Search found 4 matches

by Wolfer
September 17th, 2017, 1:22 pm
Forum: Multiplayer Development
Topic: Ravana's Multiplayer Works
Replies: 59
Views: 23418

Re: Ravana's Multiplayer Works

But I think the balance of the gameplay is much more important than the understandable rules. Rules can always be refined and added in the description.
Since there has been one exception to the rule, another should be taken into account.
by Wolfer
September 17th, 2017, 11:34 am
Forum: Multiplayer Development
Topic: Ravana's Multiplayer Works
Replies: 59
Views: 23418

Re: Ravana's Multiplayer Works

Yep, You're right again. I forgot about +/- 25% bonus of daytime. I also wanted to discuss the matter with other special abilities. I know that ghosts have the unique ability to drain and that is why in his case the cost of improvements is, however, more expensive. But I think such abilities as back...
by Wolfer
September 17th, 2017, 12:27 am
Forum: Multiplayer Development
Topic: Ravana's Multiplayer Works
Replies: 59
Views: 23418

Re: Ravana's Multiplayer Works

Sorry, I tested now and you're right. All attacks, melee and range are upgraded. But i noticed that is something wrong. I want buy damage upgrade to the Dark Adept. He has only ranged magic attacks and has it two. When i bought upgrade, only one of them was upgraded - shadow wave. Chill wave was the...
by Wolfer
September 15th, 2017, 3:53 pm
Forum: Multiplayer Development
Topic: Ravana's Multiplayer Works
Replies: 59
Views: 23418

Re: Ravana's Multiplayer Works

Hi
I was wondering why in XP MOD did not include an improvement in the range attack. Improving damage refers only to melee attacks.