Search found 473 matches

by TheScribe
February 13th, 2013, 1:55 pm
Forum: Multiplayer Development
Topic: B.U.R.S. (Bizarre and Unusual Recruit Styles)
Replies: 176
Views: 56471

Re: B.U.R.S. (Bizarre and Unusual Recruit Styles)

It's been a while, but I finally got to try spamming Thunderers against a human, just to see how it'd go. The replay's attatched.
by TheScribe
February 13th, 2013, 3:01 am
Forum: Users’ Forum
Topic: Difficulty settings.
Replies: 6
Views: 2560

Re: Difficulty settings.

One thing to mention, is that there is sometimes better AI code in the harder difficulties, so you might just be noticing a better strategy in general. Not all campaigns have modified AI though, but I thought I'd mention it.
by TheScribe
February 13th, 2013, 2:58 am
Forum: Off-Topic
Topic: Your ageless favorite lv1 units and reassons.
Replies: 9
Views: 5129

Re: Your ageless favorite lv1 units and reassons.

Well, for 'fun' units I like the thunderer, mainly because it's so satisfying to watch the animation when they hit. :twisted:
by TheScribe
January 15th, 2013, 2:39 pm
Forum: Users’ Forum
Topic: Enlarged Story Line Text?
Replies: 23
Views: 10070

Re: Enlarged Story Line Text?

I found a Screen Magnifying tool that has a mac version, though I haven't tested it. (I'm on Windows)

Here's the download link. I can't vouch for it though, but I'm gonna test it in a sec, so I'll edit the post if it's trustworthy. (or not)

EDIT: the Windows version works fine, and isn't a virus
by TheScribe
January 15th, 2013, 2:54 am
Forum: WML Workshop
Topic: Event "when leader dies"
Replies: 6
Views: 1921

Re: Event "when leader dies"

I'd go with JaMiT's code if I were you, mine's kinda crude...
by TheScribe
January 14th, 2013, 9:42 pm
Forum: WML Workshop
Topic: Event "when leader dies"
Replies: 6
Views: 1921

Re: Event "when leader dies"

I think this is what you want. (I might have made a mistake in the code, it's been a while :roll: ) [event] name=die [filter] id=BadGuy [/filter] [gold] amount=100 side=Badguyside2, Badguyside3, Badguyside4 [/gold] [/event] Replace the id in the 'die' event with the leader's id, and replace the side...
by TheScribe
January 14th, 2013, 2:29 am
Forum: Multiplayer Development
Topic: The Labyrinth Of Champions - A Multiplayer RPG
Replies: 84
Views: 50742

Re: The Labyrinth Of Champions - A Multiplayer RPG

:D

I downloaded 1.8 to try out some of your stuff after someone reccomended me to, and this was the one I tried. I'll definitely be downloading this. :D

Now all I need to do is get some friends... JK :P
by TheScribe
January 8th, 2013, 10:36 pm
Forum: Art Workshop
Topic: Sleepwalker's randomness
Replies: 86
Views: 37422

Re: Sleepwalker's randomness, current - IftU Demon portraits

Yeah, of course it'd probably work fine as it is, considering most people probably couldn't tell the difference... The Jump Spinning Whip kick looks flashy, yet is also usable IRL. Or, if you want to be really fancy, you could go for a JSWK followed by a sidekick midair. Those are fun too... (though...
by TheScribe
January 7th, 2013, 2:16 am
Forum: Art Workshop
Topic: Sleepwalker's randomness
Replies: 86
Views: 37422

Re: Sleepwalker's randomness, current - IftU Demon portraits

Firstly, the animations look awesome! :D However, the kick is kinda unrealistic. If you want to keep the similar style, look up a 'Jump Spinning Whip Kick'. For a kick of that style, there isn't near enough torque in what you put in. (please don't take this as a slight upon your animating skills, it...
by TheScribe
January 3rd, 2013, 8:52 pm
Forum: Off-Topic
Topic: Movies discussion
Replies: 500
Views: 192875

Re: Movies discussion

I just watched the movie "Here Comes the Boom". I quite enjoyed it. Surprisingly, all of the MMA moves in it were real, which is more than I can say for some movies...
by TheScribe
January 1st, 2013, 5:05 am
Forum: Off-Topic
Topic: Happy New Year!
Replies: 9
Views: 4476

Happy New Year!

Well, I'm a few minutes late, but: Happy New Year!

So, it's now 2013 (at least, it is where I am)

So, Any of you make any resolutions?
by TheScribe
December 31st, 2012, 8:50 pm
Forum: Ideas
Topic: [mainline] About drakes.
Replies: 8
Views: 2955

Re: About drakes.

And as for the Saurians, it might have something to do with them being cold-blooded. Nope, that's not it. Cold-blooded animals cannot survive the extreme cold, as pers the extract: Not so much uncomfortable, as they tend to become nonfunctional and those who can hibernate will go into a dormant sta...
by TheScribe
December 31st, 2012, 3:19 pm
Forum: Ideas
Topic: [mainline] About drakes.
Replies: 8
Views: 2955

Re: About drakes.

AFAIK, the Drakes have a magical inner fire that lets them live in the coldest of climates without freezing or getting cold. And as for the Saurians, it might have something to do with them being cold-blooded. (and of course, there's always balance)
by TheScribe
December 27th, 2012, 1:33 am
Forum: Multiplayer Development
Topic: B.U.R.S. (Bizarre and Unusual Recruit Styles)
Replies: 176
Views: 56471

Re: B.U.R.S. (Bizarre and Unusual Recruit Styles)

When spam meets spam...

Into-Jesus and I played a match that was quite interesting. We both chose 'random' for our faction, and we agreed to spam one unit only.

See, I can do these against a human! :lol2:
by TheScribe
December 26th, 2012, 5:09 pm
Forum: Users’ Forum
Topic: Cordinates
Replies: 3
Views: 1648

Re: Cordinates

Wesnoth should look like this:
hex.JPG
As you can see, one hex is surrounded by gold, because the cursor was there. The part I circled in red is the coordinates for that hex. To change which hex's coordinates it displays just move your mouse. :)