Search found 27 matches
- May 21st, 2018, 7:42 pm
- Forum: Scenario & Campaign Development
- Topic: [Tunnel Rats] : a SP campaign
- Replies: 16
- Views: 12999
Re: [Tunnel Rats] : a SP campaign (in 3 parts)
Hi! I can not even start it as of today. Wesnoth 1.14.0, I fetched the add-on a couple of minutes ago (1.8.5alpha). The error I am receiving is that "unit type not found: Hashishine". Of course I have the corresponding faction installed (Sharifs 1.8.5e in which the Hashishi should be found...
- May 21st, 2018, 7:35 pm
- Forum: Scenario & Campaign Development
- Topic: The Library of Kratemaqht [SP Campaign]
- Replies: 117
- Views: 58517
Re: The Library of Kratemaqht [SP Campaign]
I will likely revisit this campaign soon, however I am just playing the game occasionally. Anyway if I find anything odd, I will tell! By the way what about creating a separate resource from the dragons? In 1.12, people created various add-ons from it, probably it would be nice if an "official&...
- May 21st, 2018, 7:25 pm
- Forum: Scenario & Campaign Development
- Topic: Flight to Freedom (drake campaign)
- Replies: 792
- Views: 218054
Re: Flight to Freedom (drake campaign)
I completed it, nice story! On the final scenario, I however had an odd experience. At turn 35, some texts came on using drake magi without anything else, and I found one of them on the eastern edge. Looking in the scenario's code, it seems like they should have a proper introduction which apparentl...
- May 12th, 2018, 8:16 pm
- Forum: Scenario & Campaign Development
- Topic: Flight to Freedom (drake campaign)
- Replies: 792
- Views: 218054
Re: Flight to Freedom (drake campaign)
Another find, a small one this time: River of Skulls. In this one, there is a "storeroom" where some dwarvish ale can be found (apparently not too appetizing for drakes). When a drake falls victim to the unstable ground here, "Invalid WML found: unknown conditional wml: [clear_variabl...
- May 9th, 2018, 3:45 pm
- Forum: Scenario & Campaign Development
- Topic: Flight to Freedom (drake campaign)
- Replies: 792
- Views: 218054
Re: Flight to Freedom (drake campaign)
Seems fixed for me. I couldn't reproduce what Konrad2 experiences on my system though, however I see a brief halt (about a second) at that point, similarly before the text finishes fading in. This behavior seems to be present with other (mainline) campaigns too, I presume Wesnoth caches some stuff t...
- May 8th, 2018, 7:34 pm
- Forum: Scenario & Campaign Development
- Topic: Flight to Freedom (drake campaign)
- Replies: 792
- Views: 218054
Re: Flight to Freedom (drake campaign)
Hi! Some time ago I remember playing this campaign, however now in Wesnoth 1.14.0 it doesn't seem to work (I downloaded it fresh, right now from the server; version 5.3.0). I have the game compiled fresh on Debian Linux, from the 1.14.0 tag in the Git repo, mainline campaigns this far appear to work...
- May 1st, 2017, 6:56 am
- Forum: Mainline Campaign Development
- Topic: Son of the Black Eye
- Replies: 59
- Views: 61902
Re: Son of the Black Eye
No problem :) Balancing unit types... Well, good point, here it needs some reasonable battle experience, to know the advantages of trolls and grunts well, that there are cases where one fares better than the other due to the environment. Possibly this is the campaign where one would really notice th...
- April 8th, 2017, 7:07 am
- Forum: Mainline Campaign Development
- Topic: Son of the Black Eye
- Replies: 59
- Views: 61902
Re: Son of the Black Eye
Suggestions... For me it felt like this was "nightmare", I simply can't imagine Silent Forest and The Coward possible if it was made significantly more difficult (of course assuming you played scenarios before these proper to get the right amount of money & recallable troops available)...
- March 26th, 2017, 7:40 pm
- Forum: Mainline Campaign Development
- Topic: Son of the Black Eye
- Replies: 59
- Views: 61902
Re: Son of the Black Eye
Huh, sorry for being late, I visit the forums rarely. I continued playing it, after a couple of tries I managed to push through Civil War. Then :shock: . What the bloody hell?! I will give that some time to figure out. That's The Coward, a tiny keep and a meagre amount of gold. Am I supposed to some...
- March 2nd, 2017, 4:26 pm
- Forum: Mainline Campaign Development
- Topic: Son of the Black Eye
- Replies: 59
- Views: 61902
Re: Son of the Black Eye
Grunts... I didn't go without them (in the campaign), but didn't use many, either (once I had trolls I often mixed these two depending on the terrain for my meele power). I had one warrior in my recall list which I could have used. Maybe I could have tried it, but in The Silent Forest I thought trol...
- March 1st, 2017, 8:36 pm
- Forum: Mainline Campaign Development
- Topic: Son of the Black Eye
- Replies: 59
- Views: 61902
Re: Son of the Black Eye
Huh... With lots of struggle, numerous restarts I managed to get across The Silent Forest in Warrior difficulty. I think this was the most difficult scenario in the entire game this far. Is this supposed to be this difficult or maybe I am (was) doing something seriously wrong? I realized I have to o...
- February 18th, 2017, 9:47 am
- Forum: Strategies & Tips
- Topic: Let’s Play Dead Water!
- Replies: 19
- Views: 17648
Re: Let’s Play Dead Water!
Wow! This is one great playthrough, it was fun to read it, interesting to see how you play it in a rather professional manner (of course after completing the scenario myself a while ago, so I had some base for comparison and remembered the story). I like the tactic, how you could improvize on whatev...
- February 1st, 2017, 2:33 pm
- Forum: Scenario & Campaign Development
- Topic: Dragon Fight: SP Scenario for 1.12/1.14
- Replies: 38
- Views: 12989
Re: Dragon Fight: SP Scenario
Huh, this was a fun little scenario, definitely a massacre, but such stuff is bound to happen when such a gigantic beast appears! I like the properties of the dragon, although I expected the fire breath to behave similarly to that in Library of Kratemaqht (also damaging adjacent units), but with the...
- October 14th, 2016, 9:01 pm
- Forum: Scenario & Campaign Development
- Topic: Ashen Hearts [SP Drake Campaign for 1.12.6]
- Replies: 87
- Views: 38710
Re: Ashen Hearts [SP Drake Campaign for 1.12.6]
Just sharing my impressions then, why I ended up preferring the trolls there. When I started the scenario the very first time of course I didn't wholly expect a dwarvish army, although the map looked conspicuous enough to make me suspect that something ill would possibly happen for anyone lingering ...
- October 13th, 2016, 3:31 pm
- Forum: Add-on Feedback
- Topic: Sleuth Sisters
- Replies: 14
- Views: 15011
Re: Sleuth Sisters
I played this a short while ago, so the experience is not entirely fresh. I liked the idea of the story, also the option to receive hints which I left on mostly out of curiosity. The most notable problem for me was balance: I had to retry the first scenario a couple of times, either ending up killed...