Search found 27 matches

by axefighterr
March 5th, 2016, 12:30 pm
Forum: WML Workshop
Topic: Axefighterr's questions
Replies: 33
Views: 3022

Re: Axefighterr's questions

Thank you Ravana for responding, but I am not so great in WML and I would be very grateful if someone shows me just a basic exaple how to do it. For reference, here are some parts of my unit's code: Starting weapons: [attack] name=staff description=_"staff" icon=attacks/staff-ruby.png type=impact ra...
by axefighterr
March 4th, 2016, 7:51 pm
Forum: WML Workshop
Topic: Axefighterr's questions
Replies: 33
Views: 3022

Re: Axefighterr's questions

Reviving my old thread with possibly silly question: how to implement a feature in an UNIT.CFG file which will remember how many times you picked a non-standard advancement (like in UtBS)? For example: fighter with 40hp and 10-2 sword attack levels up and can advance in 3 ways: +4hp (infinite), +1 m...
by axefighterr
November 28th, 2015, 5:37 pm
Forum: Strategies & Tips
Topic: Tips and Strategies about playing defensive
Replies: 13
Views: 3167

Tips and Strategies about playing defensive

Hi there. I am playing 1 on 1 matches from time to time (playing Wesnoth casually for 3-4 years) and having a question: which faction is best for defensive/passive style of play? By defensive I mean: wait till enemy crushes on your mighty wall, gain bunch of level 2 units and then steamroll the oppo...
by axefighterr
November 19th, 2015, 8:28 am
Forum: Off-Topic
Topic: Religious beliefs and video games
Replies: 20
Views: 5128

Re: Religious beliefs and video games

From my Roman Catholic viewpoint it is nothing wrong with playing fantasy games. Even from the name it is implied that the stories in them are fictional, not real. In my opinion creating own universes with their mythology and stuff is a part of being a human, author, creative beeing. God created peo...
by axefighterr
November 17th, 2015, 11:03 pm
Forum: Art Workshop
Topic: Magical Attack Icons (part 4 added)
Replies: 38
Views: 12467

Re: Magical Attack Icons (part 4 added)

I am very sorry for necro-posting, but can somebody put these icons on the 1.12 server? I don't have 1.10 now and a download link from here http://addons.wesnoth.org/1.10/index.html is not working. Thank you in advance.
by axefighterr
June 19th, 2015, 3:26 pm
Forum: Art Workshop
Topic: Axefighterr's workshop
Replies: 4
Views: 1776

Re: Axefighterr's workshop

Some of my old works:
by axefighterr
June 19th, 2015, 10:23 am
Forum: Art Workshop
Topic: Promised Land | Goblin Campaign (1.8): Art Thread
Replies: 182
Views: 22167

Re: Promised Land | Goblin Campaign (1.8): Art Thread

Sorry for necro-posting, but will it be OK if I use these amazing goblin sprites in my era? I know that author is absent for 2 years, but I want to be sure. :roll:
by axefighterr
April 21st, 2015, 4:27 pm
Forum: WML Workshop
Topic: Axefighterr's questions
Replies: 33
Views: 3022

Re: Axefighterr's questions

Okay, but how to change unit's advancement via event? Like Inferno Drake -> Armageddon Drake. I tried something here: http://wiki.wesnoth.org/Effectwml but with no results. I just want make an add-on which is not required from second player to play with him. Anybody has any advice?
by axefighterr
April 19th, 2015, 7:37 pm
Forum: Technical Support
Topic: Alt + A combination in chat
Replies: 11
Views: 2640

Re: Alt + A combination in chat

I am aware that this combination is not changeable via preferences...
by axefighterr
April 19th, 2015, 6:51 pm
Forum: Technical Support
Topic: Alt + A combination in chat
Replies: 11
Views: 2640

Alt + A combination in chat

In Poland, we use the key combination Alt+A to make a letter Ą. In the game, however it has the same effect as Home key. So when I want to type "Błąd mi wyskoczył." i got "ąd mi wyskoczył.Bł". It is really annoying. It is a possible way to fix this?
by axefighterr
April 12th, 2015, 11:57 am
Forum: WML Workshop
Topic: Axefighterr's questions
Replies: 33
Views: 3022

Re: Axefighterr's questions

Can you tell where insert it? In Era_Eras.cfg, _main.cfg or faction.cfg?
by axefighterr
April 11th, 2015, 7:12 pm
Forum: WML Workshop
Topic: Axefighterr's questions
Replies: 33
Views: 3022

Re: Axefighterr's questions

Another question: how to enable additional unit advancements (Like Ancient Lich and Dwarvish Arcanister) in UMC Era without making new unit.cfg files? I want make an Era with mixed sets of units on which even people without it could play with me.
by axefighterr
April 2nd, 2015, 2:37 pm
Forum: WML Workshop
Topic: Axefighterr's questions
Replies: 33
Views: 3022

Re: Axefighterr's questions

Ravana, Master of Fire animation fits perfectly. Thanks! Now another issue: how to give every unit which is damaged by this code a hit and/or death cry? Now it only works for the original target, but should work also for units near the attacker and attacker. This I have in unit file: ... [advancemen...
by axefighterr
March 29th, 2015, 4:05 pm
Forum: WML Workshop
Topic: Axefighterr's questions
Replies: 33
Views: 3022

Re: Axefighterr's questions

I'm back again. Question: how to make an attack animation where: * attacker is not moving, but has a frame (like in ranged), * there is no missile (or blank one can be used), * there is a halo on attacker, I wanted to do an animation where attacker explodes, but this is the only i could do: [attack_...
by axefighterr
March 22nd, 2015, 6:02 pm
Forum: WML Workshop
Topic: Axefighterr's questions
Replies: 33
Views: 3022

Re: Axefighterr's questions

Thanks for help, now I have problem with dialogs. While units from default have their transparent portrait shown, my heroes are shown with the small, black versions. I don't know how to fix this. Thanks in advance. :) [multiplayer] id=watest name= _ "WA 2p Test" description= _ "This scenario was des...