Search found 880 matches

by Heindal
August 13th, 2018, 9:23 pm
Forum: Multiplayer Development
Topic: Wild Peasants vs Devouring Corpses
Replies: 6
Views: 2507

Re: Wild Peasants vs Devouring Corpses

I'd rather say, its "finished". I never heard complains it wouldn't work and before I published I played and won a game with each side. There are some glitches such as graphics, but these are core wesnoth problems, I can't and don't want to solve. Not bad however for something I wrote on one weekend.
by Heindal
August 9th, 2018, 7:50 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 879
Views: 109264

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

You are joking right? I will check asap. (even so I wanted to make some kind of stranded scenario this is not what I had in mind) That's not a bug. Have you overseen the "40 pt capital print in red" on the screen that you have to "Set your Sails" by "Ending" your turn? (Ctrl + Enter) I don't know wh...
by Heindal
August 5th, 2018, 6:16 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 879
Views: 109264

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Released 1.16.5.3 'The Elderhobbit' on the servers for Battle for Wesnoth 1.14 Why the name? Elder is a reference to elderscrolls as you can now craft own weapons and spells as in elderscrolls. Hobbit is referring to grinding, as you can now collect materials on the world map by collecting grain, mu...
by Heindal
August 5th, 2018, 5:55 pm
Forum: Scenario & Campaign Development
Topic: Trapped 1.1
Replies: 57
Views: 10889

Re: Trapped 1.2

- fixed movement for thief and footpad companions from the first scenario
- fixed teleport for thief and footpad when entering the arena
- fixed extra-income when returning from the farm
by Heindal
July 29th, 2018, 8:47 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 879
Views: 109264

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

One "dirty" idea: I think that it would be good to add some prostitutes. For example, they can be in slums I already played with this idea, but I didn't want the game to go in that direction. I'm trying to avoid foul language and ideas like that, even so rpgs are not sop children friendly with thei...
by Heindal
July 29th, 2018, 8:36 pm
Forum: Scenario & Campaign Development
Topic: Trapped 1.1
Replies: 57
Views: 10889

Re: Trapped 1.1

Hi pauxlo,

yes that is a detail I must have overseen. Will see if I can fix this.
Thanks for reporting.

Kind regards

Heindal
by Heindal
July 25th, 2018, 5:55 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 879
Views: 109264

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

A stickied post doesn't mean I like it. For me translations in BoW are still a black box and I don't like that. It sounded complicated enough and I never go this running. As far as I know there are only a few add-ons with translations and these don't even seem to work properly missing half the text....
by Heindal
July 24th, 2018, 8:22 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 879
Views: 109264

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

profyverya: Considering the pirate bay - that's one of those secrets - you need a mission to get into the pirate bay. Translation to Russian - I don't thinks its possible. This is not a normal campaign as many parts and macros are written in english. I always wanted to translate this to German, my n...
by Heindal
July 22nd, 2018, 8:54 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 879
Views: 109264

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

So much about the work of the weekend: smithingownweapons.png craftownspells.png I wonder if you would like to give your own spells individual spell sounds and missile-types or is this too much? If so I can add this. On the other hand I still have to think about costs and balancing of complexity.
by Heindal
July 22nd, 2018, 10:47 am
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 879
Views: 109264

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Hey Dornteufel, thanks. Your English is fine. I can fix these things easily. I will just refer to the rest: Capital city behavior happens due to a new interpretation of the code in BoW 1.14. I have fixed it for all cities. The strange wall in the grotta is to take a shortcut and to get the goodies s...
by Heindal
July 18th, 2018, 8:18 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 879
Views: 109264

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Thanks for the bugs. I'm changing the x,y variables of the target to avoid the firearrow to walk around the target but hit it straight.
This causes the bug. *gnarf* never change a running system.
by Heindal
July 17th, 2018, 8:13 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 879
Views: 109264

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Unfortunately not. It just shows a standard icon that the spot is blocked. I don't know if it's possible in 1.14 to realize overlays over an existing picture. If that would be possible I could realize a realistic picture of John showing his correct armor, weapons, helmets and so on. But as far as I ...
by Heindal
July 16th, 2018, 7:20 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 879
Views: 109264

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Thanks again for the bug reports: - apprentice, unfortunately I fear that there are even more typos like that in the game. usually I write texts when I'm tired and without spell check :oops: . - The tool 'axe' isn't the 'woodcutteraxe'. This is a weapon on it's own. - I believed the Transport Good-M...
by Heindal
July 10th, 2018, 8:08 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 879
Views: 109264

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Super, I'm glad you like it and thanks Dornteufel. I will fix this.
The devil is in the details ;).
by Heindal
July 9th, 2018, 6:01 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 879
Views: 109264

Strange Legacy - 1.16.5.2 Johanna

Uploaded Version 1.16.5.2. Johanna For Battle for Wesnoth 1.14.3 Bugfix: - transforming spells will work again (seems like 1.14 is less forgiving than 1.12) - merfolks initial reputation is fixed - minor text fixes and changes - immunity will no longer cause problems - capital: guards will now let y...