Search found 40 matches

by fstltna
November 27th, 2018, 7:00 am
Forum: Users’ Forum
Topic: Unoffficial torrent for Battle for Wesnoth
Replies: 11
Views: 653

Re: Unoffficial torrent for Battle for Wesnoth

The_Gnat wrote:
November 27th, 2018, 6:52 am
Yes that is the main factor usually that makes torrent downloads worthwhile. Also the more options for downloading the more players we will attract! :D
Yep! Torrents also have the advantage that one server going down doesn't make the file(s) unaccessable...
by fstltna
November 27th, 2018, 5:50 am
Forum: Release Announcements, Compiling & Installation
Topic: Default config file for wesnothd
Replies: 5
Views: 653

Re: Default config file for wesnothd

That should be wesnothd, I assume. As an example(no idea if it's up to date or not), see: https://linux.die.net/man/6/wesnothd Yes, wesnothd for linux. I saw that page but I didn't see any example file for me to work from... It does list the configuration's available keys and tags though. Ok, I wil...
by fstltna
November 27th, 2018, 3:20 am
Forum: Release Announcements, Compiling & Installation
Topic: Default config file for wesnothd
Replies: 5
Views: 653

Re: Default config file for wesnothd

Pentarctagon wrote:
November 26th, 2018, 2:32 pm
That should be wesnothd, I assume. As an example(no idea if it's up to date or not), see: https://linux.die.net/man/6/wesnothd
Yes, wesnothd for linux. I saw that page but I didn't see any example file for me to work from...
by fstltna
November 27th, 2018, 3:18 am
Forum: Users’ Forum
Topic: Unoffficial torrent for Battle for Wesnoth
Replies: 11
Views: 653

Re: Unoffficial torrent for Battle for Wesnoth

And for better performance downloading...
by fstltna
November 26th, 2018, 1:31 am
Forum: Users’ Forum
Topic: Unoffficial torrent for Battle for Wesnoth
Replies: 11
Views: 653

Unoffficial torrent for Battle for Wesnoth

I am now seeding on 6 servers the following torrents:
wesnoth-1.14.5_src.tar.bz2.torrent
(34.41 KiB) Downloaded 12 times
wesnoth_1.14.5.dmg.torrent
(36.04 KiB) Downloaded 11 times
wesnoth-1.14.5-win32.exe.torrent
(31.25 KiB) Downloaded 15 times
Hope this helps someone out!
by fstltna
November 25th, 2018, 11:27 pm
Forum: Release Announcements, Compiling & Installation
Topic: Default config file for wesnothd
Replies: 5
Views: 653

Default config file for wesnothd

I'm trying to run the latest version of wesnothd but I can't find a example .cfg script to pass to the "-c <file>" command-line option. Can someone help me out? Would prefer a file that listed all the options and the defaults...

Thx!
by fstltna
September 12th, 2018, 4:31 am
Forum: Users’ Forum
Topic: Anyone interested in a Linux dedicated server?
Replies: 0
Views: 1482

Anyone interested in a Linux dedicated server?

I have a server I am wanting to donate to someone who would like a dedicated server of their own. It includes a full set of community software and I normally charge $14/month for this but I am offering this server for free. You can PM me if you have any questions you want answered. To get it go to h...
by fstltna
September 12th, 2018, 4:23 am
Forum: Coder’s Corner
Topic: New tools to make running Wesnoth MP server easier
Replies: 1
Views: 4366

Re: New tools to make running Wesnoth MP server easier

New version coming soon. If you want to help test it and run a Linux server let mw know...
by fstltna
June 16th, 2018, 3:34 am
Forum: Coder’s Corner
Topic: New tools to make running Wesnoth MP server easier
Replies: 1
Views: 4366

New tools to make running Wesnoth MP server easier

Hello! I have been a member here since 2010 and was one developer of the iPad version of Wesnoth back in the day. I am now back in the scene and have some tools to make running the Wesnoth MP server easier. For example it lets you start the server at boot time, and restarts it if it should crash. I ...
by fstltna
July 1st, 2011, 2:36 am
Forum: Coder’s Corner
Topic: Frustrating text & graphics caching (iOS port)
Replies: 2
Views: 588

Re: Frustrating text & graphics caching (iOS port)

That is a great overview but I don't see anything that says that could be the source of the caching I am seeing...
by fstltna
June 30th, 2011, 6:31 am
Forum: Coder’s Corner
Topic: Frustrating text & graphics caching (iOS port)
Replies: 2
Views: 588

Frustrating text & graphics caching (iOS port)

I am having trouble with text descriptions appearing in the old style even though all the files in the tree have only the new text data. For example, I am editing the tutorial campaign and have put in new text but only the original text appears. I've done a recursive grep on the whole source tree an...
by fstltna
May 9th, 2011, 4:11 am
Forum: Game Development
Topic: Need a new team-member for iPad version - Will Pay $150
Replies: 1
Views: 1032

Need a new team-member for iPad version - Will Pay $150

I've had one of my team members back out of development for my Wesnoth extension, which is going to put our project behind schedule, so I am looking for a new member to take his place. The modification in question is a integration with Urban Airship in-app purchase for our iPad (steampunk) fork of W...
by fstltna
January 3rd, 2011, 3:40 am
Forum: Users’ Forum
Topic: How is the iOS port doing it's mp3->ogg conversion?
Replies: 1
Views: 448

Re: How is the iOS port doing it's mp3->ogg conversion?

I think I have this resolved - looking at the code and the files in the distribution it seems that it does not convert anything. Rather it allows foo.mp3 to be used for foo.ogg so that all scenarios work but you have the option to replace them with .mp3 files. Why? One of his notes suggested that th...
by fstltna
December 31st, 2010, 4:07 pm
Forum: Users’ Forum
Topic: How is the iOS port doing it's mp3->ogg conversion?
Replies: 1
Views: 448

How is the iOS port doing it's mp3->ogg conversion?

I am replacing the music files with my own, and I wanted to see how it is doing the mp3->ogg conversion to make sure I have the files in the best possible conversion quality/size tradeoff. I looked for "lame" and "afconvert" and didn't come up with anything...

Please help!

Marisa
by fstltna
December 27th, 2010, 3:53 am
Forum: Release Announcements, Compiling & Installation
Topic: How to compile Wesnoth for iPhone/iPad
Replies: 21
Views: 5742

Re: How to compile Wesnoth for iPhone/iPad

That worked for me too! Great going! Now if I could just figure out why the old loading pvrtc files are displaying even though I replaced all of them I would be all set. Probably another cache issue...

Marisa