Search found 393 matches
- June 5th, 2012, 9:28 am
- Forum: Faction & Era Development
- Topic: demons and angels
- Replies: 8
- Views: 6435
Re: demons and angels
If I have not forgotten anything, I'm done. As said before, it is especially to make available units that could be used for a campaign or era. I have not spent hours balancing factions. Angels are probably overpowered. I put the image and unit file of an scout level 3 angel, although I prefer the fa...
- June 5th, 2012, 9:17 am
- Forum: Art Workshop
- Topic: A New Order art
- Replies: 164
- Views: 79421
Re: A New Order art
Awesome!
I suggest to thin a little at the elbow and more the wrist.
I suggest to thin a little at the elbow and more the wrist.
- June 5th, 2012, 9:13 am
- Forum: Art Workshop
- Topic: Vranca´s artwork
- Replies: 201
- Views: 78922
Re: Vranca´s artwork
Shame about the facing.
The muscles of his left arm are not humanly realistic. But for an ogre, why not?
The other arm is untidiness. Where is the hand?
I love the pants and shading of the folds of tissue in particular (draped effect).
The muscles of his left arm are not humanly realistic. But for an ogre, why not?
The other arm is untidiness. Where is the hand?
I love the pants and shading of the folds of tissue in particular (draped effect).
- June 3rd, 2012, 5:54 pm
- Forum: Art Workshop
- Topic: Another version of demons and angels
- Replies: 30
- Views: 10866
Re: Another version of demons and angels
All angels (I think lvl 3 scout is not a good idea):
And attack icons I have do for the era:
And also the scout angel at lvl 3 (not used):
- June 2nd, 2012, 1:55 pm
- Forum: Art Workshop
- Topic: Another version of demons and angels
- Replies: 30
- Views: 10866
Re: Another version of demons and angels
New version of auxiliary wings:
Scout lvl 1 (messenger) and lvl 2 (herald). I don't think it can evolve on lvl 3
With new shadow and old wings- June 2nd, 2012, 1:48 pm
- Forum: Art Workshop
- Topic: Is there still ellipses on 1.10 version?
- Replies: 2
- Views: 1137
Re: Is there still ellipses on 1.10 version?
OK ! Thank you
- June 2nd, 2012, 12:16 pm
- Forum: Art Workshop
- Topic: Is there still ellipses on 1.10 version?
- Replies: 2
- Views: 1137
Is there still ellipses on 1.10 version?
I ask here as I had planned to draw other ellipses.
But, in fact, is there still ellipses on 1.10 version?
But, in fact, is there still ellipses on 1.10 version?
- June 1st, 2012, 12:56 pm
- Forum: WML Workshop
- Topic: Era-of-InvasionS's ability thread
- Replies: 83
- Views: 11763
Re: Era-of-InvasionS's ability thread
Upon reflection, I suppose the macros of a campaign is not read until the campaign is read. And even if it is read when opening the campaign interface, it is not dramatic: It does not open it often, unlike the multiplayer interface. In my case, if I have to put the abilities and special attacks with...
- June 1st, 2012, 12:48 pm
- Forum: Art Workshop
- Topic: Avian Faction portraits and sprites
- Replies: 176
- Views: 55625
Re: Avian Faction portraits and sprites
I understood why I could not understand the position of the HB flying arms. In fact I confused the arc with the pattern of the skirt. The angle corresponds to this of white stripes of the skirt. And the low hand looks empty.
- May 28th, 2012, 7:45 pm
- Forum: WML Workshop
- Topic: Era-of-InvasionS's ability thread
- Replies: 83
- Views: 11763
Re: Era-of-InvasionS's ability thread
I plan a campaign (in several parts) that is used primarily to present the factions.
In this case, what to do?
In this case, what to do?
- May 28th, 2012, 7:16 pm
- Forum: WML Workshop
- Topic: Era-of-InvasionS's ability thread
- Replies: 83
- Views: 11763
Re: Era-of-InvasionS's ability thread
If I put my skills into a folder, they are read if I play a totally different scenario.
And if I put in each era who uses them, they are only read when I choose one of these eras?
Is that it?
And if I put in each era who uses them, they are only read when I choose one of these eras?
Is that it?
- May 28th, 2012, 7:09 pm
- Forum: Faction & Era Development
- Topic: Era of Invasions (demons, celests...)
- Replies: 37
- Views: 11672
Re: Era of Invasions (demons, celests...)
Add-ons updated. I think the first two factions are almost to the point. The celests probably needs to be better balanced (they must be tested in situation for that). And still miss the attack icon for the staff of the wind celests (5 units but one icon probably suffices). A short film for see the d...
- May 28th, 2012, 7:03 pm
- Forum: WML Workshop
- Topic: Era-of-InvasionS's ability thread
- Replies: 83
- Views: 11763
Re: Era-of-InvasionS's ability thread
It is still preprocessed quicker than if it was in all unit files.dugi wrote: If you have 3 eras, then simply put all the events in a macro and place the macro into all three eras. It is still preprocessed quicker than if it was in all units.
- May 28th, 2012, 6:31 pm
- Forum: WML Workshop
- Topic: Era-of-InvasionS's ability thread
- Replies: 83
- Views: 11763
Re: Era-of-InvasionS's ability thread
# wmllint: unbalanced-on #define ABILITY_FINAL_FLOURISH_DAMAGE DAMAGE [dummy] id=final flourish name= _ "final flourish" female_name= _ "female^final flourish" description=_ "final flourish: On the verge of die, this unit releases its mana that remains in an explosion, to g...
- May 28th, 2012, 12:23 pm
- Forum: WML Workshop
- Topic: Era-of-InvasionS's ability thread
- Replies: 83
- Views: 11763
Re: Era-of-InvasionS's ability thread
It work correctly by adding an id to the events. Thank you again Sapient Still a problem: "final flourish": When the unit die it explodes its energy, which hurts all those around, including allies. But as arcane heal those of the same race, it is often beneficial to the allies. And thus th...