Search found 20 matches

by JakeCWolf
October 8th, 2017, 11:09 am
Forum: Art Workshop
Topic: Unfinished portraits
Replies: 71
Views: 29251

Re: Unfinished portraits

I made my own thread about this, but didn't notice this thread until now, so I guess I'll post my request here to, hope that's not considered spam... :augh: Was wondering if someone who was bored and more artistically savvy then me could finish up this old WIP Wraith that Captain Swings made before ...
by JakeCWolf
September 26th, 2017, 12:58 pm
Forum: Art Workshop
Topic: Wraith Coloring Request
Replies: 3
Views: 2824

Wraith Coloring Request

Was wondering if someone who was bored and more artistically savvy then me could finish up this old WIP Wraith that Captain Swings made before he vanished into the ether of the internet years ago. Here is the original image from the forums, and the current mainline image of the Wraith whose colors w...
by JakeCWolf
December 9th, 2016, 4:53 pm
Forum: Users’ Forum
Topic: May I post Wesnoth music and sound effects to Fanburst?
Replies: 4
Views: 3224

Re: May I post Wesnoth music and sound effects to Fanburst?

That's far from the definitive answer I was hoping for, to be honest.
by JakeCWolf
December 9th, 2016, 6:33 am
Forum: Users’ Forum
Topic: May I post Wesnoth music and sound effects to Fanburst?
Replies: 4
Views: 3224

May I post Wesnoth music and sound effects to Fanburst?

I know Wesnoth runs under GNU which means any use that isn't making money off it is fine, but still I thought I'd ask before doing this. Basically Fanburst is a sound and music hosting service that freely allows people to post various sounds and music for use as ambience and effects in tabletop game...
by JakeCWolf
February 1st, 2016, 5:28 am
Forum: Mainline Campaign Development
Topic: Descent into Darkness
Replies: 232
Views: 162421

Re: Descent into Darkness

"A Haunting in Winter"
Your main enemy is Bandits instead of Dwarves. Is this suppose to represent the Knalgan Alliance? I swore in 1.9-1.10 version of this had only Dwarves as enemies, no bandits, so the decision to change this baffles me.
by JakeCWolf
January 30th, 2016, 2:49 am
Forum: Art Development
Topic: Lordbob's commissionned work: UtBS
Replies: 264
Views: 328625

Re: Lordbob's commissionned work: UtBS

I must say this radical shift in the appearance of the Desert Elves is both unexpected and... not unpleasant in the least, the darker skin tones make complete sense, but I will miss the sandy complexions more then a little bit.
by JakeCWolf
January 25th, 2016, 12:12 am
Forum: Users’ Forum
Topic: "Dawarf" in UtBS, where/when does it appear?
Replies: 2
Views: 1404

"Dawarf" in UtBS, where/when does it appear?

That's not a typo who don't know what I'm talking about:

http://units.wesnoth.org/1.12/mainline/ ... awarf.html

I'm just curious, knowing full well this unit is intended to be a Easter egg/in-joke, when does it appear, if at all, in the campaign?
by JakeCWolf
January 24th, 2016, 7:14 am
Forum: Users’ Forum
Topic: Adding Units to a Map in the Map Editior
Replies: 2
Views: 3102

Re: Adding Units to a Map in the Map Editior

Of course it would be something as simple as that, I have no idea how I missed the "Side" button. One more question, is it possible to change through unit variations at the moment? Ala gender for units like elves and mages? Or the various variations of Walking Corpses and Soulless? Or has ...
by JakeCWolf
January 23rd, 2016, 11:05 pm
Forum: Users’ Forum
Topic: Adding Units to a Map in the Map Editior
Replies: 2
Views: 3102

Adding Units to a Map in the Map Editior

Sorry for all the stupid questions, like I said I can find this information on my own, despite my best efforts. I see with the new 1.12 Map Editor one apparently has the ability to place units on the map like you would terrain hexes, yet the button is always greyed out, with no context on how to mak...
by JakeCWolf
January 23rd, 2016, 9:44 pm
Forum: Users’ Forum
Topic: Exporting sprites from Wesnoth?
Replies: 1
Views: 1044

Exporting sprites from Wesnoth?

Sorry if this has been asked before, I'm just looking to take a gander at all the variation sprites for Walking Corpses and Soulless and searching on my own has yielded nothing, may hap it's something easy to see but I just don't know how, can anyone shed some light on this or point me to a tutorial...
by JakeCWolf
January 23rd, 2016, 7:04 pm
Forum: Users’ Forum
Topic: Trying to remeber the name of a Goblin Campaign...
Replies: 2
Views: 1209

Re: Trying to remeber the name of a Goblin Campaign...

gnombat wrote:Swamplings
That's the one! Thanks!
by JakeCWolf
January 23rd, 2016, 6:27 pm
Forum: Users’ Forum
Topic: Trying to remeber the name of a Goblin Campaign...
Replies: 2
Views: 1209

Trying to remeber the name of a Goblin Campaign...

I played it years ago, right around 1.9/1.10 I believe. It was a non-mainline campaign about a tribe of goblins, and how goblin wolf rider's came to be. The goblins where helped by a kindly white mage whose death is something of a catalyst in the story, though the main goblin's son, whose portrait i...
by JakeCWolf
January 23rd, 2016, 5:09 am
Forum: Scenario & Campaign Development
Topic: Good Mountain to Cave Transition
Replies: 0
Views: 2307

Good Mountain to Cave Transition

(This might not be the right place to ask, but I'm lost on a better section for this, so if this is in the wrong sub forum, I apologize and please feel free to move it.) I was looking for a little Wesnoth Map Editor help, namely a good way to make a mountains to cave translation, one that didn't mak...
by JakeCWolf
February 21st, 2014, 11:08 pm
Forum: Off-Topic
Topic: Extracting Wesnoth Sounds
Replies: 4
Views: 2835

Re: Extracting Wesnoth Sounds

All I have in my Data folder is Add-ons, also it's only called Wesnoth_1.10, not Battle_For_Wesnoth_1.10, I've downloaded and installed only the game, not the Source Code, is that what I need?
by JakeCWolf
February 21st, 2014, 9:46 pm
Forum: Off-Topic
Topic: Extracting Wesnoth Sounds
Replies: 4
Views: 2835

Extracting Wesnoth Sounds

Was curious how one could go about extracting Wesnoth's sound effects for use outside of Wesnoth. Before anyone asks the things I want to use them for are for non-profit, I want use some of the Ogre's sounds to replace the sounds of the Ogres in the Mo' Creatures Mode for Minecraft, the sounds for t...