Search found 121 matches

by revolting_peasant
June 5th, 2018, 8:10 pm
Forum: Strategies & Tips
Topic: Advice for Son of the Black Eye S9?
Replies: 9
Views: 1712

Re: Advice for Son of the Black Eye S9?

I'm also playing SotBE at medium at the moment, and it's quite challenging for me. On what difficulty level were you playing this level, by the way? At any rate - your suggestion got me through the level! The key points which worked for me: It's the economy, stupid I : Focus on village tagging with...
by revolting_peasant
April 27th, 2018, 3:56 pm
Forum: Ideas
Topic: [engine] Ingame quick bug reports
Replies: 4
Views: 799

Re: [engine] Ingame quick bug reports

Pentarctagon: Well, it's not my coding time that goes into implementing this feature. So, if you feel that helps you, knock yourselves out...
by revolting_peasant
April 27th, 2018, 3:54 pm
Forum: Ideas
Topic: [mainline] Melee "marksman"
Replies: 62
Views: 5361

Re: [mainline] Melee "marksman"

beetlenaut wrote:
April 22nd, 2018, 9:16 am
It's a weapon special, so none of those others make any sense.
Not really: We see it as a trait of the _character_, without weapons being mentioned. Thus we have "Strong", which is about Melee damage.
by revolting_peasant
April 27th, 2018, 3:52 pm
Forum: Ideas
Topic: [mainline] Melee "marksman"
Replies: 62
Views: 5361

Re: [mainline] Melee "marksman"

The_Gnat wrote:
April 22nd, 2018, 9:10 am
Why don't we make a pole!
Include all of my suggestions from the first page of this thread then... also, we'd need to make it kind of ranked-choice or Condorcet poll.
by revolting_peasant
April 27th, 2018, 3:51 pm
Forum: Ideas
Topic: [mainline] Melee "marksman"
Replies: 62
Views: 5361

Re: [mainline] Melee "marksman"

I'm against "Accurate". Reasons: * "Accurate" applies just as well to ranged weapons. Better, even - since there's more aiming involved and accuracy is more important. * "Accurate" applies either to piercing weapons or to small ones. You're going to call a guy with a club accurate? Or a Dwarf with a...
by revolting_peasant
April 22nd, 2018, 9:17 am
Forum: Ideas
Topic: [engine] Ingame quick bug reports
Replies: 4
Views: 799

Re: [engine] Ingame quick bug reports

What would be the significant benefit over switching to a browser window and visiting the forum or the GitHub issues page?
by revolting_peasant
April 22nd, 2018, 8:48 am
Forum: Ideas
Topic: [mainline] Melee "marksman"
Replies: 62
Views: 5361

Re: [mainline] Melee "marksman"

But, we also could just use "master" by itself couldn't we? I don't think so. It's too general and too vague. It could indicate being in a relation of mastery with a person; it could indicate being higher-level somehow; it could indicate being the first, or most important, unit of the same class; a...
by revolting_peasant
April 21st, 2018, 8:59 pm
Forum: Ideas
Topic: [mainline] Melee "marksman"
Replies: 62
Views: 5361

Re: [mainline] Melee "marksman"

Vyncyn : You make a valid point, but "swordsmanship" is not an adjective. I have another idea, though. How about "blade master"? While it doesn't apply to people with clubs, tentacles etc. - it does apply more widely than being a good swordsman. (I still like Mêleur the best though, and it's as gen...
by revolting_peasant
April 21st, 2018, 8:46 pm
Forum: Strategies & Tips
Topic: Advice for Son of the Black Eye S9?
Replies: 9
Views: 1712

Re: Advice for Son of the Black Eye S9?

mattsc: Should I try to hold the _entire_ water front, all the way south? Your screenshots don't show what you've done in that part.
by revolting_peasant
April 4th, 2018, 9:25 pm
Forum: Strategies & Tips
Topic: Advice for Son of the Black Eye S9?
Replies: 9
Views: 1712

Advice for Son of the Black Eye S9?

I'm playing Son of the Black Eye on Medium difficulty. Playing The Silent Forest, I recruited and recalled more than my villages could support - and I needed those troops too, I would say - so I made it to "Shan Taum the Smug" with the minimum initial gold. I went for a combination of recruitment an...
by revolting_peasant
March 24th, 2018, 11:21 pm
Forum: Technical Support
Topic: Title music shouldn't continue into levels
Replies: 1
Views: 325

Title music shouldn't continue into levels

In v1.13.12, we have new title music, which includes variations on longer, existing musical tracks. This is nice and good, but - if you load a saved game, the title music continues. I believe that's not a good idea, and instead, a level-appropriate track/playlist should play, either from the beginni...
by revolting_peasant
March 24th, 2018, 10:06 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.12 (1.14 RC 1)
Replies: 11
Views: 3342

Re: Wesnoth 1.13.12 (1.14 RC 1)

Congratulations on putting 1.14 in sight and a "thank you" to all developers, artists and other contributors for the hard work - as usual :-)
by revolting_peasant
March 20th, 2018, 7:59 pm
Forum: Technical Support
Topic: SonOfTheBlackEye - 2 dialog errors (minor spoilers)
Replies: 0
Views: 443

SonOfTheBlackEye - 2 dialog errors (minor spoilers)

I'm playing Son of the Black Eye, with v1.13.11-dev on GNU/Linux Mint 18.3. In "The Siege of Barag-Gor", during the final dialog, Kapou'e says he has fought the vanguard of the Human army but had to retreat. That is only the case if at the end of Scenario 1 you chose to stay, despite the (reasonable...
by revolting_peasant
March 17th, 2018, 9:17 pm
Forum: Users’ Forum
Topic: Loading saved games from older versions
Replies: 4
Views: 495

Re: Loading saved games from older versions

But doesn't that mean you can no longer start an arbitrary scenario of the campaigns you've completed before? And that the Wesnothpedia will have more uncovered entries again?
by revolting_peasant
March 17th, 2018, 9:16 pm
Forum: Strategies & Tips
Topic: In "Sceptre of Fire", what should I level Rugnur into?
Replies: 5
Views: 1346

Re: In "Sceptre of Fire", what should I level Rugnur into?

Having recently finished the campaign, I can safely say making him a Steelclad rather than a Runesmith was the right call (at least on Medium difficulty).