Search found 30 matches

by janenho13
April 9th, 2012, 5:59 pm
Forum: Scenario & Campaign Development
Topic: Mini MP Scenario - Chess!
Replies: 5
Views: 1200

Re: Mini MP Scenario - Chess!

I think it is good idea to do something like this. But in Wesnoth very hard to do it. For example, all units have the same moves(of course not at all, for example Master at Arms has more) and there are 9 lines instead of classic 8, so I didn't find out what unit representate king or queen. But taken...
by janenho13
March 19th, 2012, 3:44 pm
Forum: Scenario & Campaign Development
Topic: "The Academy" Development Thread-Preview out!
Replies: 11
Views: 1612

Re: "The Academy" Development Thread-Preview out!

Well, if you want to place heroes in a campaign, set defeat if they die. The 3 heroes, who are in the first scenario died and nothing happened.
by janenho13
March 19th, 2012, 3:28 pm
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 4228

Re: The Wesnothian Army - WIP

Maybe I'm really oldie...
But last breath is really more frequently.
by janenho13
March 19th, 2012, 3:11 pm
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 4228

Re: The Wesnothian Army - WIP

Okay, but using last_breath is wrong... Use last breath.
by janenho13
March 18th, 2012, 9:56 am
Forum: Faction & Era Development
Topic: Mercenaries
Replies: 4
Views: 1563

Re: Mercenaries

I found wrong code for icon of hammer and missing "" in description.

EDIT: "attacks/hammer.png" is right instead of "hammer"
ANOTHER_EDIT: in club mercenary again the same problems like in hammer mercenary "attacks/club.png" is right instead of "club"
by janenho13
March 18th, 2012, 9:37 am
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 4228

Re: The Wesnothian Army - WIP

this event [event] name=last breath [filter] id=Bandit [/filter] [message] speaker=Bandit message= _ "NO!" [/message] [endlevel] result=victory bonus=yes {NEW_GOLD_CARRYOVER 40} [/endlevel] [/event]
by janenho13
March 17th, 2012, 6:22 pm
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 4228

Re: The Wesnothian Army - WIP

It is well-formed except one thing, which is not mandatory but it is better to do scenarios with it. The ending dialogue. When is missing, the game is bit less interesting.
by janenho13
March 17th, 2012, 5:18 pm
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 4228

Re: The Wesnothian Army - WIP

Where did you add it?
by janenho13
March 17th, 2012, 11:45 am
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 4228

Re: The Wesnothian Army - WIP

What scenario?
by janenho13
March 17th, 2012, 8:38 am
Forum: Add-on Feedback
Topic: Ghostly Calls
Replies: 27
Views: 14776

Re: Ghostly Calls

1.No, I didn't find any bugs.
2.Normal
3.I know WML and I have a suggestion. What about making special units for Ahab. It can be normal Dark Adept but without chance to advance to Lich
4.No, I haven't.
5.No, I haven't, again.
6.No, I haven't, again.
by janenho13
March 17th, 2012, 6:54 am
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 4228

Re: The Wesnothian Army - WIP

I don't think it limits something. It is usefull because it finds mistakes in your WML. I'm happy with it and for beginners it is better because beginners don't create IFTU or UTBS. For advanced people is better the Notepad++ or PSPad but it is always good to have UMC in computer, simply for you can...
by janenho13
March 16th, 2012, 6:14 pm
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 4228

Re: The Wesnothian Army - WIP

Oh, maybe it would be stupid, but I didn't get the point of your post :) .
by janenho13
March 16th, 2012, 6:12 pm
Forum: Scenario & Campaign Development
Topic: "The Academy" Development Thread-Preview out!
Replies: 11
Views: 1612

Re: "The Academy" Development Thread

It is good idea to do campaign with theme like this but how did the races ally against the academy? E.g. elves should never ally with undead.
by janenho13
March 16th, 2012, 2:30 pm
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 4228

Re: The Wesnothian Army - WIP

I don't use Notepad++ but if I want to create new scenario(unit, era,...) I use UMC Plugin and if I want to change some details(unit type, gold,...) I use PSPad. (In truth I don't know what is Notepad++ :D .)
by janenho13
March 15th, 2012, 7:12 pm
Forum: Scenario & Campaign Development
Topic: The Wesnothian Army - WIP
Replies: 50
Views: 4228

Re: The Wesnothian Army - WIP

It was nothing.