Search found 112 matches

by revolting_peasant
April 4th, 2018, 9:25 pm
Forum: Strategies & Tips
Topic: Advice for Son of the Black Eye S9?
Replies: 4
Views: 260

Advice for Son of the Black Eye S9?

I'm playing "Son of the black eye" on Medium difficulty. Playing The Silent Forest, I recruited and recalled more than my villages could support - and I needed those troops too, I would say - so I made it to "Shan Taum the Smug" with the minimum initial gold. I went for a combination of recruitment ...
by revolting_peasant
March 24th, 2018, 11:21 pm
Forum: Technical Support
Topic: Title music shouldn't continue into levels
Replies: 1
Views: 124

Title music shouldn't continue into levels

In v1.13.12, we have new title music, which includes variations on longer, existing musical tracks. This is nice and good, but - if you load a saved game, the title music continues. I believe that's not a good idea, and instead, a level-appropriate track/playlist should play, either from the beginni...
by revolting_peasant
March 24th, 2018, 10:06 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.12 (1.14 RC 1)
Replies: 11
Views: 2116

Re: Wesnoth 1.13.12 (1.14 RC 1)

Congratulations on putting 1.14 in sight and a "thank you" to all developers, artists and other contributors for the hard work - as usual :-)
by revolting_peasant
March 20th, 2018, 7:59 pm
Forum: Technical Support
Topic: SonOfTheBlackEye - 2 dialog errors (minor spoilers)
Replies: 0
Views: 137

SonOfTheBlackEye - 2 dialog errors (minor spoilers)

I'm playing Son of the Black Eye, with v1.13.11-dev on GNU/Linux Mint 18.3. In "The Siege of Barag-Gor", during the final dialog, Kapou'e says he has fought the vanguard of the Human army but had to retreat. That is only the case if at the end of Scenario 1 you chose to stay, despite the (reasonable...
by revolting_peasant
March 17th, 2018, 9:17 pm
Forum: Users’ Forum
Topic: Loading saved games from older versions
Replies: 4
Views: 289

Re: Loading saved games from older versions

But doesn't that mean you can no longer start an arbitrary scenario of the campaigns you've completed before? And that the Wesnothpedia will have more uncovered entries again?
by revolting_peasant
March 17th, 2018, 9:16 pm
Forum: Strategies & Tips
Topic: In "Sceptre of Fire", what should I level Rugnur into?
Replies: 5
Views: 569

Re: In "Sceptre of Fire", what should I level Rugnur into?

Having recently finished the campaign, I can safely say making him a Steelclad rather than a Runesmith was the right call (at least on Medium difficulty).
by revolting_peasant
March 15th, 2018, 10:21 am
Forum: Users’ Forum
Topic: Loading saved games from older versions
Replies: 4
Views: 289

Re: Loading saved games from older versions

So, you're saying the people's saved games are typically lost forever every year or two?
by revolting_peasant
March 14th, 2018, 10:59 pm
Forum: Technical Support
Topic: Objectives glitch in last scenario of Scepte of Fire (spoilers)
Replies: 2
Views: 255

Re: Objectives glitch in last scenario of Scepte of Fire (spoilers)

When Krawg says that, the "end turn" button should change to "end scenario". Does it? Ah, well, whaddaya know?! It does! ... I'm thinking maybe there should be some sort of indication that the scenario has ended successfully - e.g. another narration dialog sentence - as otherwise it just seems like...
by revolting_peasant
March 14th, 2018, 8:50 pm
Forum: Sceptre of Fire
Topic: Scenario Review: SoF 9 - Caverns of Flame
Replies: 27
Views: 7356

Re: Scenario Review: SoF 9 - Caverns of Flame

I can't finish this level! It wasn't hard or anything, but I'm experiencing some kind of glitch, or bug or something - see this post of mine. Either I have nobody left to kill, or all of my units get eaten up by lava.
by revolting_peasant
March 14th, 2018, 8:48 pm
Forum: Users’ Forum
Topic: Loading saved games from older versions
Replies: 4
Views: 289

Loading saved games from older versions

How can I tell when I can expect a saved game from an older version will load properly? Or rather - which versions are known to break previous versions' saved games? Is there a list of "save-breaking versions"?
by revolting_peasant
March 14th, 2018, 12:43 am
Forum: Strategies & Tips
Topic: In "Sceptre of Fire", what should I level Rugnur into?
Replies: 5
Views: 569

Re: In "Sceptre of Fire", what should I level Rugnur into?

The runemaster is much better in my opinion. Impact is a great damage type and the magic special makes sure he puts out more damage on average. But that's not a major consideration for a leader . I usually need to keep him out of trouble. Whenever his HP is even close to any sort of danger - he's c...
by revolting_peasant
March 14th, 2018, 12:40 am
Forum: Technical Support
Topic: Objectives glitch in last scenario of Scepte of Fire (spoilers)
Replies: 2
Views: 255

Objectives glitch in last scenario of Scepte of Fire (spoilers)

I'm playing Sceptre of Fire on Medium difficult, v1.3.10-dev on GNU/Linux Mint 18.3, in English. I've gotten to the last scenario (Caverns of Flame), and in it, before activating the volacno eruption - I've killed all those pesky Elves. When I do now trigger the eruption, the objective still appears...
by revolting_peasant
March 10th, 2018, 1:28 pm
Forum: Strategies & Tips
Topic: Siege of Elsensefar/Difficulty question
Replies: 16
Views: 3392

Re: Siege of Elsensefar/Difficulty question

Can someone redo @beleth's replay with a recent version? I can't run this replay in 1.3.10, it says there's a missing unit type.
by revolting_peasant
March 10th, 2018, 1:22 pm
Forum: Strategies & Tips
Topic: In "Sceptre of Fire", what should I level Rugnur into?
Replies: 5
Views: 569

In "Sceptre of Fire", what should I level Rugnur into?

In The Sceptre of Fire official campaign, the main protagonist leader is Rugnur - initially an L1 Dwarvish Fighter. Now, in this campaign you have access to the Runesmith line of advancements, so whenever a Fighter levels, you need to choose between making it a Steelclad or a Runesmith. On both thes...
by revolting_peasant
March 7th, 2018, 11:09 pm
Forum: Sceptre of Fire
Topic: Scenario Review: SoF 2 - Closing the Gates
Replies: 23
Views: 4325

Re: Scenario Review: SoF 2 - Closing the Gates

On Medium difficulty, with version 1.13.10, and having carried out a successful assassination of the Elf Lord in Scenario 1, I recruited two keep-fulls - 54 Thunderers, 7 Fighters and one recalled Scout. I was able to defeat all the Trolls by turn 8 or 9, but more surprisingly, by turn 10 the Elvish...