Search found 7 matches

by ManiacTehGreat
July 22nd, 2011, 3:08 am
Forum: The Rise of Wesnoth
Topic: The Rise of Wesnoth 8 - Clearwater Port
Replies: 55
Views: 51286

Re: The Rise of Wesnoth: Clearwater Port

Great scenario!

Upon winning by defeating all enemy leaders, the following error message appeared:

<WML> Error: empty side= and no [filter_side] is deprecated

Screenshot included.

Playing 1.9.6
by ManiacTehGreat
June 26th, 2010, 1:24 am
Forum: Users’ Forum
Topic: Wesnoth Unit Quiz (The Original)
Replies: 135
Views: 32282

Re: Wesnoth Unit Quiz (The Original)

Silver Mage
92%
Arch Mage
67%
Necromancer
58%
Elvish Shyde
58%
Dwarfish Berserker
50%
Ancient Wose
50%
Assassin
42%
Drake Flameheart
33%
Mage of Light
33%
Orcish Warlord
33%
Troll Warrior
25%
Royal Guard
17%
by ManiacTehGreat
June 22nd, 2010, 3:04 pm
Forum: The Hammer of Thursagan
Topic: Scenario Review: THoT 10 - The Siege of Kal Kartha
Replies: 32
Views: 33336

Re: Scenario Review: THoT 10 - The Siege of Kal Kartha

I only had one turn time to battle the orc leaders before my ally got killed. That one turn was not enough to kill the leaders. The success of this scenario depends too much on luck.
by ManiacTehGreat
June 22nd, 2010, 3:03 pm
Forum: The Hammer of Thursagan
Topic: Scenario Review: THoT 9 - Forbidden Forest
Replies: 38
Views: 41131

Re: Scenario Review: THoT 9 - Forbidden Forest

I started this scenario with only minimum gold, so IIRC I could only recruit four units. Which makes it hard to resist the hordes of elves. This is the sixth mainline campaign I play, but this scenario is the first one which leaves me completely frustrated and annoyed. Out of disgust I resorted to l...
by ManiacTehGreat
June 22nd, 2010, 3:00 pm
Forum: The Hammer of Thursagan
Topic: Scenario Review: THoT 7 - Mages and Drakes
Replies: 28
Views: 29185

Re: Scenario Review: THoT 7 - Mages and Drakes

This was the first time I encountered Drakes, so that was novel and fun.

I also love the map for this scenario. It looks pretty, and it also offered the option to use terrain to your tactical advantage. Always more fun than pure flatland battles.
by ManiacTehGreat
June 11th, 2010, 3:23 am
Forum: Descent into Darkness
Topic: Scenario Review: DiD 2 - Peaceful Valley
Replies: 40
Views: 43882

Re: Scenario Review: DiD 2 - Peaceful Valley

(7) What, if any, are changes you would have made to the scenario to make it more fun?
The gold bonus for controlling all villages is equal to the early finish bonus. In order to encourage time pressure, the early finish bonus should be increased. Unless this scenario is meant as an XP farm?
by ManiacTehGreat
May 6th, 2010, 11:45 pm
Forum: A Tale of Two Brothers
Topic: Scenario 4: Return to the Village
Replies: 63
Views: 72165

Re: Two Brothers: 4. Return to the Village

(3) How clear did you find the scenario objectives? I didn't check Alt-S at the beginning of this scenario. Because in the first scenario of this campaign I started in a encampment (tent graphic) and the enemy was in the castle, I assumed it was the same in this scenario. As a consequence I assumed...