Search found 8 matches

by casterhald
July 9th, 2020, 4:22 am
Forum: Scenario & Campaign Development
Topic: Custom Campaign 2.2.0 for Wesnoth 1.17/1.18
Replies: 120
Views: 51658

Re: Custom Campaign 2.0.8 for Wesnoth 1.14

I just wanted to post a quick thank you to SigurdFireDragon for the Custom Campaign that he designed. It is pure and simple genius. Wesnoth is a better game because of your contributions.

Thanks!
by casterhald
July 6th, 2020, 11:51 pm
Forum: WML Workshop
Topic: Creating a Custom Recall list for a scenario
Replies: 1
Views: 440

Creating a Custom Recall list for a scenario

I believe this is possible. I want to create some named units and have them appear in my son's and I scenario (not a campaign), for us to bring in via Recall. For Example: [unit] Side=2 id=Smaug Type=AE_ext_monsters_Fire_Dragon Name="Smaug" Recall=Yes [/unit] I think recall needs to be don...
by casterhald
June 30th, 2020, 6:00 pm
Forum: WML Workshop
Topic: Forcing a faction on a side
Replies: 3
Views: 655

Re: Forcing a faction on a side

Thank you both, I really appreciate it!
by casterhald
June 30th, 2020, 5:36 pm
Forum: WML Workshop
Topic: Forcing a faction on a side
Replies: 3
Views: 655

Forcing a faction on a side

Quick Background, I used to create custom scenarios 10 years ago for my brother and I to play. Used the forums back then for help when I got stuck with stuff, always found someone to help me. I am now trying to create custom scenarios for my son and I to play after taking a "long" break. I...
by casterhald
January 21st, 2010, 12:59 am
Forum: WML Workshop
Topic: giving gold to more then one side...My code included
Replies: 3
Views: 399

Re: giving gold to more then one side...My code included

Thanks for the answer, that is what I've done as a work around, thought there might be a better way...

:)
by casterhald
January 21st, 2010, 12:30 am
Forum: WML Workshop
Topic: giving gold to more then one side...My code included
Replies: 3
Views: 399

giving gold to more then one side...My code included

Here is what I have: [event] name=moveto [filter] x=93 y=127 side=1,5 [/filter] [gold] side=6,7,8 amount=700 [/gold] [/event] I want to give sides 6, 7 and 8, 700 gold when sides 1 or 5 go onto hex 93,127... The Issue: It only gives gold to side 6...how do I give the gold to the other sides? Thanks ...
by casterhald
January 16th, 2010, 5:53 pm
Forum: Scenario & Campaign Development
Topic: Adding a line in the scenario for giving gold
Replies: 2
Views: 593

Re: Adding a line in the scenario for giving gold

Thanks for responding and leading me in the right direction, I appreciate the help.
by casterhald
January 15th, 2010, 9:15 pm
Forum: Scenario & Campaign Development
Topic: Adding a line in the scenario for giving gold
Replies: 2
Views: 593

Adding a line in the scenario for giving gold

I want to create a line of code that gives gold to sides 2, 3 and 4. On the conidtion of Side 1 or 5 stepping on a certain hex. (eg. Side 1 or 5 go to village on hex 10,50-this initiates script that gives side 2, 3 and 4...500 gold) Where in the scenario.cfg file would those lines go and does anyone...