Search found 1262 matches
- Today, 12:47 pm
- Forum: Scenario & Campaign Development
- Topic: The Pool of Ek [SP Campaign] v1.15
- Replies: 14
- Views: 1025
Re: The Pool of Ek [SP Campaign] v1.15
In my defense, all my replays do not work after having upgraded to 1.15.9. I get some "Syncing Error" pop-up and "Quit Game" option displayed.The attached Lord-Knightmare scenario 5 replay aborts wesnoth 1.15.9 with the following message:
Edit: Lord-Knightmare's rather
- January 20th, 2021, 1:30 pm
- Forum: Scenario & Campaign Development
- Topic: Single player scenario: "Forward They Cried"
- Replies: 39
- Views: 16792
Re: Single player scenario: "Forward They Cried"
v1.0.6 updated for 1.15.9+
Code: Select all
changelog v1.0.6
--> Taking advantage of the new campaign menu overhaul
Spoiler:
- January 20th, 2021, 9:50 am
- Forum: Scenario & Campaign Development
- Topic: The Earth's Gut for BfW 1.14
- Replies: 286
- Views: 70484
Re: The Earth's Gut for BfW 1.14
Ah, I see that I must have gotten the value of 15 on this by random. Must be my luck finally changing.The turn the enemy retreats on is determined randomly by:
I would suggest to leave it as it is since the defence and offensive power of the player is largely determined by recall list composition.
- January 20th, 2021, 12:08 am
- Forum: Users’ Forum
- Topic: [Poll] Recall List Compositions for Long SP Campaigns
- Replies: 1
- Views: 674
[Poll] Recall List Compositions for Long SP Campaigns
Hello everyone! This was brought up in a conversation and I am curious to know what the thoughts of the community are on the topic of recall list compositions? This is mostly for long campaigns, which I have meant a campaign that might be over 13 scenarios in length. I just took 13 as an arbitrary n...
- January 19th, 2021, 10:14 am
- Forum: WML Workshop
- Topic: Custom playlist on all default maps
- Replies: 1
- Views: 461
Re: Custom playlist on all default maps
Please check the macros here. add this inside [era][/era] [event] name="prestart" # add the first track {REPLACE_SCENARIO_MUSIC "whateveryouwant.ogg"} # append {APPEND_MUSIC "whatevermore.ogg"} {APPEND_MUSIC "whatevermore2.ogg"} {APPEND_MUSIC "whatevermo...
- January 18th, 2021, 7:45 pm
- Forum: Scenario & Campaign Development
- Topic: The Earth's Gut for BfW 1.14
- Replies: 286
- Views: 70484
Re: The Earth's Gut for BfW 1.11/1.12
Anyways, between HttT's and SoF's portrayals of the Caverns of Flame, I think I'd prefer stealing from HttT's, as it's bigger and gives more space to explore... it's also randomly generated, though, but apparently I can get around that by just saving the map? Looking at the map, though, it's not as...
- January 18th, 2021, 1:00 pm
- Forum: Writers’ Forum
- Topic: Runesmiths in Dwarves' history
- Replies: 3
- Views: 806
Re: Runesmiths in Dwarves' history
I have commented on the issue on Github and I am just copy-pasting what I have remarked there to here. According to the timeline, they have just begun reclaiming their lost knowledge of Runesmithing by using the Hammer of Thursagan and his notes (the manual of how to use Runecrafting without becomin...
- January 18th, 2021, 11:13 am
- Forum: Scenario & Campaign Development
- Topic: The Earth's Gut for BfW 1.14
- Replies: 286
- Views: 70484
Re: The Earth's Gut for BfW 1.11/1.12
I... don't know if it's a meme or not? What do you mean in asking? Should I do a {LIMIT_CONTEMPORANEOUS_RECRUITS} on the Lancers? The scenario just heralds the start of some big battle and then the enemy just retreats? That was a bit disappointing...for my Dwarven Lord squad. Not really...The Lance...
- January 18th, 2021, 1:07 am
- Forum: Scenario & Campaign Development
- Topic: The Earth's Gut for BfW 1.14
- Replies: 286
- Views: 70484
Re: The Earth's Gut for BfW 1.11/1.12
Sorry for the double post, but I sort of hit the attachment limiter on the previous one... Is this scenario a meme? Seriously, tell me. This was a meme, wasn't it? Lancer spam... :x :x Just why? TEG-Wesnoth Soldiers replay.gz Okay, so. I guess that's the end of playable scenarios. Any chances of you...
- January 18th, 2021, 1:05 am
- Forum: Scenario & Campaign Development
- Topic: The Earth's Gut for BfW 1.14
- Replies: 286
- Views: 70484
Re: The Earth's Gut for BfW 1.11/1.12
This was fun. Best part was realising that one water particle could extinguish 5 adjacent hexes of Fire Wose Saplings have no TC on them Wose Shaman is level 1, but everywhere else it is level 2 and advances from Wose, not Wose Sapling Wose Shaman looks like a twig stack The scenario got winnable a...
- January 16th, 2021, 3:57 pm
- Forum: Scenario & Campaign Development
- Topic: New Campaign: Adventers of Knighthood
- Replies: 38
- Views: 9514
Re: New Campaign: Adventers of Knighthood
Eh, I wanted the player to start with Kaylan as a squire. And as such, I wanted the player to feel like they have to 'earn' a real army. But your annoyance is worth looking into; could you be more specific as to why? I see your reasoning behind it and I guess it's acceptable. It's just not my cup o...
- January 13th, 2021, 11:20 am
- Forum: Scenario & Campaign Development
- Topic: The Earth's Gut for BfW 1.14
- Replies: 286
- Views: 70484
Re: The Earth's Gut for BfW 1.11/1.12
I have returned. The scenario can be passed now. I still don't see why Undead and Trolls and Orcs and Goblins share the same team. This is nonsensical. Hamel kept spamming Dwarven Alchemists for some reason TEG-Old friends replay.gz The Dwarven Scout Gomating spawned right in the middle of the Undea...
- January 12th, 2021, 5:55 pm
- Forum: Scenario & Campaign Development
- Topic: Return from the Abyss [SP campaign for 1.12/1.14]
- Replies: 189
- Views: 61549
Re: Return from the Abyss [SP campaign for 1.12/1.14]
Hi, can you please nerf the centipede units? They seem way too overpowered and the enemy side spams them on me.
Also, the Dwarven Runesmith hero has no dialogue when he is killed.
Also, the Dwarven Runesmith hero has no dialogue when he is killed.
- January 12th, 2021, 4:57 pm
- Forum: Scenario & Campaign Development
- Topic: Elvish Interception - 1.15.7+ campaign by Lordlewis
- Replies: 4
- Views: 600
Re: Elvish Interception - 1.15.7+ campaign by Lordlewis
Hello, I tried your WIP campaign: Thoughts on first scenario: Got my ass handed to me in the first scenario Not enough gold to actually make any offensive jab at the first leader The objectives state to defeat an enemy leader...but which one? Can you make it like so that I can recruit like 9-10 unit...
- January 11th, 2021, 11:56 pm
- Forum: Scenario & Campaign Development
- Topic: New Campaign: Adventers of Knighthood
- Replies: 38
- Views: 9514
Re: New Campaign: Adventers of Knighthood
Okay, so I have finished this. I redid my strategy for the fifth scenario and ensured Dommel stayed put by taking most of the damage myself (lost quite a lot). Anyways, here are my replays (and saves): saves.7z In Scenario "Reprisal" (the last one), I get "Invalid WML" error when...