Search found 70 matches
- April 17th, 2012, 6:13 am
- Forum: Website
- Topic: idea for the website- vitality
- Replies: 2
- Views: 1555
Re: idea for the website- vitality
Hello In my opinion this website can be and has to be and be seen more vivid and dynamic,if for example it will show in the home page the last forum posts. It seems that there is no activity in the community, and I think the site got to show the activity to any visitor. that will encourage him to c...
- December 2nd, 2011, 7:30 am
- Forum: Users’ Forum
- Topic: Someone is selling Wesnoth on eBay
- Replies: 52
- Views: 13965
Re: Someone is selling Wesnoth on eBay
Alright. Lets do it! No. You're too young. And why SHOULD you do research whether a game is available for free if you have no reason to think it was? This argument "If they fall for it-their fault" is very easy to make for us who know that it is fraudulent, but I do not think this is not ...
- November 4th, 2011, 9:17 am
- Forum: Users’ Forum
- Topic: a comic about Wesnoth, and the forum around us.
- Replies: 169
- Views: 62761
Re: a comic about Wesnoth, and the forum around us.
Okay, I've cleaned up the text.
'Professor Max'
'Professor Max'
- November 4th, 2011, 8:27 am
- Forum: Users’ Forum
- Topic: a comic about Wesnoth, and the forum around us.
- Replies: 169
- Views: 62761
Re: a comic about Wesnoth, and the forum around us.
I'm sorry...
Terrible art, I know, but I am in a rush...
(Contrasted from a paper sketch.)
'Professor Max'
No offense meant.
Terrible art, I know, but I am in a rush...
(Contrasted from a paper sketch.)
'Professor Max'
No offense meant.
- October 6th, 2011, 2:57 pm
- Forum: Off-Topic
- Topic: What Operating System do You Use?
- Replies: 114
- Views: 31103
Re: What Operating System do You Use?
@artisticdude: If the bandwidth is a problem, you can take your Mac into an Apple 'store'; and apparently they will install Lion for you.
- September 8th, 2011, 6:53 pm
- Forum: Art Contributions
- Topic: [art] 'Camp' icon on the Continent Map
- Replies: 38
- Views: 15352
Re: [art] 'Camp' icon on the Continent Map
Right, back again. I've been thinking that if the icons are going to be redone, they should be done in a different style. My current idea would be that the journey icons would be replaced with an arrow, which would be defined either by a the existing list of points, or using a vector line. I think t...
- September 8th, 2011, 6:37 pm
- Forum: Coder’s Corner
- Topic: Java Port
- Replies: 22
- Views: 6265
Re: Java Port
Thanks for giving this a go:) As I said above, this is a WIP. The out of memory error is either due to by rubbish coding, or due to the fact that your phone doesn't have much RAM. This won't be so much of a problem in the future, as I am writing some code that will reduce the amount of memory needed...
- September 7th, 2011, 7:16 pm
- Forum: Off-Topic
- Topic: Favorite Piece of Art
- Replies: 29
- Views: 7990
Re: Favorite Piece of Art
In BfW: Erathan is amazing, Methor is great as well.
In the World: Experiment with a Bird in an Air Pump by Joseph Wright of Derby.
'Professor Max'
In the World: Experiment with a Bird in an Air Pump by Joseph Wright of Derby.
'Professor Max'
- September 4th, 2011, 7:19 am
- Forum: Music & Sound Development
- Topic: We are in need of the following music -
- Replies: 16
- Views: 6278
Re: We are in need of the following music -
Hehe, I thought Tyler J meant music in between the scenarios when the storyline progresses. Sorry, I should have said story, not dialogue. What I meant was that some campaigns may have very little story, such as: Tired, but not defeated, they marched West to Dorset. Even with a map a map and the lo...
- September 3rd, 2011, 5:05 pm
- Forum: Users’ Forum
- Topic: BFW trailer on youtube.com
- Replies: 37
- Views: 10489
Re: BFW trailer on youtube.com
Ooh, but it doesn't mention iOSThe Trailer wrote:Windows - Mac - Linux
'Professor Max'
- September 3rd, 2011, 4:51 pm
- Forum: Music & Sound Development
- Topic: We are in need of the following music -
- Replies: 16
- Views: 6278
Re: We are in need of the following music -
That's quite nice :) Overall, I would make it start a bit faster, not because it would make the piece any better, but because many scenarios have very little dialogue, so the players would miss a lot of the theme. .50 - .54 is a bit choppy, so to speak. I would try lengthening the length of each not...
- August 26th, 2011, 2:32 pm
- Forum: Ideas
- Topic: [interface] synchronised idle animations
- Replies: 4
- Views: 1356
Re: [cosmetic] synchronised idle animations
I like the idea, although it wouldn't be used much by mainline units.
If you don't know C++, you can submit a feature request at bugs.wesnoth.org. If you do, then write some code.
It might even be possible in a very long way with Lua code, but I wouldn't know.
'Professor Max'
If you don't know C++, you can submit a feature request at bugs.wesnoth.org. If you do, then write some code.
It might even be possible in a very long way with Lua code, but I wouldn't know.
'Professor Max'
Annoyance
I saw this annoying quiz a few days ago: Q How do you put a giraffe in the refrigerator? A You open the door and put the giraffe in, of course. Q How do you put an elephant in the refrigerator? A Wrong answer: You open the door and put the elephant in. Correct answer: You open the door, take the gir...
- August 24th, 2011, 7:29 am
- Forum: Art Contributions
- Topic: [art] 'Camp' icon on the Continent Map
- Replies: 38
- Views: 15352
Re: [art] 'Camp' icon on the Continent Map
Sorry, it's all my fault for not spell checking well enough :oops: Should I redo them all; and if so, what style should they be? The battle icon would still have to be crossed swords, but should they be more in the style of the map? If they were, they may not stand out enough to be noticeable. As I ...
- August 22nd, 2011, 7:39 pm
- Forum: Art Contributions
- Topic: [art] 'Camp' icon on the Continent Map
- Replies: 38
- Views: 15352
Re: [art] 'Camp' icon on the Continent Map
I see what doofus-01 was saying now. It would be very good if that were done, as it would make it much easier for translators. Naturally, all portraits aren't pixel art, but even units and terrains use semi transparency sometimes. I'm getting very confused now, because, As far as I can see, the batt...