Search found 1154 matches

by Great_Mage_Atari
March 18th, 2014, 7:16 pm
Forum: Strategies & Tips
Topic: Help with Revenge is mine
Replies: 3
Views: 1935

Re: Help with Revenge is mine

Well it's the 62nd turn, and it seems like you don't have very many units. You should restart. Though it may sound simple, I suggest flooding. Get a good mix of skeletons and archers, a few ghouls here and there, and LOTS of ghosts. Ghosts can absorb a lot of damage and have great defenses, so they'...
by Great_Mage_Atari
March 10th, 2014, 7:11 pm
Forum: Forum Games
Topic: Ruin A Wish: Short stories
Replies: 75
Views: 27765

Re: Ruin A Wish: Short stories

Granted. You stop time and instantly die of asphyxiation due to the fact that the air isn't moving. Whoops.

I wish for apple pie with nothing wrong with it whatsoever.
by Great_Mage_Atari
March 6th, 2014, 8:23 pm
Forum: Coder’s Corner
Topic: Add-ons client/server support for add-on ratings
Replies: 85
Views: 16582

Re: Add-ons client/server support for add-on ratings

This is really cool. I hope there are more implements like this added to the online aspect of BfW in the future.
by Great_Mage_Atari
March 6th, 2014, 8:21 pm
Forum: Website
Topic: -1 Unread Message
Replies: 5
Views: 4394

Re: -1 Unread Message

+---------+------------------+---------------------+------------------+ | user_id | username | user_unread_privmsg | user_new_privmsg | +---------+------------------+---------------------+------------------+ | 127310 | Great_Mage_Atari | -1 | 0 | +---------+------------------+---------------------+...
by Great_Mage_Atari
March 6th, 2014, 1:49 am
Forum: Scenario & Campaign Development
Topic: New Recruits After Event
Replies: 1
Views: 476

New Recruits After Event

I am working on a campaign and I would like to know how to add a new recruit after an event. For instance, say a loyal unit stands on a village and out pops a new loyal unit. How would I be able to add a new recruit after that event?

Any help is great.
by Great_Mage_Atari
March 4th, 2014, 8:38 pm
Forum: Art Workshop
Topic: Minotauro V.1,6 Download
Replies: 31
Views: 12065

Re: Minotauro V.1 Release!

I'm really liking where all this is going. However, I have only a couple concerns. The face doesn't look that much like a bull's. It's frightening, sure, but it looks like it has a reptilian nose. The face in general needs to be a bit elongated to show a snout and bull nose. Also, the hair doesn't l...
by Great_Mage_Atari
March 4th, 2014, 8:32 pm
Forum: Writers’ Forum
Topic: A twist of fate, concerning Ockwards UMC
Replies: 16
Views: 5504

Re: Wesnothian Crusades?

Hey there, Wesnoth forums, I'm not dead! Congrats. And as such I wonder if there have been any Wesnothian "crusades*" recorded in said history meant to purge undead, also, when and where did these occur, and were there any important figures in these "crusades"? *Crusades might not be the right word...
by Great_Mage_Atari
March 3rd, 2014, 7:31 pm
Forum: Ideas
Topic: multiplayer friends extra features
Replies: 8
Views: 2167

Re: multiplayer friends extra features

In my opinion, multiplayer is where the game needs the most work. It's just not fluid enough.
by Great_Mage_Atari
March 3rd, 2014, 7:22 pm
Forum: Scenario & Campaign Development
Topic: The Fall of Bort
Replies: 32
Views: 5254

Re: The Fall of Bort

As another update:

The first scenario has been drafted and follows the same storyline as my previous post. Any thoughts or ideas on the next scenario are welcome.
by Great_Mage_Atari
March 1st, 2014, 4:25 pm
Forum: Scenario & Campaign Development
Topic: Scenario/campaign Saving Location
Replies: 1
Views: 543

Scenario/campaign Saving Location

I just got back into the WML game and I can't seem to locate the add-ons folder. Any suggestions? I'm making a new campaign and I can't locate the right folder.
by Great_Mage_Atari
February 28th, 2014, 7:07 pm
Forum: Scenario & Campaign Development
Topic: The Fall of Bort
Replies: 32
Views: 5254

Re: The Fall of Bort

Just a quick update:

I will begin the WML as soon as I get the chance. This project is still in need of:

-WML Programmers
-Artists
-Storyboarders

Any and all help with this project is much appreciated.
by Great_Mage_Atari
February 27th, 2014, 10:19 pm
Forum: Website
Topic: -1 Unread Message
Replies: 5
Views: 4394

Re: -1 Unread Message

That's great, except I have no messages anywhere...
by Great_Mage_Atari
February 27th, 2014, 8:26 pm
Forum: Scenario & Campaign Development
Topic: The Fall of Bort
Replies: 32
Views: 5254

Re: The Fall of Bort

I've actually done an introduction in my first post: "My name is Maia, and i'm the princess of Bort. As i write, our proud kindgom, which had never lost a war in his thousand years of history, is facing an unknown threat, more powerful than any ever faced. Random skirmishes has been reported in the...
by Great_Mage_Atari
February 27th, 2014, 8:19 pm
Forum: Art Workshop
Topic: Rise of the Orcs - artwork on page 3
Replies: 48
Views: 19172

Re: WesMod Part I art work (pre-history)

I like a lot of these. However, I have only a couple critiques. It seems that you are outlininging these characters in black. While it makes your characters bold, it also makes them look two-dimensional and a bit grainy. Perhaps try to make the black colors fade with the colors it surrounds? Also, a...
by Great_Mage_Atari
February 27th, 2014, 8:14 pm
Forum: Website
Topic: -1 Unread Message
Replies: 5
Views: 4394

-1 Unread Message

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Untitled.png (1.57 KiB) Viewed 4394 times
Anyone know how I got this or how I get rid of it? It won't go away.