Search found 33 matches

by Faerie_Storm
August 24th, 2015, 6:54 pm
Forum: Art Workshop
Topic: Shield's Art
Replies: 50
Views: 20251

Re: Shield's Art

Faerie Storm has recently redone many of the Besieged Druid sprites recently - zealot, mage, and initiate have new sprites, wisp has basic animations, and archmage now has noticeably pointy ears. I haven't released a new version with them yet, but if you want you can view them here . I believe ther...
by Faerie_Storm
August 23rd, 2015, 5:30 pm
Forum: Art Workshop
Topic: Faerie_storm's art
Replies: 0
Views: 1701

Faerie_storm's art

I took the initiate graphic I found in the A_vision_blinded campaign and reduced the staff back to the shaman staff then added an extra attack frame (see attack 1 below) and an extra magic frame (see magic 1 below) as well as adjusting the heal animation from the shaman for the initiate graphic. ini...
by Faerie_Storm
November 13th, 2012, 1:51 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7490
Views: 1499740

Re: Legend of the Invincibles

Yeah I agree there, Looks good but the shadow is a bit sharp. Nice work, but this reminds me that I really need to get back to work on my animations though :lol2:
by Faerie_Storm
November 12th, 2012, 5:06 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7490
Views: 1499740

Re: Legend of the Invincibles

Hmm what about this unit (its not finished yet but the idea (ok or not at all?), if its ok I'll improve it (the leg is weird and his neck is too short i think).. Nice Idea there and I like the name Chaos Rider. Just a few comments on the unit: -Maybe a more armoured horse? -idk, maybe a freezing sw...
by Faerie_Storm
November 10th, 2012, 12:00 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7490
Views: 1499740

Re: Legend of the Invincibles

Here's a thought for a new level 4 unit in the calveryman line (Can't remember the name of the level 3 unit :/)
not sure about a name, but it would be cool to have him able to do trample damage (impact) as an alternative to his sword.

As for the dwarves, are you going to use the dwarvish scout unit?
by Faerie_Storm
November 4th, 2012, 6:23 pm
Forum: Art Workshop
Topic: Female variant for the Rogue Mage line
Replies: 14
Views: 4713

Re: Female variant for the Rogue Mage line

GunChleoc wrote: If your Photoshop came with a second program called ImageReady, your can edit & preview your animations there.
It didn't come with ImageReady. My photoshop came with a tablet and Corel photo paint and another Corel program. Anyway to do it without?
by Faerie_Storm
November 1st, 2012, 10:51 pm
Forum: Art Workshop
Topic: Female variant for the Rogue Mage line
Replies: 14
Views: 4713

Re: Female variant for the Rogue Mage line

I'm looking for feedback on how his body is moving in the defence frame. We can't really tell how it's moving from still frames. If you post a .gif of the animated image, it would help. Um, not sure how to do that part in photoshop. If you would like to animate Rogue Mage line, you can touch up min...
by Faerie_Storm
October 20th, 2012, 2:23 am
Forum: Art Workshop
Topic: Elvish noble, Elvish Acolyte
Replies: 13
Views: 6207

Re: Elvish noble, Elvish Acolyte

Updated Elvish Acolyte defence frames. from left to right: base frame, defence 1, defence 2 Elvish Acolyte defense.png Still need to fix the shading on her right leg, I added in a defence 1 graphic as well as the defence 2 graphic EDIT: made some changes to the defence 1 graphic, and shaded the righ...
by Faerie_Storm
October 18th, 2012, 10:01 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7490
Views: 1499740

Re: Legend of the Invincibles (chapter 7 is out)

played the first scenario and I found 2 bugs, the female Celestial messenger gets an image not found frame when attacking, and she is called a Mage of Light instead of celestial messenger.
by Faerie_Storm
October 4th, 2012, 6:08 pm
Forum: Art Workshop
Topic: Elvish noble, Elvish Acolyte
Replies: 13
Views: 6207

Re: Elvish noble, Elvish Acolyte

what does this defense animation do, is it supposed to move the stick away from the enemy? how does this movement defend the unit, unless it is meant to defend the valuable stick? She is supposed to be using her staff to block an enemy attack. I'm redoing the staff to have a better angle where she ...
by Faerie_Storm
October 4th, 2012, 12:51 am
Forum: Art Workshop
Topic: Elvish noble, Elvish Acolyte
Replies: 13
Views: 6207

Re: Elvish noble, Elvish Acolyte

I actually found his article on animation after I posted this. It was quite useful and I will be applying those principles to redo this animation soon. I wish I'd found them first! :oops: Edit: Re-drawn draft for the defence frames: From left to right: base frame, defence 1, defence 2 Elvish Acolyte...
by Faerie_Storm
October 3rd, 2012, 10:34 pm
Forum: Art Workshop
Topic: Female variant for the Rogue Mage line
Replies: 14
Views: 4713

Re: Female variant for the Rogue Mage line

They looked quite different then too I think?

Also thanks for pointing out the bits of the beard, that's a pretty big oversight :augh:
by Faerie_Storm
October 3rd, 2012, 10:25 pm
Forum: Art Workshop
Topic: Female variant for the Rogue Mage line
Replies: 14
Views: 4713

Re: Female variant for the Rogue Mage line

Dugi wrote:Anyway, I greatly appreaciate that you're animating units, many sprites were recently replaced by unanimated ones.
Which sprites were recently replaced?
by Faerie_Storm
October 3rd, 2012, 9:50 pm
Forum: Art Workshop
Topic: Female variant for the Rogue Mage line
Replies: 14
Views: 4713

Female variant for the Rogue Mage line

I made a female variant for the rogue mage line (originally found in Liberty) top line (from liberty): Rogue Mage, Shadow Mage, Shadow Lord bottom line (female variant): Rogue Mage, Shadow Mage, Shadow Lady rogue mage line.png I plan to animate both male and female versions of this sprite. However, ...
by Faerie_Storm
October 3rd, 2012, 8:12 pm
Forum: Art Workshop
Topic: Shadow Adept
Replies: 3
Views: 2239

Re: Shadow Adept

I'm not sure if his movement is the right motion for a dagger attack now that I think about it. Time for a redo I guess :?