Search found 404 matches

by SigurdFireDragon
October 6th, 2018, 4:02 pm
Forum: Scenario & Campaign Development
Topic: Custom Campaign 2.0.7 for Wesnoth 1.14
Replies: 87
Views: 18804

Re: Custom Campaign 2.0.7 for Wesnoth 1.14

Version 2.0.7 is up

Changes:
Replace deprecated helper.set_wml_tag_metatable with wml.tag
Clarify in the description that mp campaigns may not work
by SigurdFireDragon
September 15th, 2018, 5:38 pm
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 300
Views: 57898

Re: World Conquest II

I should have been clearer about it in the modification description that Custom Campaign is not guaranteed to work with Campaigns other than Random Campaign.
viewtopic.php?f=8&t=34170&p=633219#p633219
by SigurdFireDragon
September 15th, 2018, 5:38 pm
Forum: Scenario & Campaign Development
Topic: Custom Campaign 2.0.7 for Wesnoth 1.14
Replies: 87
Views: 18804

Re: Custom Campaign 2.0.6 for Wesnoth 1.14

another issue with this was reported in the world conquest II thread. where this mood caused wesnoth to crash, the crash itself will be fixed in 1.14.5 though but it will still give a lua error then and probably not work as intended. Thanks for pointing this out I should have made it clear in the d...
by SigurdFireDragon
September 15th, 2018, 12:56 am
Forum: Scenario & Campaign Development
Topic: Custom Campaign 2.0.7 for Wesnoth 1.14
Replies: 87
Views: 18804

Re: Custom Campaign 2.0.6 for Wesnoth 1.14

I have noticed that certain abilities on some units do not get save when using Custom campaign. Eg. Eagle 11 's outlaw ranger's split fire is dropped. Era of Magic's destroyers obliterater's all around is dropped as well as the EoMa Summorner's air god all-around is also dropped. Works for me. I te...
by SigurdFireDragon
August 28th, 2018, 4:29 pm
Forum: Secrets of the Ancients
Topic: Scenario 15: Mountain Pass
Replies: 8
Views: 1548

Re: Scenario 15: Mountain Pass

I started with 158 gold More would be good I had plenty of lvl 2 & 3 units, but unfortunately no wraiths or spectres The Necromancer's Angels help a lot in any undead campaign. It might be good to go back and replay S14 with eye to using the walking corpse strategy to maximize carryover & produce a...
by SigurdFireDragon
August 15th, 2018, 3:22 am
Forum: Lua Labs
Topic: Gui Debug Tools 0.9.9 for BfW 1.14
Replies: 32
Views: 6780

Re: Gui Debug Tools 0.9.9 for BfW 1.14

Okay, so basically pushing the sliders up is equivalent to :unit advances=n ? Yes In other news, it looks like this was probably the cause of the set_wml_metatable debug message I was seeing, as it seems to be gone after I upgraded (yay!). Now I just have to figure out where the other two debug mes...
by SigurdFireDragon
August 15th, 2018, 2:46 am
Forum: Lua Labs
Topic: Gui Debug Tools 0.9.9 for BfW 1.14
Replies: 32
Views: 6780

Re: Gui Debug Tools 0.9.9 for BfW 1.14

...what's an AMLA slider? And level slider? Huh? That's not normally something you want to adjust, is it? The level slider allows for easy advancing or declining of a unit (ie, turn a Great Mage back into a Mage) The amla slider allows applying the specified amount of additional leveling to a unit ...
by SigurdFireDragon
August 14th, 2018, 5:50 pm
Forum: Lua Labs
Topic: Gui Debug Tools 0.9.9 for BfW 1.14
Replies: 32
Views: 6780

Re: Gui Debug Tools 0.9.9 for BfW 1.14

Version 0.9.9 is up for BfW 1.14 branch and master Changes Unit Debug: Copy Unit - Have copies get new names Unit Debug: Status - Add not_living, undrainable, unplagueable, & unpoisonable Unit Debug: Variables - Update tooltip to reflect the ability to access sub-containers Unit Debug: Add Level sli...
by SigurdFireDragon
July 30th, 2018, 4:21 pm
Forum: Developers’ Discussions
Topic: On Mainlining Drake Campaigns
Replies: 4
Views: 1749

Re: On Mainlining Drake Campaigns

Pentarctagon wrote:
July 30th, 2018, 8:25 am
Is it an either-or question between Burning Souls and Wings of Victory?
No. I'm open to working toward mainlining both of them.
by SigurdFireDragon
July 26th, 2018, 12:03 am
Forum: Lua Labs
Topic: Gui Debug Tools 0.9.9 for BfW 1.14
Replies: 32
Views: 6780

Re: Gui Debug Tools 0.9.8 for BfW 1.14

@Skiki Is this it?
20180725 19:57:39 warning deprecation: helper.set_wml_tag_metatable has been deprecated and may be removed at any time.
(Note: You should use wml.tag instead in new code)

If so, thanks, I've fixed it for the next version

@Adamant14 You're welcome
by SigurdFireDragon
July 22nd, 2018, 4:29 pm
Forum: Developers’ Discussions
Topic: On Mainlining Drake Campaigns
Replies: 4
Views: 1749

Re: On Mainlining Drake Campaigns

but about Wings of Victory I remember that it was made exactly for the purpose of being mainlined. However, there were some problems with it, like a scenario that was deactivated because it required some complex AI programming. It was also incomplete, with just five scenarios available. Yes, it sti...
by SigurdFireDragon
July 21st, 2018, 5:37 pm
Forum: Developers’ Discussions
Topic: On Mainlining Drake Campaigns
Replies: 4
Views: 1749

On Mainlining Drake Campaigns

My Investigation of the Existing UMC Options for Mainlining 12 campaigns total on 1.2-1.14 servers - 2 single scenario campaigns not considered here Campaign are listed with latest version of BfW available on and Year Wesnoth that it takes place if applicable. The campaigns are grouped into section...
by SigurdFireDragon
July 21st, 2018, 1:53 am
Forum: Lua Labs
Topic: Gui Debug Tools 0.9.9 for BfW 1.14
Replies: 32
Views: 6780

Re: Gui Debug Tools 0.9.8 for BfW 1.14

Shiki wrote:
July 4th, 2018, 1:58 am
And there is a deprecation notice in stderr.
Any idea what's triggering it? I can't seem to reproduce it with v0.9.8 on bfw 1.14.3+dev
by SigurdFireDragon
July 14th, 2018, 12:41 am
Forum: Scenario & Campaign Development
Topic: Custom Campaign 2.0.7 for Wesnoth 1.14
Replies: 87
Views: 18804

Re: Custom Campaign 2.0.6 for Wesnoth 1.14

If you're having trouble with the in-game add-on download, it can be found here http://addons.wesnoth.org/1.14/
by SigurdFireDragon
July 12th, 2018, 8:34 pm
Forum: Lua Labs
Topic: Gui Debug Tools 0.9.9 for BfW 1.14
Replies: 32
Views: 6780

Re: Gui Debug Tools 0.9.8 for BfW 1.14

Would it be possible to add a way to set the undrainable, unplaguable, unpoisonable and invulnerable status? (not_living should be set automatically by the game if the first three are set.) And there is a deprecation notice in stderr. Thanks for pointing these out, I'll get around to them at some p...