Search found 16 matches

by Krake
December 24th, 2012, 11:20 pm
Forum: Users’ Forum
Topic: Best and Worst MAINLINE campaigns and scenarios
Replies: 78
Views: 39771

Re: Best and Worst MAINLINE campaigns and scenarios

On a general note there are two kinds of scenarios I don't like: Cave crawling since it takes a long time and requires patience yet little tactics or strategy (simply about managing your troops at the numerous bottlenecks) and secondly scenarios where you are out of control for example having an ai-...
by Krake
November 27th, 2012, 9:53 pm
Forum: WML Workshop
Topic: Won't load first scenario
Replies: 13
Views: 2796

Re: Won't load first scenario

[message] speaker=Gruk message= _ "Why would we do that? [/message] There's no closing quote in this piece of text from "The Sourceress"...that may well be the issue. Yes, that's it. I had almost found it already, but you beat me to it. :mrgreen: Anyway, there's plenty more to fix. T...
by Krake
November 27th, 2012, 9:25 pm
Forum: WML Workshop
Topic: Won't load first scenario
Replies: 13
Views: 2796

Re: Won't load first scenario

Ok. I'll see if I can find any such code (though I have no idea where to look. I have tried stripping everything out except main and first scenario and it still doesn't work). I didn't get any error message except "error: unknown scenario:...".
by Krake
November 27th, 2012, 6:58 pm
Forum: WML Workshop
Topic: Won't load first scenario
Replies: 13
Views: 2796

Re: Won't load first scenario

Good idea Dugi. Since units usually appear even though the related image is non existing it should be fine but if it is not I can try to fix that.
by Krake
November 27th, 2012, 6:38 pm
Forum: WML Workshop
Topic: Won't load first scenario
Replies: 13
Views: 2796

Re: Won't load first scenario

That's not the problem. I've already tried changing the name and it worked fine before with the current name.
by Krake
November 27th, 2012, 5:07 pm
Forum: WML Workshop
Topic: Won't load first scenario
Replies: 13
Views: 2796

Re: Won't load first scenario

Thanks but it still doesn't work.
by Krake
November 27th, 2012, 4:24 pm
Forum: WML Workshop
Topic: Won't load first scenario
Replies: 13
Views: 2796

Won't load first scenario

I am making a campaign and have tested the first few scenarios but suddenly it doesn't seem to find the first scenario and I can't figure out why. I haven't changed anything in the scenario or the _main.cfg file so there is no reason why it shouldn't work now when it was working fine before. Any ide...
by Krake
October 2nd, 2012, 8:55 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.11.0
Replies: 27
Views: 42442

Re: Wesnoth 1.11.0

The scepter of fire campaign seem to end after gathering minerals scenario.
by Krake
October 24th, 2011, 6:45 pm
Forum: Scenario & Campaign Development
Topic: The Eight of Cembulad - 1.8 port
Replies: 14
Views: 6035

Re: The Eight of Cembulad - 1.8 port

The reason recalls doesn't work is because whenever the string "MOVE_UNIT" and "TELEPORT_UNIT" appears its argument is "description=name" rather than "id=name". Also Taan lvl 4 only has leadership level 3 ability, otherwise it seems to be working as it should.
by Krake
October 18th, 2011, 8:33 pm
Forum: Tournaments
Topic: [Complete] WTT : Wesnoth Time Twister, a 1v1, 1.9 tournament
Replies: 429
Views: 94701

Re: WTT : Wesnoth Time Twister, a 1v1, 1.9 tournament

I hope it's ok if I join too.
by Krake
May 7th, 2011, 8:03 am
Forum: Faction & Era Development
Topic: Visionary Era
Replies: 5
Views: 1590

Re: Visionary Era

Just thought I'd drop in and say that the era is now significantly updated. There are still a few details to fix, however.
by Krake
February 8th, 2011, 3:54 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.9.4
Replies: 19
Views: 24241

Re: Wesnoth 1.9.4

I have noticed a statistics bug in campaigns. Sometimes the calculated average damage of all the players attacks is suddenly reduced by several percent while the actual damage is unaffected which makes it seem like you have had extreme luck.
by Krake
January 26th, 2011, 12:48 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.9.4
Replies: 19
Views: 24241

Re: Wesnoth 1.9.4

I agree with StDrake about the minimap. Also although the new water tiles look good, I think there are not enough contrast between deep and shallow water. At times it can be hard to tell them apart. Otherwise I think it's a nice update.
by Krake
December 31st, 2010, 7:50 pm
Forum: Faction & Era Development
Topic: Visionary Era
Replies: 5
Views: 1590

Re: Visionary Era

Indeed Velensk has made a good analysis. I only made a few units per faction because I don't like to have 10 or more different units to recruit, many which would fill somewhat the same role. However it seems having so few units makes the era much harder to balance since their will be capability gaps...
by Krake
December 29th, 2010, 10:12 pm
Forum: Faction & Era Development
Topic: Visionary Era
Replies: 5
Views: 1590

Re: Visionary Era

Neva leader is level 2 so that all leaders have the same level at start. Neva units is level 2 because they are all grown trolls and as such powerful as level 2 units. I don't think it would make sense if a troll and a human had approximately the same strength. On the other hand I don't think this i...