Search found 858 matches

by Heindal
Yesterday, 8:27 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 826
Views: 93725

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Thank you for playing and reporting this bug. I've already found and fixed the bug and will upload the fix soon in 1.16.5. Edit: uploaded version 1.16.5: - fixed achievement bug - please don't tell me I've written "achivement" and haven't realized this for years - granted experience of achievements,...
by Heindal
Yesterday, 8:25 pm
Forum: Scenario & Campaign Development
Topic: Epical (SciFi Campaign)
Replies: 12
Views: 4418

Re: Epical (SciFi Campaign)

Thanks for the bugreport. Yeah, I will work on that.

Considering translation: I believe translation is complicated in Wesnoth and does not work for some projects as far as I've seen.
It seemed no fun to learn it and wasn't intuitive. With the lack of knowledge I just did it this way.
by Heindal
June 7th, 2018, 5:03 pm
Forum: Ideas
Topic: Inventory
Replies: 6
Views: 275

Re: Inventory

There have been many concepts for inventory in UMCs, be it by using message systems (Wesband, Strange Legacy, Legend of the Invincibles ...) or even with terrain and a drag and drop inventory (Aeranor). These concepts will not work together with simple "objects", as objects were designed to change t...
by Heindal
June 3rd, 2018, 2:19 pm
Forum: Faction & Era Development
Topic: UREpic Era
Replies: 0
Views: 151

UREpic Era

UREpic Era contains three cyberpunk factions taken from my original campaign epical. All factions are mostly animated and they have portraits. While the police (government) has strong, but expensive mechanical units, the syndicate uses stealth tactics, drones as well as strong infantry units. Free h...
by Heindal
May 31st, 2018, 7:04 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 826
Views: 93725

Strange Legacy - 1.16.4 Dungeons for BoW 1.14

Just uploaded a new version arc called 'Dungeons' of Strange Legacy 1.16.4 Version Battle for Wesnoth 1.14: ok, there were several bugs in this version, which I hope to have fixed with this patch. repaired all 1.14 related bugs such as: - portrait pictures will show now - immune trap bug will no lon...
by Heindal
May 29th, 2018, 8:34 pm
Forum: Ideas
Topic: [mainline] Voice acting ?
Replies: 108
Views: 13648

Re: [mainline] Voice acting ?

Ugh, I forgot something. As I recorded a lot as free-time radio-moderator I know some recording software. A very good software for creating audios as well as cutting / editing is Audacity. I highly recommend this. There are also a lot of filters in there to get out background noise and much more. If...
by Heindal
May 29th, 2018, 8:21 pm
Forum: Ideas
Topic: [mainline] Voice acting ?
Replies: 108
Views: 13648

Re: [mainline] Voice acting ?

Thanks max_torch ^^. I already tried to imitate the voice of the characters in the narration. I can understand that this is somehow misguiding, as we now have speakers for each character. On the other hand I never believed we would find enough people and I always believed that the voice_over would n...
by Heindal
May 27th, 2018, 1:27 pm
Forum: Scenario & Campaign Development
Topic: Epical (SciFi Campaign)
Replies: 12
Views: 4418

Epical 1.12 for Wesnoth 1.14

Version 1.12 updated for Wesnoth 1.14: - improved version for 1.14, worked out all the bugs for this wesnoth version - overworked portraits for syndicate soldier using amazing artwork by dasbilligealien: https://opengameart.org/content/sci-fi-soldier-and-guns - new portraits for police officer, raid...
by Heindal
May 26th, 2018, 6:19 pm
Forum: Scenario & Campaign Development
Topic: Five Fates 1.03, Dungeoncrawl
Replies: 129
Views: 17008

Five Fates 1.07 for 1.14

I've just uploaded version 1.07 of Five Fates: - repaired and improved graphics, terrain and portraits - no more nasty error logs - fixed it all - Blitz will now grant you 5 MP when killing a unit - Devour will now grant you 10 hp when killing an enemy unit - Bloodlust will now grant you one attack ...
by Heindal
May 26th, 2018, 4:23 pm
Forum: Ideas
Topic: [mainline] Voice acting ?
Replies: 108
Views: 13648

Re: [mainline] Voice acting ?

I hope they are evil enough for you ^^.
by Heindal
May 25th, 2018, 11:43 pm
Forum: WML Workshop
Topic: Heindals WML Questions
Replies: 36
Views: 2182

Re: Heindals WML Questions

Thanks Ravana, now I could solve the problem. So the error messages is referencing to a file, where I could look up the reason. :hmm:
I added a statue of Ravana the Keeper to the add-on. Will have to test the add-on however before its finished.
by Heindal
May 24th, 2018, 6:56 pm
Forum: WML Workshop
Topic: Heindals WML Questions
Replies: 36
Views: 2182

Re: Heindals WML Questions

It'se me again, Mario err Heindalo. Currently I'm cleaning out the bugs in my 1.14 campaigns. Five Fates is almost done, even so there where some troublesome news about my random dungeon generator, but I found a workaround. But I keep getting this message and can't get rid of it. Any ideas where to ...
by Heindal
May 22nd, 2018, 7:30 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.0 for 1.14
Replies: 893
Views: 89636

Re: To Lands Unknown 3.0 for 1.14

:annoyed: Yes (at least I hope so). To Lands Unknown was meant to be the first of the campaign series. If everything goes well, TLU becomes popular enough and I have enough time to work on a new material, there will be a prequel ;) Well, I mentioned "To Lands Unknown" in my current radio show. Let's...
by Heindal
May 22nd, 2018, 4:39 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.0 for 1.14
Replies: 893
Views: 89636

Re: To Lands Unknown 3.0 for 1.14

Thank you for your fix. It worked fine and I could play the add-on till the end (again ^^). I played the animation in the save mode, it worked for me-
Will the story of Mehir and the Summoner go on?
by Heindal
May 20th, 2018, 9:00 am
Forum: Ideas
Topic: [mainline] Voice acting ?
Replies: 108
Views: 13648

Re: [mainline] Voice acting ?

Nice to see that this project is still running. :P