Search found 37 matches

by Pp2
August 31st, 2010, 9:27 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Love To Death
Replies: 122
Views: 25973

Re: Campaign: Love To Death

I tested on windows and it does work. And if I run it in a linux command line, I get an error messages that seem to be about a C error rather than WML error. It really puzzle me as the game just seem to run fine and crash instantly when I try to load this scenario, thus making it impossible to fix a...
by Pp2
August 28th, 2010, 11:22 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Love To Death
Replies: 122
Views: 25973

Re: Campaign: Love To Death

After a long time, I uploaded a minor update (ltd 0.7.4) First of all, I can't load scenario 4 even if I didn't modify anything in it. If somebody can tell me if it happen on his machine too(since I may have compilation problem on linux) I would either be abble to try to fix this regression or fix t...
by Pp2
April 12th, 2010, 1:11 pm
Forum: Scenario & Campaign Development
Topic: Love to Death for bfw 1.9 (not bfw 1.8)
Replies: 5
Views: 2843

Love to Death for bfw 1.9 (not bfw 1.8)

This threat if for comment and bugreport of Love to death version 0.7.4 and higher for battle for wesnoth 1.9.x (actually only going to be 1.9.x). If you use bfw 1.8.x, go to the original threat. Also, Huston confirmed he will upload the UMC music pack when bfw 1.9 binary will be available but not b...
by Pp2
April 6th, 2010, 11:15 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Love To Death
Replies: 122
Views: 25973

Re: Campaign: Love To Death

Hey i m at the first scenario of this campaign. When Aleva sees her father he asks her to "recruit the troops" but there is no castle u can recruit from except the one he is standing. Is there a way to move him, some other place i can recruit or should i do the scenario just with Aleva and her serv...
by Pp2
April 3rd, 2010, 3:06 am
Forum: Users’ Forum
Topic: A Few Questions
Replies: 14
Views: 3905

Re: A Few Questions

I am unsure but I think rca stand for Release Candidate Ai

wesbowl, as included in the main game, seem to be gone for long now.

campgen is really lowly maintenned and is close to useless.
by Pp2
April 3rd, 2010, 12:07 am
Forum: Technical Support
Topic: Ugly man page
Replies: 2
Views: 404

Re: Ugly man page

err... now the wesnoth man page isn't working anymore and it is the only one that doesn't.
by Pp2
April 2nd, 2010, 10:31 pm
Forum: Technical Support
Topic: Ugly man page
Replies: 2
Views: 404

Ugly man page

I am not sure if it is here that I have to post it. I have compiled wesnoth from the svn trunk on gentoo linux. I use the testing package instead of the stable one and everything work fine except that I got serious display problem in the man page of wesnoth. I would like to know if it is a wesnoth b...
by Pp2
April 2nd, 2010, 3:22 am
Forum: Users’ Forum
Topic: [April Fool's] Wesnoth Random Number Generator Changes
Replies: 55
Views: 10155

Re: Wesnoth Random Number Generator Changes

Well, he is so powerfull that it is really hard to defeat him even on a 1 vs 0 game :roll:
by Pp2
April 2nd, 2010, 2:52 am
Forum: Users’ Forum
Topic: [April Fool's] Wesnoth Random Number Generator Changes
Replies: 55
Views: 10155

Re: Wesnoth Random Number Generator Changes

Well, since I like physics a lot more then computers...how about making a RNG based off nuclear decay? You know, like taking radioactive material, a geiger counter or something...perhaps a lot of radioactive material and several geiger counters - from what we know there is no way of determining the...
by Pp2
April 2nd, 2010, 2:42 am
Forum: Users’ Forum
Topic: [April Fool's] How much would you be willing to pay...
Replies: 106
Views: 11480

Re: How much would you be willing to pay for premium Wesnoth?

Funny that this change just coincidentally was announced on April Fool's day... :wink: I can't believe you guys are all falling for it. The devs are going to be laughing their heads off for months about this. Of course it's all fake. You all just wait 'till tomorrow. Yeah, expecially when we think ...
by Pp2
April 2nd, 2010, 2:12 am
Forum: Users’ Forum
Topic: [April Fool's] How much would you be willing to pay...
Replies: 106
Views: 11480

Re: How much would you be willing to pay for premium Wesnoth?

Even if we we began getting charged to play, we'd all get it for free anyway, off ThePirateBay or something. You can't pirate servers, unfortunately, and the charge applies only to using the server for random numbers. That's right, truly random numbers are expensive , and they're pirate-resistant, ...
by Pp2
April 2nd, 2010, 1:25 am
Forum: Users’ Forum
Topic: [April Fool's] How much would you be willing to pay...
Replies: 106
Views: 11480

Re: How much would you be willing to pay for premium Wesnoth?

Hulavuta wrote:Even if we we began getting charged to play, we'd all get it for free anyway, off ThePirateBay or something.
ERROR: We would get it free and legaly on the wesnoth.org site as they are forced to give us accest to the source code unless they manage to relicense the game.
by Pp2
April 2nd, 2010, 12:57 am
Forum: Users’ Forum
Topic: [April Fool's] How much would you be willing to pay...
Replies: 106
Views: 11480

Re: How much would you be willing to pay for premium Wesnoth?

Well, if it is an april fool or not do not matter at all because the game is open sources, so even if they were asking you money to simply lauch the game, you would be abble to legaly hack the sources and compile it to pay a monthly fee of 0 $ :roll: . Oh, and the new AI is really smart, since I ins...
by Pp2
March 16th, 2010, 10:57 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Love To Death
Replies: 122
Views: 25973

Re: Campaign: Love To Death

- Scenario 1. The big bad guy doesn't act at all --In fact, he is very very lazy, he rarely attack and tweaking the [ai] tag does nothing - In Prodo's Keep Aleva senses and control's... nothing! The dialog shows up in the first sublevel.. The purpose is to have that dialog as soon as she sees the fi...
by Pp2
March 15th, 2010, 11:20 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.7.15 aka 1.8-rc1
Replies: 6
Views: 5387

Re: Wesnoth 1.7.15 aka 1.8-rc1

Just wanted to mention a widespread known bug and its workaround: In Ubuntu 9.10 Karmic Pulseaudio and Wesnoth don't play well together, and you're likely to get one of these symptoms: 100% CPU usage, stuttering sound, no sound, or a freeze when trying to quit. Workaround and discussion here: http:...