Search found 364 matches

by Issyl
May 7th, 2010, 10:45 am
Forum: Art Contributions
Topic: Merman Hunter, extending the javelin throw routine
Replies: 81
Views: 14726

Re: Merman Hunter, blocking the javelin throw

That motion looks excellent to me - I will say something still slightly bothers me about the tail motion, however. I'm not quite sure what it is.
by Issyl
May 7th, 2010, 10:40 am
Forum: Art Contributions
Topic: Khalifate facelift: Redux
Replies: 387
Views: 92127

Re: Kalifa facelift

I like it - all of the faction has a distinct style while staying very Wesnothian, and the sprites are well-polished and easy to differentiate.
by Issyl
May 4th, 2010, 6:46 am
Forum: Off-Topic
Topic: Books discussion
Replies: 1065
Views: 119221

Re: What are you reading right now?

Ergh, I for one cannot stand Robert Jordan, but there's my two cents. He's like Tolkien's droning and side stories times one-million, but without any interesting parts to make it worth reading.
by Issyl
May 4th, 2010, 2:42 am
Forum: Game Development
Topic: Dwarf fortress - new version released, now with z-axis!
Replies: 34
Views: 9517

Re: Dwarf fortress - new version released, now with z-axis!

Oh god, Boatmurdered. Nightmare fuel.

the elephaaaaaaaaaaaaaaaaaants
by Issyl
May 2nd, 2010, 10:35 pm
Forum: Art Workshop
Topic: Saurian Campaign: Fossil (ART NEEDED!)
Replies: 93
Views: 13958

Re: Saurian Campaign: Fossil (ART NEEDED!)

I think the motion/direction itself right now is currently fine, but I disagree that you would need both hands to shift grip on the weapon. I think it is feasible for him to shift his grip on the weapon one-handed.
by Issyl
May 2nd, 2010, 9:22 pm
Forum: Art Workshop
Topic: Saurian Campaign: Fossil (ART NEEDED!)
Replies: 93
Views: 13958

Re: Saurian Campaign: Fossil (ART NEEDED!)

I would say his hand needs to shift position towards the end on the axe handle, as he swings.
by Issyl
May 2nd, 2010, 6:59 pm
Forum: Art Workshop
Topic: Setanesh Faction (Art Thread)
Replies: 73
Views: 13354

Re: Setanesh Faction (Art Thread)

The thing that strikes me is that the outlines are too dark and all of a uniform color. Outline the parts with direct light exposure in lighter colors than you would those parts that are in shadow. Hurm, well I'll try varying the value of the borders where the light is strongest. Also, it generally...
by Issyl
May 2nd, 2010, 4:49 am
Forum: Art Contributions
Topic: Dwarven castle to cave wall transition alignment [COMMITTED]
Replies: 3
Views: 1269

Re: Dwarven castle to cave wall transition alignment

I would think it would be really cool if you made something besides just cutting out the one section of the dwarven wall for these - I would like to see a lower wall along the cliff side or maybe the opening of a tunnel into the wall of the cave.
by Issyl
May 2nd, 2010, 1:07 am
Forum: Art Workshop
Topic: Valk's Art Dump
Replies: 193
Views: 36910

Re: Valk's Art Dump

This is what I'm saying.
by Issyl
May 2nd, 2010, 12:43 am
Forum: Art Workshop
Topic: Valk's Art Dump
Replies: 193
Views: 36910

Re: Valk's Art Dump

I apologize for not noting this earlier, but his right forearm is crooked. Typically the musculature and bone of the right forearm would mean the dorsal side (the side facing OUT in this piece), would be relatively straight, and the ventral side would have more of a muscular bulge. It's not a glarin...
by Issyl
May 1st, 2010, 8:35 pm
Forum: Art Contributions
Topic: Cave terrain
Replies: 82
Views: 13323

Re: Cave terrain

I would say the vertical tracks still look like we are looking at them from above.

I'm not sure how you would fix this though.
by Issyl
May 1st, 2010, 8:07 pm
Forum: Art Contributions
Topic: Merman Hunter, extending the javelin throw routine
Replies: 81
Views: 14726

Re: Merman Hunter, early queries

I picture the animation following the approximate procedure: he should take the weapon from the quiver at his right-hand shoulder, adjust for proper grip, gradually bring the weapon back and then chuck it (depicting a follow through motion), then cycle back to the resting frame to begin again. I'm ...
by Issyl
May 1st, 2010, 7:39 pm
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 176045

Re: Zero's art. Gambit has this way of getting me to do art.

Finally got the last Northguard upgrade finished. I like gigantic swords :3 - The Team Colored loincloth seems kind of off-center to me - I would shift it one pixel left and see how that looks, myself. - The way the blade is now positioned, it would have to be either a very short, thick blade, a la...
by Issyl
May 1st, 2010, 9:58 am
Forum: Game Development
Topic: WTactics: Create Faction Logos for the game
Replies: 3
Views: 1145

Re: WTactics: Create Faction Logos for the game

I'd help you if I thought I could make a logo according to your specifications, but I don't think I have the knowledge or program.
by Issyl
May 1st, 2010, 9:52 am
Forum: Game Development
Topic: Super Mario Crossover
Replies: 16
Views: 2929

Re: Super Mario Crossover

Haha, okay, this was fun.

I played as Link.