Search found 118 matches

by UK1
February 10th, 2018, 6:17 pm
Forum: Strategies & Tips
Topic: Knalgan vs Loyalists
Replies: 18
Views: 5298

Re: Knalgan vs Loyalists

Really, play some games in this matchup, or just observe some, you'll see. You yourself said that you avoid Knalgans like plague and you don't like playing them. Now tell me, if that's the case then how can you have any insight in this? I never called you idiot. You are just obviously not the playe...
by UK1
February 10th, 2018, 5:58 pm
Forum: Strategies & Tips
Topic: Knalgan vs Loyalists
Replies: 18
Views: 5298

Re: Knalgan vs Loyalists

https://i.imgflip.com/2360tj.jpg I wonder if your comment even worths an answer. You clearly don't have any experience in top level 1v1, but since you typed a lot, it shouldn't be ignored. Anyways, thank you for it, i laughed a lot. Knalgans vs Loyalists being super bad is the only thing 95% of the...
by UK1
February 10th, 2018, 5:49 pm
Forum: Strategies & Tips
Topic: Who is the best Wesnoth player ever?
Replies: 18
Views: 6151

Re: Who is the best Wesnoth player ever?

Unquestionably, 5dPZ.

And it's because, with luck being equal, he could beat anyone else. Rather straightforward definition of best.
by UK1
February 9th, 2018, 8:39 pm
Forum: Strategies & Tips
Topic: Knalgan vs Loyalists
Replies: 18
Views: 5298

Re: Knalgan vs Loyalists

That someone was probably me, i said it somewhere not long ago. In short, Loyalists vs Knalgans is the worst matchup ever, I would say Undead mirror because it's just torture. because Loyalists have a decisive advantage against the Knalgans. The main reason is that the Knalgans can't attack properl...
by UK1
February 6th, 2018, 1:01 am
Forum: Users’ Forum
Topic: Is Wesnoth mainly luck and not skill-based?
Replies: 28
Views: 4719

Re: Is Wesnoth mainly luck and not skill-based?

No, it is primarily skill based. There is luck involved. A player who is twice as good as another player could still lose to them, but not often. If you want a very good analysis of how to players compare, it's good to have them play multiple times. For this reason, back in the day that I haunted th...
by UK1
December 6th, 2016, 6:18 pm
Forum: Ideas
Topic: Recruitment
Replies: 39
Views: 5055

Re: Recruitment

I couldn't help but notice that the hero is basically useless. It really depends on the map, but I would disagree strongly for multiplayer games. I would say that my leader sees action in the majority of my games. If we include "indirect action" i.e. not fighting but threatening it becomes the over...
by UK1
December 6th, 2016, 5:39 pm
Forum: Users’ Forum
Topic: facebook.com/wesnothian - subscribers needed
Replies: 61
Views: 18927

Re: facebook.com/wesnothian - subscribers needed

Liked, followed, subscribed, rated, commented, complained about RNG, issued thinly veiled accusations of cheating.
by UK1
December 3rd, 2016, 11:51 pm
Forum: Users’ Forum
Topic: Enemy Spotted stops Move Command
Replies: 5
Views: 1368

Re: Enemy Spotted stops Move Command

Thanks for the replies. I tend to play TBS games without the interrupts because I feel if my move command is a mistake, then I deserve to have my butt kicked. Thanks Ted for putting it on the "maybe, someday" idea list. I can live with the interrupt, but do find it annoying. BTW: Where is the disab...
by UK1
December 3rd, 2016, 11:22 pm
Forum: Off-Topic
Topic: Wesnoth - The Movie
Replies: 11
Views: 6736

Re: Wesnoth - The Movie

Having been around here for 6 years, I do recall that there was a post (not this one) where some user mentioned that he would be making a movie, stating his budget and idea. I think it was in late 2011. In case if you're wondering, the movie was supposed to be the plot of Heir to the Throne as it i...
by UK1
December 3rd, 2016, 7:13 pm
Forum: Off-Topic
Topic: Wesnoth - The Movie
Replies: 11
Views: 6736

Re: Wesnoth - The Movie

Once, that "Wesnoth inc." and the other new business stuff have generated enough money, will there a Wesnoth movie be produced? Would it be animation or with real actors? Of course "Heir To The Throne" would be the first movie, then maybe "The Rise Of Wesnoth" as a prequel... but then? A boy can dr...
by UK1
December 3rd, 2016, 6:06 pm
Forum: Multiplayer Development
Topic: Balancing changes in 1.13 cycle?
Replies: 62
Views: 11419

Re: Balancing changes in 1.13 cycle?

I think the buffing of skellies vs woses and footies is unnecessary. We already took away the cold buff from footies which, imo, alleviated a great deal of the problem. By reducing skeleton impact damage and increasing fire damage, all you're doing is making them even weaker against Mages, which are...
by UK1
December 1st, 2016, 2:19 pm
Forum: Users’ Forum
Topic: Wesnoth Board
Replies: 22
Views: 5053

Re: Wesnoth Board

#1: Money makes a lot of problems go away. #2: This is a valid point. You can't trademark or patent a system of mechanics, after all, unless it's incredibly specific. WotC tried to patent the D20 system and it was dismissed out of hand. #1 - But it becomes a question of "would the amount of money r...
by UK1
December 1st, 2016, 5:36 am
Forum: Users’ Forum
Topic: Wesnoth Board
Replies: 22
Views: 5053

Re: Wesnoth Board

#1 - Basically an account managed by a bank that pays an above average interest rate on the condition that the principal is never touched in any scenario short of legal bankruptcy. And even in that case, the bank is sometimes entitled to keep a portion of the principal if they're not given proper n...
by UK1
December 1st, 2016, 3:12 am
Forum: Users’ Forum
Topic: Wesnoth Board
Replies: 22
Views: 5053

Re: Wesnoth Board

Look, I don't know what the politics are with the board or Wesnoth's governance, but I've done some thinking with regard to finances: -If Wesnoth is a nonprofit corporation, could we consider starting an endowment? I've seen two charities, one of which I was a part of, get more or less bailed out b...
by UK1
November 29th, 2016, 3:57 pm
Forum: Multiplayer Development
Topic: Continuing a match after all players have disconnected?
Replies: 4
Views: 1407

Re: Continuing a match after all players have disconnected?

Emailing the save file might be the workaround that'll get it done. Thanks for the feedback! I have done this before. Wesnoth play-by-mail, as it were. Just... yaknow, you have to trust each other not to cheat as cheating is made substantially easier than in a live multiplayer game (although it's s...