 12602

Dwarvish Runes

For interest to appear you could show some of the runes you made. :)
by Addan-Shem
November 3rd, 2016, 3:38 am
Forum: Art Workshop
Topic: Nwolcoboh's Art
Replies: 17
Views: 8294

Re: Nwolcoboh's Art

All seem nice to me, I say use all of them. 1-2-4 and 3-5 could work as linear advancements. Or you could make a separate unit line with each design, using size to differentiate the levels.
by Addan-Shem
November 2nd, 2016, 2:11 am
Forum: Art Development
Topic: Lordbob's commissionned work: UtBS
Replies: 264
Views: 329911

Re: Lordbob's commissionned work: UtBS

If there has to be an explanation, I'd propose to play the "close ties to nature" card combined with the influence of the Fall. If it was ever described in-game (not that I say it should be, but I find it easier to explain my point this way :) ), it might go something like this: While the ...
by Addan-Shem
October 30th, 2016, 11:49 am
Forum: Scenario & Campaign Development
Topic: The North Wind (1.12/1.14 Port of SP Campaign)
Replies: 42
Views: 26674

Re: The North Wind (1.12/1.13 Port of SP Campaign)

Glad to help, made a couple of small improvements.
by Addan-Shem
October 30th, 2016, 4:44 am
Forum: Scenario & Campaign Development
Topic: The North Wind (1.12/1.14 Port of SP Campaign)
Replies: 42
Views: 26674

Re: The North Wind (1.12/1.13 Port of SP Campaign)

Your verse and its German translation inspired me to take a jab at a translation as well. :D Отмеченной горем, тяжкой порой Ты сидел на престоле, Конрад Второй. Правленье тогда был удел непростой, Три ненастья великих век отметили твой. Сперва пробудили разбойники зло, Но после глупцам тем (позор!) ...
by Addan-Shem
October 29th, 2016, 5:35 pm
Forum: Art Workshop
Topic: The Official Neorice topic.
Replies: 60
Views: 33896

Re: The Official Neorice topic.

Ideas, ideas... Wooden horses could have a rocking or a hobby horse alternative, although they're kinda larger than a regular toy horse... Toy soldier (the rifleman) could have a wind up drummer alternative with leadership, but that kinda conflicts with the doll line as well as being anachronistic.....
by Addan-Shem
October 29th, 2016, 11:46 am
Forum: Art Workshop
Topic: The Official Neorice topic.
Replies: 60
Views: 33896

Re: The Official Neorice topic.

I think it's the same bag, the front piece (relative to the unit) is its opening end and the back one is the bag itself. At least that's how I see it now, had some trouble reading this sprite as well. Initially I thought that the two bag parts are shoes, but that totally confused me. The issue might...
by Addan-Shem
October 28th, 2016, 6:47 pm
Forum: Art Workshop
Topic: Addan-Shem's W's and WIP's
Replies: 64
Views: 42279

Re: Addan-Shem's W's and WIP's

Thanks! Made the dress lighter, fixed a few other issues as well. Defence frame in progress.
by Addan-Shem
October 26th, 2016, 4:54 am
Forum: Art Workshop
Topic: Addan-Shem's W's and WIP's
Replies: 64
Views: 42279

Re: Addan-Shem's W's and WIP's

Another unit, made using this one.

[Obsolete.]
by Addan-Shem
October 26th, 2016, 1:25 am
Forum: Art Workshop
Topic: Skeptical_troll's abominations
Replies: 64
Views: 20699

Re: Skeptical_troll's abominations

My first ever attempt on story art. Show no mercy! I really like the composition of this piece. Did a quick paintover to show places I think could be improved on. cave_002e.jpeg To summarize: As there is minimal lighting (no ambient light present), the contrast would be high - very dark shadows and...
by Addan-Shem
October 24th, 2016, 10:47 pm
Forum: Art Workshop
Topic: Addan-Shem's W's and WIP's
Replies: 64
Views: 42279

Re: Addan-Shem's W's and WIP's

Are you planning to create an era or something? Keep it up! I'm making a campaign, but if I am correct in my understanding that an era is just a more streamlined set of campaign units for several factions to be played in multiplayer (haven't played a single match, I'm afraid), it shouldn't be diffi...
by Addan-Shem
October 23rd, 2016, 11:03 am
Forum: Art Workshop
Topic: Addan-Shem's W's and WIP's
Replies: 64
Views: 42279

Re: Addan-Shem's W's and WIP's

Strange, for me it's like this. Version 1.13.5. Maybe because it's actually a spearman? But what unit did you use then? :hmm:
by Addan-Shem
October 23rd, 2016, 4:04 am
Forum: Art Workshop
Topic: Addan-Shem's W's and WIP's
Replies: 64
Views: 42279

Re: Addan-Shem's W's and WIP's

So, I promised a completely custom humanoid unit. I present to you the wavedancer: wd_w_preview.png wavedancer.png This is the baseframe for water movement, on land she'll need another one. AFAIK she needs a custom code to offset her position so she's floating on the water rather than sitting in it....
by Addan-Shem
October 22nd, 2016, 12:38 am
Forum: Art Workshop
Topic: TSP2: The World Seed - Art Dev
Replies: 116
Views: 44599

Re: TAS2: The World Seed - Art Dev

I agree with FaeLord on the muscle tone, but aren't their legs a bit thin for their mass? More so on the Basher. To help illustrate my point: ogres_with_legs.png I might have overdone the leg size compared to the mainline ogres, but it should get the idea across. Then again, how can I speak of overd...
by Addan-Shem
October 21st, 2016, 4:18 am
Forum: Art Workshop
Topic: Nwolcoboh's Art
Replies: 17
Views: 8294

Re: Nwolcoboh's Art

Looks great! May I suggest an idle, something like this? Patroller_preview.gif Patroller_idle_sparks.gif Sparks could be polished much more, of course. Different color, more sporadic/random, flickering, reflecting on the helmet and other shiny parts of the suit... Another improvement could be him mo...