Search found 10 matches
- April 21st, 2013, 8:53 pm
- Forum: Faction & Era Development
- Topic: Ageless II (for 1.11.x only)
- Replies: 15
- Views: 7429
Re: Ageless II
as that's a bit of a personal favorite of mine i see there's no steelhive in it, there's a version with updated animations and units floating around it would be cool to see it in.
anyway, nice job!
anyway, nice job!
- April 18th, 2013, 6:29 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.33
- Replies: 1996
- Views: 611299
Re: Ageless Era - Current Version: 4.10
you really shouldn't expect much balance from ageless era.
- April 13th, 2013, 4:31 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.33
- Replies: 1996
- Views: 611299
Re: Ageless Era - Current Version: 4.10
not to mention this makes it more likely single units bugs will be fixed by their original creators over time. anyway, g'night to you.
- April 13th, 2013, 4:25 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.33
- Replies: 1996
- Views: 611299
Re: Ageless Era - Current Version: 4.10
well if it really is such a quick process it should be enough compiling a list of good eras to use and pack them toghether. wouldn't be balanced but who cares, ageless is just for the lolz.
- April 13th, 2013, 3:26 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.33
- Replies: 1996
- Views: 611299
Re: Ageless Era - Current Version: 4.10
when was ageless era ever balanced anyway? it's mostly used for non-competitive survival maps anyway so it's a non-issue, it's up to players deciding how much of a challenge or easy mode they want to play.
an example? well i'm a huge fan of era of magic and imperial era just to mention 2.
an example? well i'm a huge fan of era of magic and imperial era just to mention 2.
- April 13th, 2013, 2:48 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.33
- Replies: 1996
- Views: 611299
Re: Ageless Era - Current Version: 4.10
on a semi-related note i'd like to ask something to wesnoth code gurus: would it be possible to create an era like ageless but instaed of duplicating every unit working through dependencies? i mean, it would be like an era collecting eras A, B and C but requiring to download those eras too. the idea...
- April 13th, 2013, 2:35 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.33
- Replies: 1996
- Views: 611299
Re: Ageless Era - Current Version: 4.10
unlikely, this era hasn't been updated in a very long time. almost all the factions in it have been updated further or dropped by then.
- December 12th, 2012, 9:50 am
- Forum: Add-on Feedback
- Topic: Royal Rumble
- Replies: 14
- Views: 9953
Re: Royal Rumble
I'll just drop something here anyone ever thought of a rr era where the only advancement path for the dark mage is necromancer and dwarves have no fighters? because seriously 90% of the match are won by either lich or dwarf lord (assuming dwarf or undead are in it) and when they don't the player is ...
- November 5th, 2012, 10:55 pm
- Forum: Scenario & Campaign Development
- Topic: Custom World Conquest mod with Era of Magic
- Replies: 0
- Views: 833
Custom World Conquest mod with Era of Magic
For my own personal amusement i made a custom version of World Conquest compatible with Era of Magic (because i like this era a lot) ...which mostly consisted of me creating recruit list for all the leaders in the era and stuff like that. It's full of minor bugs (especially an error "unit whito...
- October 9th, 2012, 4:58 pm
- Forum: Multiplayer Development
- Topic: Temples of the nagas -version 1.25 (NEW MAINTAINER!)
- Replies: 94
- Views: 52404
Re: Temples of the nagas -version 1.25 (NEW MAINTAINER!)
thank you so much for updating this scenario, it really is one of my favorites, i have a concern however which is that setting the AI as player 5 really make sthe scenario a LOT easier, it is just too simple to stack your stuff around the spawn points and ambush the enemy as soon as it gets out. Eve...