Search found 16 matches
- December 24th, 2012, 11:20 pm
- Forum: Users’ Forum
- Topic: Best and Worst MAINLINE campaigns and scenarios
- Replies: 78
- Views: 39319
Re: Best and Worst MAINLINE campaigns and scenarios
On a general note there are two kinds of scenarios I don't like: Cave crawling since it takes a long time and requires patience yet little tactics or strategy (simply about managing your troops at the numerous bottlenecks) and secondly scenarios where you are out of control for example having an ai-...
- November 27th, 2012, 9:53 pm
- Forum: WML Workshop
- Topic: Won't load first scenario
- Replies: 13
- Views: 2789
Re: Won't load first scenario
[message] speaker=Gruk message= _ "Why would we do that? [/message] There's no closing quote in this piece of text from "The Sourceress"...that may well be the issue. Yes, that's it. I had almost found it already, but you beat me to it. :mrgreen: Anyway, there's plenty more to fix. T...
- November 27th, 2012, 9:25 pm
- Forum: WML Workshop
- Topic: Won't load first scenario
- Replies: 13
- Views: 2789
Re: Won't load first scenario
Ok. I'll see if I can find any such code (though I have no idea where to look. I have tried stripping everything out except main and first scenario and it still doesn't work). I didn't get any error message except "error: unknown scenario:...".
- November 27th, 2012, 6:58 pm
- Forum: WML Workshop
- Topic: Won't load first scenario
- Replies: 13
- Views: 2789
Re: Won't load first scenario
Good idea Dugi. Since units usually appear even though the related image is non existing it should be fine but if it is not I can try to fix that.
- November 27th, 2012, 6:38 pm
- Forum: WML Workshop
- Topic: Won't load first scenario
- Replies: 13
- Views: 2789
Re: Won't load first scenario
That's not the problem. I've already tried changing the name and it worked fine before with the current name.
- November 27th, 2012, 5:07 pm
- Forum: WML Workshop
- Topic: Won't load first scenario
- Replies: 13
- Views: 2789
Re: Won't load first scenario
Thanks but it still doesn't work.
- November 27th, 2012, 4:24 pm
- Forum: WML Workshop
- Topic: Won't load first scenario
- Replies: 13
- Views: 2789
Won't load first scenario
I am making a campaign and have tested the first few scenarios but suddenly it doesn't seem to find the first scenario and I can't figure out why. I haven't changed anything in the scenario or the _main.cfg file so there is no reason why it shouldn't work now when it was working fine before. Any ide...
- October 2nd, 2012, 8:55 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.11.0
- Replies: 27
- Views: 42347
Re: Wesnoth 1.11.0
The scepter of fire campaign seem to end after gathering minerals scenario.
- October 24th, 2011, 6:45 pm
- Forum: Scenario & Campaign Development
- Topic: The Eight of Cembulad - 1.8 port
- Replies: 14
- Views: 5940
Re: The Eight of Cembulad - 1.8 port
The reason recalls doesn't work is because whenever the string "MOVE_UNIT" and "TELEPORT_UNIT" appears its argument is "description=name" rather than "id=name". Also Taan lvl 4 only has leadership level 3 ability, otherwise it seems to be working as it should.
- October 18th, 2011, 8:33 pm
- Forum: Tournaments
- Topic: [Complete] WTT : Wesnoth Time Twister, a 1v1, 1.9 tournament
- Replies: 429
- Views: 94163
Re: WTT : Wesnoth Time Twister, a 1v1, 1.9 tournament
I hope it's ok if I join too.
- May 7th, 2011, 8:03 am
- Forum: Faction & Era Development
- Topic: Visionary Era
- Replies: 5
- Views: 1587
Re: Visionary Era
Just thought I'd drop in and say that the era is now significantly updated. There are still a few details to fix, however.
- February 8th, 2011, 3:54 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.9.4
- Replies: 19
- Views: 24176
Re: Wesnoth 1.9.4
I have noticed a statistics bug in campaigns. Sometimes the calculated average damage of all the players attacks is suddenly reduced by several percent while the actual damage is unaffected which makes it seem like you have had extreme luck.
- January 26th, 2011, 12:48 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.9.4
- Replies: 19
- Views: 24176
Re: Wesnoth 1.9.4
I agree with StDrake about the minimap. Also although the new water tiles look good, I think there are not enough contrast between deep and shallow water. At times it can be hard to tell them apart. Otherwise I think it's a nice update.
- December 31st, 2010, 7:50 pm
- Forum: Faction & Era Development
- Topic: Visionary Era
- Replies: 5
- Views: 1587
Re: Visionary Era
Indeed Velensk has made a good analysis. I only made a few units per faction because I don't like to have 10 or more different units to recruit, many which would fill somewhat the same role. However it seems having so few units makes the era much harder to balance since their will be capability gaps...
- December 29th, 2010, 10:12 pm
- Forum: Faction & Era Development
- Topic: Visionary Era
- Replies: 5
- Views: 1587
Re: Visionary Era
Neva leader is level 2 so that all leaders have the same level at start. Neva units is level 2 because they are all grown trolls and as such powerful as level 2 units. I don't think it would make sense if a troll and a human had approximately the same strength. On the other hand I don't think this i...