Search found 233 matches

by matsjoyce
July 7th, 2018, 10:19 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 982259

Re: Legend of the Invincibles

@Stormblessed Nice work!
by matsjoyce
July 4th, 2018, 8:16 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 982259

Re: Legend of the Invincibles

@stormblessed No, it isn't. It's a bug and someone else had the same problem. I haven't got enough data to figure out what is broken ATM though.
by matsjoyce
June 21st, 2018, 7:22 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 982259

Re: Legend of the Invincibles

So the official method is: For each scenario, take the percentage of the turns left, and add them up. This is your saved turn counter. Once this >= 500%, Beelzebub comes knocking. Once you activate the monolith, your saved turn counter decreases by 500%. Simple as that.
by matsjoyce
June 2nd, 2018, 9:11 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 982259

Re: Legend of the Invincibles

@darcon I found the problem! Your Leth was not marked as a leader. Don't know how I missed that, I'll have to blame it on the lack of HiDPI support...
by matsjoyce
June 1st, 2018, 8:20 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 982259

Re: Legend of the Invincibles

@darcon Here's a save where I have fast-forwarded to the next scenario. Are you using the version from the addons server or the github version?
by matsjoyce
May 31st, 2018, 11:48 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 982259

Re: Legend of the Invincibles

@Gyndur Thanks, it's been updated.
by matsjoyce
May 31st, 2018, 10:05 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 982259

Re: Legend of the Invincibles

@darcon Try this. LotI1-Meeting of the Ancients.gz I have no idea what was wrong with your save, except that the recalling was completely broken. Your Leth is still wrong though. When did you last update from the GitHub version? And could I have a Toxic Sun save file? Thanks. @nachkar Interesting. T...
by matsjoyce
May 30th, 2018, 6:13 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 982259

Re: Legend of the Invincibles

The patches won't change anything significant, and 1.15 is the next series of dev releases. Wesnoth is still being actively developed with new features, and will still be changing even if we wait.
by matsjoyce
May 30th, 2018, 4:57 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 982259

Re: Legend of the Invincibles

Heh, I think the incompatibilities have been accelerating recently. This mod is full of version dependent code, so it should be 1.12-1.14 compatible, until someone find time to start cleaning up (won't be me until I've finished my exams).
by matsjoyce
May 30th, 2018, 4:10 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 982259

Re: Legend of the Invincibles

@NotDatGuy There probably is some bugs. This campaign is huge, so I don't think anyone has done a complete playthrough yet. I have a few reported bugs, but none of them seem too bad so far. You will need to use the GitHub version though, not sure if that is possible on steam.
by matsjoyce
May 28th, 2018, 2:18 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 982259

Re: Legend of the Invincibles

- like moony, i noticed that since advancement is delayed to start of turn, sometimes advancing does not regen the unit to full (and sometimes it does o_O). Interesting. Save file of no heal plz? - I don't know whats causing it, but I'm often getting double damage. Litteraly double, my troops seem ...
by matsjoyce
May 26th, 2018, 2:01 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 982259

Re: Legend of the Invincibles

@darcon Can I have a savegame of the broken scenario? This campaign hasn't been tested on 1.14 very thoroughly yet, so a few issues are expected.
by matsjoyce
May 24th, 2018, 10:07 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 982259

Re: Legend of the Invincibles

Ah, that doesn't sound so good. Savegame plz?
by matsjoyce
May 24th, 2018, 7:54 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 982259

Re: Legend of the Invincibles

@moony I'll try and take a look at the first thing. The second thing is sort of intended, although behaviour may have changed slightly in 1.14. Essentially LotI tries to delay advancement to the start of your turn, for multiplayer reasons IIRC.
by matsjoyce
May 24th, 2018, 6:30 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7229
Views: 982259

Re: Legend of the Invincibles

@Konrad2 Great!