Search found 163 matches

by WanderingHero
June 23rd, 2018, 9:34 am
Forum: Scenario & Campaign Development
Topic: HttT Revised
Replies: 5
Views: 2707

Re: HttT Revised

I still use 1.12.5 so Im fine with this, though I should point out when i pick up the armour in scenario 2 I get a wml error and it disappears instead of whatever its supposed to do happening

Edit and on 1.12.6 Oh it adds 15hp to a unit but doesnt display a message
by WanderingHero
May 1st, 2018, 10:35 pm
Forum: Scenario & Campaign Development
Topic: A Sangine Tale (Ani's Legacy, Ani's Quest)
Replies: 47
Views: 4727

Re: A Sangine Tale (Ani's Legacy, Ani's Quest)

Amazing campaign, I don't think i've ever seen a campaign with this much effort put into the story and writing. How do I reach the silver brat guy and the rat mage scenario? Im really confused. If you reject the orcs in Freedom is there anyway of continuing the game or are you doomed? How important ...
by WanderingHero
April 5th, 2018, 10:29 am
Forum: Scenario & Campaign Development
Topic: A Fiery Birth-Drake Campaign (9 Scenarios) Now on 1.14
Replies: 30
Views: 4218

Re: A Fiery Birth-Drake Campaign (9 Scenarios, 1.12/1.13) Now with Nightmare

This campaign is a lot of fun and quite well written, but I'm playing on 1.13.5 and I hit a bug. In the scenario A Mighty Storm the dialogue plays but no enemy units spawn and the enemy leader talks but doesn't appear, then I win automatically. How do I fix this?
by WanderingHero
September 14th, 2016, 11:31 am
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 332
Views: 48212

Re: Oath of Allegiance 0.9 [SP Khalifate Campaign for 1.13.5

Yeah I was playing on 1.12. Downlaoded 1.13, but can't get onto the server
by WanderingHero
September 14th, 2016, 10:47 am
Forum: Technical Support
Topic: Pebbles in the Flood - Can hold out to infinity
Replies: 22
Views: 4443

Re: Pebbles in the Flood - Can hold out to infinity

I pointed this out years ago in the scenario feedback and it was never fixed. I assume they just don't think its important enough? And in fairness, all it means is that you can cheese one scenario and use units 1 exp from leveling to stall. I guess they don't want to spend time fixing it, because th...
by WanderingHero
September 14th, 2016, 10:44 am
Forum: Technical Support
Topic: Remote Host Disconnect on Wesnoth 1.135
Replies: 0
Views: 799

Remote Host Disconnect on Wesnoth 1.135

I just downloaded 1.135, tried to get to the add on and multiplayer servers and suddenly can't, despite never having this issue with past versions. Is the server temporarily down or is the issue on my end? My internet works just fine
by WanderingHero
September 13th, 2016, 1:58 pm
Forum: Scenario & Campaign Development
Topic: Oath of Allegiance [SP Desert People Campaign for 1.13.5]
Replies: 332
Views: 48212

Re: Oath of Allegiance 0.9 [SP Khalifate Campaign for 1.13.5

Did the first 3 scenarios and its fun, but two issues, one plot, two gameplay: Plotwise: Why is this one particular and specific Spirit Of the Forrest needed to treat someone poisoned? WHy not anyone who could cure? Initially I thought they were going to take her to help revitalize their land or som...
by WanderingHero
November 14th, 2014, 9:19 pm
Forum: Scenario & Campaign Development
Topic: The Peasants' Crusade
Replies: 7
Views: 1685

Re: The Peasants' Crusade

Trying it now. Prologue is ok, though it seems odd Armin is described as being proficent in range combat and has no range attack. Homecoming was fun and well made. Desperate defense was fun and engaging, but the sudden appearance of trolls AND a crap ton of wolves seemed overkill, the sudden wolves ...
by WanderingHero
September 24th, 2014, 3:41 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.9.17 [Wesnoth 1.12]
Replies: 491
Views: 159169

Re: After the Storm 0.9.10 [Wesnoth 1.11.11+]

Got past the "everyone is ely" glitched by using debug mode to clear the mission on the turn before and using that save.

I don't know if its a glitch, but in the 2nd scenario none of the enemies recruit. Is this an oversight?
by WanderingHero
September 1st, 2014, 11:10 am
Forum: Scenario & Campaign Development
Topic: After the Storm 0.9.17 [Wesnoth 1.12]
Replies: 491
Views: 159169

Re: After the Storm 0.9.10 [Wesnoth 1.11.11+]

Love the campaign so far, but encountered a bug when I start part 3 with my Wesnoth 1.11.13 save. Each of the 3 heroes is now a slyph warden with the same sprite as Ely! What causes this and how do I fix it? Tried 1.11.15 and get the same thing
by WanderingHero
May 12th, 2014, 3:19 pm
Forum: Scenario & Campaign Development
Topic: Level 0 units is important for campaign!
Replies: 12
Views: 1617

Re: Level 0 units is important for campaign!

Fate of a Princess has young elves as a level 0
by WanderingHero
December 1st, 2013, 2:04 am
Forum: Son of the Black Eye
Topic: Scenario Review: SotBE 10 - Saving Inarix
Replies: 22
Views: 6738

Re: Scenario Review: SotBE 10 - Saving Inarix

I don't get the scenario, that or its bugged for me in 1.10. Everytime I try to blow up the bridge I get the Kapou and Gruu complaining their too close to the bridge, even when I manage to get Inarix over it. Or am I only allowed to blow up the bridge if I get 4 lizards over?
by WanderingHero
September 11th, 2013, 11:52 am
Forum: Scenario & Campaign Development
Topic: Sven's Adventure
Replies: 18
Views: 3368

Re: Sven's Adventure

I took the fireball spellbook, and i meant an NPC griffon attacking and triggering the conversation, even when hes not on your team.

Haven't played much further yet
by WanderingHero
September 10th, 2013, 3:16 pm
Forum: Scenario & Campaign Development
Topic: Sven's Adventure
Replies: 18
Views: 3368

Re: Sven's Adventure

Enjoying this campaign so far, though I agree its a bit luck dependent . I like campaigns where you control smaller groups of units, even if I'm not sure Wesnoth is designed for it. I have a few other issues. Is it possible to beat the dragon chapther without losing anyone? The wolf rush seems sever...
by WanderingHero
August 24th, 2013, 2:15 pm
Forum: Legend of Wesmere (single player)
Topic: 05 - The Saurian Treasury
Replies: 43
Views: 11158

Re: V1.9/1.10 - 05 - The Saurian Treasury

I think this scenario might be too hard on hard, its a giant difficulty spike, and even when i finished the last scenario on turn 12, i still only entered this one with the minimun of 200 gold.....