Search found 3 matches

by Arty
September 23rd, 2012, 4:43 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.10.18.1 [Wesnoth 1.14.x & 1.15.12+]
Replies: 653
Views: 343202

Re: After the Storm 0.8.3 [Wesnoth 1.10.x/1.11.0]

Thanks for the great campaign! Each scenario was made perfectly! I can't wait for the finished product.
by Arty
February 21st, 2010, 5:31 am
Forum: Multiplayer Development
Topic: Conquest 1.0 - Now on the 1.6 Add-on Server
Replies: 184
Views: 43209

Re: Conquest 1.0 - Now on the 1.6 Add-on Server

Just an idea. Making villages that can only be taken by ships would add some spice to the maps. If you include them into some bonuses, it would force a player to recruit ships not only to protect territories, but to get them also. Like if you had Spain on the Europe map and you were required to buil...
by Arty
December 31st, 2009, 3:12 am
Forum: Multiplayer Development
Topic: Conquest 1.0 - Now on the 1.6 Add-on Server
Replies: 184
Views: 43209

Re: Conquest 1.0 - Now on the 1.6 Add-on Server

Italy could be efficient in naval attacks only from Palermo, since Rome is west-oriented. But Palermo is a very unoperative island... difficult to defend, and to operate as naval base while we have the boarding bug. To make Italy effective as a naval base, it at least has to be a +4 for boarding. A...