Search found 3 matches
- September 23rd, 2012, 4:43 pm
- Forum: Scenario & Campaign Development
- Topic: After the Storm 0.10.18.1 [Wesnoth 1.14.x & 1.15.12+]
- Replies: 653
- Views: 343202
Re: After the Storm 0.8.3 [Wesnoth 1.10.x/1.11.0]
Thanks for the great campaign! Each scenario was made perfectly! I can't wait for the finished product.
- February 21st, 2010, 5:31 am
- Forum: Multiplayer Development
- Topic: Conquest 1.0 - Now on the 1.6 Add-on Server
- Replies: 184
- Views: 43209
Re: Conquest 1.0 - Now on the 1.6 Add-on Server
Just an idea. Making villages that can only be taken by ships would add some spice to the maps. If you include them into some bonuses, it would force a player to recruit ships not only to protect territories, but to get them also. Like if you had Spain on the Europe map and you were required to buil...
- December 31st, 2009, 3:12 am
- Forum: Multiplayer Development
- Topic: Conquest 1.0 - Now on the 1.6 Add-on Server
- Replies: 184
- Views: 43209
Re: Conquest 1.0 - Now on the 1.6 Add-on Server
Italy could be efficient in naval attacks only from Palermo, since Rome is west-oriented. But Palermo is a very unoperative island... difficult to defend, and to operate as naval base while we have the boarding bug. To make Italy effective as a naval base, it at least has to be a +4 for boarding. A...