Search found 912 matches

by vultraz
June 16th, 2018, 4:15 am
Forum: Add-on Feedback
Topic: After the Storm
Replies: 21
Views: 9213

Re: After the Storm

As far as I know it's the codename of the yet-unannounced-yet-rumored sequel to AtS.
by vultraz
June 16th, 2018, 4:13 am
Forum: WML Workshop
Topic: enclave's WML Macros questions Thread
Replies: 168
Views: 10826

Re: enclave's WML Macros questions Thread

I'm afraid adding new sides after they game has begun is indeed impossible.
by vultraz
June 11th, 2018, 5:10 pm
Forum: Users’ Forum
Topic: Map Editor problem?
Replies: 11
Views: 578

Re: Map Editor problem?

You should be able to edit the zoom levels in data/game_config.cfg.
by vultraz
June 3rd, 2018, 3:52 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.2
Replies: 3
Views: 3907

Re: Wesnoth 1.14.2

I had an [modification] which had this as its description= defined, hovering mouse cursor over the addon during game creation caused client to become unresponsive, suppose it was simply too long to be displayed in a tooltip. I can reproduce that. For now all I can recommend is a shorter tooltip. :P
by vultraz
June 1st, 2018, 2:43 pm
Forum: WML Workshop
Topic: What does "meant to be used as a suffix" mean for macros?
Replies: 6
Views: 384

Re: What does "meant to be used as a suffix" mean for macros?

Practically it just means you stick the {GUARDIAN} inclusion right after the unit-generating macro's inclusion.
by vultraz
June 1st, 2018, 2:40 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.0 for 1.14
Replies: 893
Views: 90205

Re: To Lands Unknown 3.0 for 1.14

Check out Vindsvept's works. They're under CC BY 4.0.
by vultraz
June 1st, 2018, 12:00 pm
Forum: Technical Support
Topic: Missing language options *solved*
Replies: 4
Views: 261

Re: Missing language options *solved*

No problem :) If you're interested in working on completing the Finnish translation, we always welcome the extra help. There's also a Finnish channel on our Discord server if you want to chat with other players in Finnish.
by vultraz
June 1st, 2018, 11:56 am
Forum: Technical Support
Topic: Missing language options *solved*
Replies: 4
Views: 261

Re: Missing language options

The language menu only displays languages with 80% or more non-campaign text translated. Finnish is only 56% complete. We figured it was a bit misleading to display languages with a large number of untranslated strings.
by vultraz
May 31st, 2018, 2:04 am
Forum: Technical Support
Topic: Windows Key No Longer Minimizes from Fullscreen
Replies: 12
Views: 436

Re: Windows Key No Longer Minimizes from Fullscreen

I don't think this is a bug, no. I don't even think the old behavior is something we explicitly set. I'm also not even sure if using the old fullscreen method (which we don't want, for various reasons) would restore the behavior.
by vultraz
May 30th, 2018, 6:22 am
Forum: Technical Support
Topic: Windows Key No Longer Minimizes from Fullscreen
Replies: 12
Views: 436

Re: Windows Key No Longer Minimizes from Fullscreen

You could start the app beforehand....
by vultraz
May 30th, 2018, 5:38 am
Forum: Technical Support
Topic: Windows Key No Longer Minimizes from Fullscreen
Replies: 12
Views: 436

Re: Windows Key No Longer Minimizes from Fullscreen

I don't see why you can't just use alt+tab and go to another app you want to use.
by vultraz
May 29th, 2018, 5:16 pm
Forum: WML Workshop
Topic: Unit canrecruit=false
Replies: 5
Views: 214

Re: Compatibility-breaking changes between 1.12 and 1.13/1.14

Almost certainly. You can confirm pretty easily.
by vultraz
May 29th, 2018, 8:48 am
Forum: Technical Support
Topic: Windows Key No Longer Minimizes from Fullscreen
Replies: 12
Views: 436

Re: Windows Key No Longer Minimizes from Fullscreen

If you *really* want to go to the desktop, you can either use a second desktop, or click the "show desktop" notch in the bottom right of the screen (far right of the taskbar). Or just play in windowed mode.
by vultraz
May 29th, 2018, 5:09 am
Forum: WML Workshop
Topic: Unit canrecruit=false
Replies: 5
Views: 214

Re: Compatibility-breaking changes between 1.12 and 1.13/1.14

As celmin said, canrecruit=false and a missing canrecruit= key count as the same. It doesn't matter if the key is missing.