Search found 3000 matches
- Yesterday, 5:02 pm
- Forum: Lua Labs
- Topic: Custom dialog placement
- Replies: 16
- Views: 353
Re: Custom dialog placement
https://wiki.wesnoth.org/index.php?search= first, when that does not give anything then https://github.com/search?q=repo%3Awesn ... &type=code
- Yesterday, 4:03 pm
- Forum: Lua Labs
- Topic: Custom dialog placement
- Replies: 16
- Views: 353
Re: Custom dialog placement
Search finds where it is published.
- April 18th, 2024, 6:44 pm
- Forum: WML Workshop
- Topic: [anitmation] conditionals
- Replies: 5
- Views: 156
- April 18th, 2024, 6:41 pm
- Forum: Lua Labs
- Topic: glitchy add_hex_overlay animation
- Replies: 7
- Views: 179
Re: glitchy add_hex_overlay animation
I ran multiple lua wesnoth.interface.add_hex_overlay(42, 23, {halo="projectiles/fireball-impact-[1~16].png~SCALE(200,300):[60*16]"}) over time on same hex and I still dont see anything glitchy.
- April 17th, 2024, 3:29 pm
- Forum: WML Workshop
- Topic: [solved] result of conditional with invalid qualifier
- Replies: 4
- Views: 156
Re: result of conditional with invalid qualifier
You could make https://github.com/wesnoth/wesnoth/blob ... ls.lua#L25 wml.error if none of comparisons is provided.
- April 16th, 2024, 11:38 pm
- Forum: Coder’s Corner
- Topic: Seeking tricky WML examples
- Replies: 14
- Views: 2917
Re: Seeking tricky WML examples
There is no general way to escape quote, without using << >> as outer quotes instead. Normally to escape quote you need to double it.
- April 16th, 2024, 11:32 pm
- Forum: WML Workshop
- Topic: traits
- Replies: 15
- Views: 363
Re: traits
All abilities that are "somehow linked" rely on [event] or their Lua equivalent. You need to locate where they are, and bring them over to your addon. Search by ability id help to find them.
- April 16th, 2024, 2:30 pm
- Forum: Ideas
- Topic: Twitch integrations?
- Replies: 2
- Views: 106
Re: Twitch integrations?
Just use :gold then.
- April 16th, 2024, 2:28 pm
- Forum: WML Workshop
- Topic: traits
- Replies: 15
- Views: 363
Re: traits
From code review, unit should be hidden during night on specific terrain. You did not say what situations you tested.
- April 15th, 2024, 11:30 pm
- Forum: WML Workshop
- Topic: traits
- Replies: 15
- Views: 363
Re: traits
You should clarify what you mean by doesnt work.
- April 15th, 2024, 9:30 am
- Forum: WML Workshop
- Topic: Let the gold rain down!
- Replies: 13
- Views: 489
Re: Let the gold rain down!
Spaces in event names can be interchanged with underscores (for example, name=new turn and name=new_turn are equivalent).
- April 15th, 2024, 7:59 am
- Forum: WML Workshop
- Topic: Let the gold rain down!
- Replies: 13
- Views: 489
Re: Let the gold rain down!
Looks correct name.
- April 14th, 2024, 11:57 pm
- Forum: WML Workshop
- Topic: Setting multiple objectives
- Replies: 5
- Views: 145
Re: Setting multiple objectives
Check all of these conditions before using [endlevel].
- April 13th, 2024, 5:59 pm
- Forum: Lua Labs
- Topic: [closed] remove unit from array
- Replies: 11
- Views: 425
Re: remove unit from array
Because u.id is empty.
- April 13th, 2024, 5:56 pm
- Forum: WML Workshop
- Topic: variable expansion
- Replies: 4
- Views: 311
Re: variable expansion
It is possible to make it shorter but I think it is not worth the effort yet. Your first example looks similar to orocia upgrades before I rewrote them in Lua.
If you want to try then yes, [insert_tag] will solve your use case.
If you want to try then yes, [insert_tag] will solve your use case.