Search found 2200 matches

by Ravana
Yesterday, 4:11 pm
Forum: WML Workshop
Topic: need help creating custom [status]
Replies: 10
Views: 117

Re: need help creating custom [status]

That part does not have anything special, so just from reference.
by Ravana
Yesterday, 3:17 pm
Forum: WML Workshop
Topic: need help creating custom [status]
Replies: 10
Views: 117

Re: need help creating custom [status]

Note that Lua is only needed for status icon, unit coloring and status effect you can do in WML.
by Ravana
Yesterday, 9:13 am
Forum: WML Workshop
Topic: need help creating custom [status]
Replies: 10
Views: 117

Re: need help creating custom [status]

Test scenario would help to see it, but it is available as documentation example too https://wiki.wesnoth.org/LuaWML/Display ... heme_items
by Ravana
October 12th, 2019, 7:57 pm
Forum: WML Workshop
Topic: Divide variable help
Replies: 3
Views: 51

Re: Divide variable help

modulo key.
by Ravana
October 12th, 2019, 7:31 am
Forum: WML Workshop
Topic: cant figure out [set_specials]
Replies: 2
Views: 60

Re: cant figure out [set_specials]

:inspect how the object looks in unit WML.
by Ravana
October 10th, 2019, 3:08 pm
Forum: Ideas
Topic: [engine] Extend weapon syntax for multiple weapon type series in same attack
Replies: 1
Views: 70

Re: [engine] Extend weapon syntax for multiple weapon type series in same attack

You can modify damage between strikes, see concentrated and growing fury specials.
by Ravana
October 9th, 2019, 6:21 am
Forum: WML Workshop
Topic: "upkeep=free" problem
Replies: 24
Views: 521

Re: "upkeep=free" problem

gfgtdf wrote:
October 8th, 2019, 11:08 pm
Be aware though that is is iirc not persistent In saves so.it has.to be set in preload events or other code that runs whenever saves are loaded.
I will have to check if changing poison value in orocia can break saves.
by Ravana
October 8th, 2019, 8:38 pm
Forum: Ideas
Topic: Update All don't need confirmation for Resource
Replies: 6
Views: 94

Re: Update All don't need confirmation for Resource

1.12 and 1.14 have different addons, so it does not make sense to update anything.
by Ravana
October 8th, 2019, 8:05 pm
Forum: Ideas
Topic: "Shuffle Sides" and Auction X don't mix
Replies: 3
Views: 69

Re: "Shuffle Sides" and Auction X don't mix

That side should be added disallow_shuffle=yes.
by Ravana
October 8th, 2019, 7:10 pm
Forum: WML Workshop
Topic: "upkeep=free" problem
Replies: 24
Views: 521

Re: "upkeep=free" problem

Based on wiki it is read-write.
by Ravana
October 8th, 2019, 6:13 pm
Forum: WML Workshop
Topic: "upkeep=free" problem
Replies: 24
Views: 521

Re: "upkeep=free" problem

Changing base_income should be the easy way to modify income of all sides during game without having to check which sides exist.
by Ravana
October 8th, 2019, 3:04 pm
Forum: WML Workshop
Topic: "upkeep=free" problem
Replies: 24
Views: 521

Re: "upkeep=free" problem

wesnoth.game_config says base_income: integer (read/write). That does not work then?

That changes base_income. If you say what your goal is, doing that might be possible with WML too.
by Ravana
October 7th, 2019, 9:34 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1867
Views: 282325

Re: Ageless Era - Current Version: 4.25

Shiki did some restructuring of those factions, not sure about specifics.
by Ravana
October 6th, 2019, 5:56 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.25
Replies: 1867
Views: 282325

Re: Ageless Era - Current Version: 4.25

50% different stat change is not huge issue. Some units have had 10x higher stats for a release.