Search found 393 matches

by francophone
June 5th, 2012, 9:28 am
Forum: Faction & Era Development
Topic: demons and angels
Replies: 8
Views: 4603

Re: demons and angels

If I have not forgotten anything, I'm done. As said before, it is especially to make available units that could be used for a campaign or era. I have not spent hours balancing factions. Angels are probably overpowered. I put the image and unit file of an scout level 3 angel, although I prefer the fa...
by francophone
June 5th, 2012, 9:17 am
Forum: Art Workshop
Topic: A New Order art
Replies: 129
Views: 29288

Re: A New Order art

Awesome!
I suggest to thin a little at the elbow and more the wrist.
by francophone
June 5th, 2012, 9:13 am
Forum: Art Workshop
Topic: Vranca´s artwork
Replies: 201
Views: 43856

Re: Vranca´s artwork

Shame about the facing.
The muscles of his left arm are not humanly realistic. But for an ogre, why not?
The other arm is untidiness. Where is the hand?
I love the pants and shading of the folds of tissue in particular (draped effect).
by francophone
June 3rd, 2012, 5:54 pm
Forum: Art Workshop
Topic: Another version of demons and angels
Replies: 30
Views: 6331

Re: Another version of demons and angels

All angels (I think lvl 3 scout is not a good idea):
orga.png
orga.png (305.87 KiB) Viewed 451 times
And attack icons I have do for the era:
AaD icons.png
AaD icons.png (17.14 KiB) Viewed 451 times
And also the scout angel at lvl 3 (not used):
scout3.png
scout3.png (2.1 KiB) Viewed 420 times
by francophone
June 2nd, 2012, 1:55 pm
Forum: Art Workshop
Topic: Another version of demons and angels
Replies: 30
Views: 6331

Re: Another version of demons and angels

New version of auxiliary wings:
angels wings 2.png
angels wings 2.png (913 Bytes) Viewed 2181 times
Scout lvl 1 (messenger) and lvl 2 (herald). I don't think it can evolve on lvl 3
messenger.png
messenger.png (1.43 KiB) Viewed 2181 times
herald.png
herald.png (1.79 KiB) Viewed 2181 times
With new shadow and old wings
by francophone
June 2nd, 2012, 1:48 pm
Forum: Art Workshop
Topic: Is there still ellipses on 1.10 version?
Replies: 2
Views: 644

Re: Is there still ellipses on 1.10 version?

OK ! Thank you
by francophone
June 2nd, 2012, 12:16 pm
Forum: Art Workshop
Topic: Is there still ellipses on 1.10 version?
Replies: 2
Views: 644

Is there still ellipses on 1.10 version?

I ask here as I had planned to draw other ellipses.
But, in fact, is there still ellipses on 1.10 version?
by francophone
June 1st, 2012, 12:56 pm
Forum: WML Workshop
Topic: Era-of-InvasionS's ability thread
Replies: 83
Views: 5834

Re: Era-of-InvasionS's ability thread

Upon reflection, I suppose the macros of a campaign is not read until the campaign is read. And even if it is read when opening the campaign interface, it is not dramatic: It does not open it often, unlike the multiplayer interface. In my case, if I have to put the abilities and special attacks with...
by francophone
June 1st, 2012, 12:48 pm
Forum: Art Workshop
Topic: Avian Faction portraits and sprites
Replies: 176
Views: 30922

Re: Avian Faction portraits and sprites

I understood why I could not understand the position of the HB flying arms. In fact I confused the arc with the pattern of the skirt. The angle corresponds to this of white stripes of the skirt. And the low hand looks empty.
by francophone
May 28th, 2012, 7:45 pm
Forum: WML Workshop
Topic: Era-of-InvasionS's ability thread
Replies: 83
Views: 5834

Re: Era-of-InvasionS's ability thread

I plan a campaign (in several parts) that is used primarily to present the factions.
In this case, what to do?
by francophone
May 28th, 2012, 7:16 pm
Forum: WML Workshop
Topic: Era-of-InvasionS's ability thread
Replies: 83
Views: 5834

Re: Era-of-InvasionS's ability thread

If I put my skills into a folder, they are read if I play a totally different scenario.
And if I put in each era who uses them, they are only read when I choose one of these eras?
Is that it?
by francophone
May 28th, 2012, 7:09 pm
Forum: Faction & Era Development
Topic: Era of Invasions (demons, celests...)
Replies: 37
Views: 7983

Re: Era of Invasions (demons, celests...)

Add-ons updated. I think the first two factions are almost to the point. The celests probably needs to be better balanced (they must be tested in situation for that). And still miss the attack icon for the staff of the wind celests (5 units but one icon probably suffices). A short film for see the d...
by francophone
May 28th, 2012, 7:03 pm
Forum: WML Workshop
Topic: Era-of-InvasionS's ability thread
Replies: 83
Views: 5834

Re: Era-of-InvasionS's ability thread

dugi wrote: If you have 3 eras, then simply put all the events in a macro and place the macro into all three eras. It is still preprocessed quicker than if it was in all units.
It is still preprocessed quicker than if it was in all unit files.
by francophone
May 28th, 2012, 6:31 pm
Forum: WML Workshop
Topic: Era-of-InvasionS's ability thread
Replies: 83
Views: 5834

Re: Era-of-InvasionS's ability thread

# wmllint: unbalanced-on #define ABILITY_FINAL_FLOURISH_DAMAGE DAMAGE [dummy] id=final flourish name= _ "final flourish" female_name= _ "female^final flourish" description=_ "final flourish: On the verge of die, this unit releases its mana that remains in an explosion, to give new energy to those a...
by francophone
May 28th, 2012, 12:23 pm
Forum: WML Workshop
Topic: Era-of-InvasionS's ability thread
Replies: 83
Views: 5834

Re: Era-of-InvasionS's ability thread

It work correctly by adding an id to the events. Thank you again Sapient Still a problem: "final flourish": When the unit die it explodes its energy, which hurts all those around, including allies. But as arcane heal those of the same race, it is often beneficial to the allies. And thus the amount o...