Search found 631 matches

by lipk
June 16th, 2016, 11:16 am
Forum: Strategies & Tips
Topic: In which cases is it better to get intelligent units?
Replies: 18
Views: 3746

Re: In which cases is it better to get intelligent units?

One use case I don't see mentioned is units with leadership. You want to keep those guys one level above the crowd for maximum efficiency, and intelligence helps a lot with that. Of course, leadership eventually loses its usefulness when everyone hits level 3, but it's a great asset in the early game.
by lipk
August 2nd, 2015, 1:07 pm
Forum: Users’ Forum
Topic: Feedback on Wesnoth from a year's old user
Replies: 23
Views: 3170

Re: Feedback on Wesnoth from a year's old user

Where is java used?
Matlab, Scilab, OpenOffice, Eclipse, Glassfish, NetBeans, all JetBrains products and tons of server-side enterprise applications ;)
by lipk
July 27th, 2015, 10:48 pm
Forum: Ideas
Topic: RNG compensation
Replies: 9
Views: 1718

RNG compensation

Here's my turn on this ever-actual subject. However good player you are, if it's not your day, you might be beaten by a weaker opponent due to sheer luck alone. We all know that. I haven't researched existing solutions, but as far as I know people wanting to fix this usually try to design some alter...
by lipk
July 27th, 2015, 7:18 pm
Forum: Coder’s Corner
Topic: Getting Started
Replies: 63
Views: 33498

Re: Getting Started

Sounds good. The overwhelming majority of Wesnoth sprites is 72-by-72 pixels sized so in fact even memory efficiency wouldn't be that bad.
by lipk
July 27th, 2015, 8:41 am
Forum: Coder’s Corner
Topic: Getting Started
Replies: 63
Views: 33498

Re: Getting Started

I am a bit lost in the blending issues though. Isn't blitting semi-transparent surfaces/textures is what SDL_BLEND_MODE_BLEND is for? Hm... I managed to dig up my post to the SDL forums about this topic. Since the only problem with alpha blending I mention there is its incompatibility with the soft...
by lipk
July 26th, 2015, 7:18 pm
Forum: Coder’s Corner
Topic: Getting Started
Replies: 63
Views: 33498

Re: Getting Started

Hello. I'm the guy who lead our failed attempt on SDL2. I can't link to the 'full discussion' of the topic, since it was mainly private IRC conversation and I don't have the logs anymore. I'll try to sum up the important facts here: SDL2 doesn't have a decent software fall back mode. If the video dr...
by lipk
July 5th, 2015, 8:23 pm
Forum: Users’ Forum
Topic: Balance of the game
Replies: 38
Views: 6743

Re: Balance of the game

We have specific proposals, which we will provide you for consideration, it would be nice if these changes were implemented, it may be worthwhile to talk about compensation? We'll be happy to discuss any ideas. hello, my suggestion is to give to this faction an unit like the lieutnant for loyalists...
by lipk
July 4th, 2015, 3:39 pm
Forum: Users’ Forum
Topic: Balance of the game
Replies: 38
Views: 6743

Re: Balance of the game

It's widely accepted that Undead needs a buff, but apparently nobody in the current development team (which consists of about five people) has both the relevant expertise and will to fix the situation. I’m afraid, that my child can get an emotional trauma if he will get the race, that has the least ...
by lipk
April 4th, 2015, 8:33 am
Forum: Off-Topic
Topic: UEFI secure boot and Linux
Replies: 14
Views: 2772

Re: UEFI secure boot and Linux

I don’t think this is about Microsoft becoming restrictive, but rather about allowing OEMs to do as they want when they are historically known to not care enough about supporting non-Microsoft operating systems. Well, they already provide approximately zero support for everything different than Win...
by lipk
April 3rd, 2015, 6:40 pm
Forum: Off-Topic
Topic: UEFI secure boot and Linux
Replies: 14
Views: 2772

Re: UEFI secure boot and Linux

So Microsoft is becoming more restrictive by NOT requiring manufacturers to implement certain features in their products? Scandalous power abuse! :P
by lipk
April 1st, 2015, 7:06 am
Forum: Game Development
Topic: Wesnoth 3D
Replies: 24
Views: 6511

Re: Wesnoth 3D

Crap. You didn't fix the biased RNG. And seriously, no WYSIWYG campaign editor? Are we in 1995 or what?
by lipk
March 26th, 2015, 5:21 pm
Forum: Ideas
Topic: allow user to download & play replays from server in lobby
Replies: 2
Views: 557

Re: allow user to download & play replays from server in lob

I have plans to implement a similar feature (integrated in the load game dialog rather than the lobby, though). I'm not sure when - if ever - will it materialise, however.
by lipk
March 5th, 2015, 6:57 pm
Forum: Ideas
Topic: What do YOU want to see improved?
Replies: 36
Views: 6543

Re: What do YOU want to see improved?

Sprites!
by lipk
February 5th, 2015, 10:46 am
Forum: Art Workshop
Topic: Art usage
Replies: 5
Views: 1160

Re: Art usage

GPL was written with computer programs in mind, so how it applies to artwork is a bit vague (and I think it will remain so until someone brings a similar case to court). From my point of view, the rule book, game cards etc. form one entity as a board game which, provided that you use GPL artwork, ma...