Search found 972 matches

by taptap
April 22nd, 2018, 8:11 pm
Forum: Users’ Forum
Topic: 100% Accuracy. 0% Resistances/Defenses. Effect on Wesnoth?
Replies: 10
Views: 550

Re: 100% Accuracy. 0% Resistances/Defenses. Effect on Wesnoth?

What is unique in Wesnoth is imo that it feels like a war game (where you shuffle around divisions and army corps complete w/ ZoC rules) while you are ostensibly playing single fantasy units. This feel is completely abandoned by removing chance and adding ranged attacks. A lot of other rules could c...
by taptap
April 22nd, 2018, 7:03 pm
Forum: Scenario & Campaign Development
Topic: Author: Makepeace McEvoy - 8 campaigns?
Replies: 4
Views: 311

Re: Author: Makepeace McEvoy - 8 campaigns?

I found Add's Army enjoyable and very much playable. I did like the premise on a few others, but didn't venture far because of balancing issues. For most campaigns not Add's Army you may have to rely on debug mode to break through some unbalanced bottlenecks.
by taptap
December 17th, 2017, 8:44 pm
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12559

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

Dunefolk and Southerners Dune sounds like sand dunes or indeed a book by Frank Herbert. / Southerners sounds like the most connotation free term I can think of in a game where northerners are orcs. And both are bland, but this is only natural when you run fiction by opinion poll. / Samarkand was at...
by taptap
December 17th, 2017, 6:21 pm
Forum: Ideas
Topic: [mainline] Renaming Khalifate for Wesnoth-ian identity
Replies: 307
Views: 12559

Re: [mainline] Renaming Khalifate for Wesnoth-ian identity

Long story short, the somewhat conservative player base populating this poll can live with Arab inspired nomads, dune-dwellers etc., but absolutely hates the idea of vaguely Arab inspired town-based states. Zombie hordes, dragons, alien invasions, human-alien hybrids... no problem, but don't give us...
by taptap
September 3rd, 2017, 9:16 am
Forum: Strategies & Tips
Topic: formations in BfW
Replies: 22
Views: 2226

Re: formations in BfW

You end with rather clear formations and battle lines in scenarios with high unit count organically. Your ball formations leave three attack options for each unit and are thus rather easy to break unless on very good terrain (e.g. dwarf lords on mountain when optimal healing outweighs damage limitat...
by taptap
August 11th, 2017, 9:36 am
Forum: Strategies & Tips
Topic: I know someone will say it's easy... Siege of Elensefar...
Replies: 19
Views: 2248

Re: I know someone will say it's easy... Siege of Elensefar.

Siege of Elensefar was always a big step up in difficulty from previous scenarios, I believe all players appreciate this. A few things that may help you or other readers in trouble with the siege are: 1) do not throw away your free loyals, they are as you say indeed useless without support and you g...
by taptap
July 27th, 2017, 2:06 pm
Forum: Technical Support
Topic: Dead characters disappear……
Replies: 4
Views: 572

Re: Dead characters disappear……

Why do you even install a mod like that when you saveload ... :P
by taptap
July 19th, 2017, 9:42 am
Forum: Strategies & Tips
Topic: How to play a mostly-lawful force with a single Undead unit?
Replies: 2
Views: 1158

Re: How to play a mostly-lawful force with a single Undead u

Unless it is an ancient lich in a lawful army, play the army as a lawful one with one unit that retaliates harder at night.
by taptap
June 25th, 2017, 5:18 pm
Forum: Users’ Forum
Topic: Main menu background
Replies: 23
Views: 3135

Re: Main menu background

Why would you need something in options, with dev time spent on it (menus, selection, buttons), when you can easily change it locally already? As an added benefit Wesnoth has not to bother w/ licenses that way and you can put in whatever you fancy. (I concede it would be a good idea in principle, ma...
by taptap
June 24th, 2017, 10:01 pm
Forum: Users’ Forum
Topic: Main menu background
Replies: 23
Views: 3135

Re: Main menu background

Will we change main menu background from what we have to something ''better'' in 1.14 or any version? It should not be hard to change the title screen on your local copy. Literally just two picture files to mess with, it is about as complicated as setting a new desktop background. wesnoth_screen.png
by taptap
June 24th, 2017, 12:14 pm
Forum: Art Workshop
Topic: Bitron's Art Thread
Replies: 140
Views: 14427

Re: Bitron's Art Thread

I hope you do not expect too much in terms of helpful replies for redraws. I like the texture on the shirt, the belt on the original was good and is missing here. All the TC-underwear will not be very visible when it isn't magenta but blue, black, green etc. in the game. Personally, I really like th...
by taptap
June 9th, 2017, 8:53 pm
Forum: Art Workshop
Topic: Nenau's sprites, needing advice
Replies: 29
Views: 3313

Re: Nenau's sprites, needing advice

I would look at them in front of a background as well, sometimes things look odd with the dark outline contrasting to white, which wouldn't in context. An easy point for improvement is the right shoulder of the spearman (which currently isn't really there), and the attached arm as well unless it is ...
by taptap
May 31st, 2017, 9:51 pm
Forum: Users’ Forum
Topic: Do you save and reload? If so, why?
Replies: 5
Views: 810

Re: Do you save and reload? If so, why?

What are you talking about? There simply are no hidden modifiers in normal gameplay, the transparency about numbers and their meaning is one of the major advantages over many games that show you numbers, but not what is computed with them. The game even gives you comprehensive statistics and the ove...
by taptap
May 28th, 2017, 7:13 pm
Forum: Art Workshop
Topic: Bitron's Art Thread
Replies: 140
Views: 14427

Re: Vilkai Art Thread

I don't understand why you completely changed the direction of the head just for putting on the wolf head, as is the wolf headed guy looks like standing on guard, while the one without headgear looks like leading troops (looking SE and showing the direction with the spear). Regarding your discussion...
by taptap
May 26th, 2017, 7:26 pm
Forum: Ideas
Topic: [mainline] Reorder campaign dialog
Replies: 25
Views: 2726

Re: [mainline] Reorder campaign dialog

I kept interest in Battle for Wesnoth because I had to restart HttT from start to get past Elensefar and realised that it is more than your usual click-through-to-win "strategy" game, that is good only for a weekend. If I would mess with the campaign order, I would ship each major release only with ...