Search found 4907 matches

by Dugi
Yesterday, 9:16 pm
Forum: Strategies & Tips
Topic: Let's Play Legend of the Invincibles!
Replies: 24
Views: 8385

Re: Let's Play Legend of the Invincibles!

ragefighter wrote:
January 15th, 2019, 3:35 am
hello dugi 2 weeks ago stuck in loi 2 on a mission that sends you to find a yarae
Get one of your main heroes killed and you will get forwards.
by Dugi
Yesterday, 9:15 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6965
Views: 656035

Re: Legend of the Invincibles

In this translation most of the strings related to the system (such as units, abilities, special abilities, weapon specials, etc.) are coverred. On the other hand, strings used in scenerios are almost not touched at all so yes this is an incomplete translation. But I think still it can be helpful f...
by Dugi
January 12th, 2019, 3:03 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6965
Views: 656035

Re: Legend of the Invincibles

https://drive.google.com/file/d/1WOiPuIBqWIDGgfsa0UCWkCKrTVcnQrq9/view?usp=sharing This is a Chinese translation. May you please add it to the addon? Thx. Are you sure you want me to add it right now? It seems many strings are not translated yet. I admit that it might be better than nothing, but I ...
by Dugi
January 11th, 2019, 9:39 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6965
Views: 656035

Re: Legend of the Invincibles

Darn, again, I didn't check the code that was contributed. I don't know what's broken, I will contact him. I apologise, I broke it and everything worked for me because I had it cached. For now, use this save file from the following scenario. LotI1-An Orcish Assault Turn 1.gz It's probably a tutoria...
by Dugi
January 9th, 2019, 8:02 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6965
Views: 656035

Re: Legend of the Invincibles

One thing I notice in LotI (and elsewhere, but I really notice it in LotI) is that enemy leaders effectively never attack. A massively powerful demon lord will sit on his recruitment spot and never attack, even if out of recruitment money. A really wimpy unit (zombie) might draw an attack, but dece...
by Dugi
January 1st, 2019, 10:13 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6965
Views: 656035

Re: Legend of the Invincibles

All of the above mentioned errors were fixed on github and I will publish it to the server once I am certain there are no more large bugs. The reason why these bugs appeared were already explained by dabber. It is intentional that Lethalia gets no special advancements while Efraim and Delenia do. It...
by Dugi
January 1st, 2019, 10:02 pm
Forum: Release Announcements, Compiling & Installation
Topic: Compiling 1.10
Replies: 9
Views: 664

Re: Compiling 1.10

My distro (Ubuntu 18.04) has no version of 1.10 packaged, only 1.12 and 1.14. I will check if the latest 1.10 works if I ever need it again.
by Dugi
December 28th, 2018, 5:36 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6965
Views: 656035

Re: Legend of the Invincibles

The new Doctrine of Vindictiveness DoV3 is incorrect. It is the same as DoV2. I'm not sure what it should be or I'd just fix it. It was supposed to grant {ABILITY_UNFORGIVING} . Ignore my comment about item drops for now. I will propose something more detailed. There are more interesting things to ...
by Dugi
December 28th, 2018, 4:56 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6965
Views: 656035

Re: Legend of the Invincibles

I decided to reinstall Wesnoth after not playing it for over a year, mostly cause i wanted to play your campaign again. Really enjoyed it back on Wesnoth 1.12, many thanks for the efforts you put into this Dugi :D Glad to read it ^_^ the backstab weapon special seems to disappear from any unit i tr...
by Dugi
December 28th, 2018, 4:36 pm
Forum: Release Announcements, Compiling & Installation
Topic: Compiling 1.10
Replies: 9
Views: 664

Re: Compiling 1.10

The problem lies in the iPhone port. It's still 1.10 and it's being used a lot as far as I know. In order to give my add-on there a slightest bit of support, I need to have 1.10 in order to test it (or buy an iPhone, buy the iPhone version of wesnoth and upload and download the add-on a dozen times ...
by Dugi
December 27th, 2018, 10:59 am
Forum: Release Announcements, Compiling & Installation
Topic: Compiling 1.10
Replies: 9
Views: 664

Re: Compiling 1.10

Shiki wrote:
December 26th, 2018, 8:51 pm
Seems you did built 1.10.0, can you try to compile the latest checkout of the 1.10 branch, maybe it was fixed in the meanwhile.
I think it was 1.10.0.
by Dugi
December 27th, 2018, 10:58 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6965
Views: 656035

Re: Legend of the Invincibles

That should suffice. The advancement problem was fixed by edwardspec.

I didn't realise that Lethalia would get titles this way. I will change it.
by Dugi
December 26th, 2018, 8:55 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6965
Views: 656035

Re: Legend of the Invincibles

- It seems that when unit level up by attacking/killing an enemy it can perform another attack the same turn. I think it showed up after the latest patch. The 24.12.2018 update contains a rewrite of the deepest pieces of code, so errors of this kind were expected. I knew I would not find them all. ...
by Dugi
December 26th, 2018, 11:18 am
Forum: Release Announcements, Compiling & Installation
Topic: Compiling 1.10
Replies: 9
Views: 664

Re: Legend of the Invincibles

... One can compile every series with the current libraries if one checks out the git branch, which contains additional patches, instead of using the latest release. Sometimes one must specify an option for compiling, best have a look at the last few commit messages. In the case of 1.10: Use cmake,...
by Dugi
December 26th, 2018, 11:12 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6965
Views: 656035

Re: Legend of the Invincibles

Is it normal that when you summoned Belzebuth, in the 'Shadow Empire' (in part 1), defeating the necromancers no longer grants you victory and you also have to beat Belzebuth (which seems impossible to me at this stage of the campaign, despite all the xp he offers)? Or would it be a bug? In that sc...