Search found 8 matches

by europe_emperor
January 5th, 2010, 6:02 pm
Forum: Multiplayer Development
Topic: Conquest 1.0 - Now on the 1.6 Add-on Server
Replies: 184
Views: 34844

Re: Conquest 1.0 - Now on the 1.6 Add-on Server

it's all OK
don't change the attack types, i said because you said something about changing, it would not make any sense to do that, then it would be a wesnoth game with all units BERSERK and recruiting not on a castle but on a village.
by europe_emperor
January 4th, 2010, 6:19 pm
Forum: Multiplayer Development
Topic: Conquest 1.0 - Now on the 1.6 Add-on Server
Replies: 184
Views: 34844

Re: Conquest 1.0 - Now on the 1.6 Add-on Server

giving all units there normal attack... then we only have 1 other thing, and that is impact (dwarves) and then arcane too with ghost now, then dwarves would really be powerfull vs undead they would then easily kill skeletons.
by europe_emperor
January 4th, 2010, 6:16 pm
Forum: Multiplayer Development
Topic: Conquest 1.0 - Now on the 1.6 Add-on Server
Replies: 184
Views: 34844

Re: Conquest 1.0 - Now on the 1.6 Add-on Server

yeah, all ressistance 0% except for ghost is OK :P

Ghost 50% def but 50 hp doesn't chance anything though. but doesnt matter, the game is good enough for my :D
by europe_emperor
January 4th, 2010, 6:02 pm
Forum: Multiplayer Development
Topic: Conquest 1.0 - Now on the 1.6 Add-on Server
Replies: 184
Views: 34844

Re: Conquest 1.0 - Now on the 1.6 Add-on Server

Ok, 50% blade resistance is good to. The skeletons have blade 0% dont they, shouldn't they have more too?? i don't see it as complain, i see it more like prefenting a little procent of games from failure because they would have very strong ghosts :wink: yeah, not to many "special" units fi...
by europe_emperor
January 4th, 2010, 5:54 pm
Forum: Multiplayer Development
Topic: Conquest 1.0 - Now on the 1.6 Add-on Server
Replies: 184
Views: 34844

Re: Conquest 1.0 - Now on the 1.6 Add-on Server

ghost don't have drain anymore :(???
by europe_emperor
January 4th, 2010, 5:31 pm
Forum: Multiplayer Development
Topic: Conquest 1.0 - Now on the 1.6 Add-on Server
Replies: 184
Views: 34844

Re: Conquest 1.0 - Now on the 1.6 Add-on Server

I can't start a game, my computer crashes if i try to download a conquest. but never mind. My reply maybe looked like a negative one, but i would have liked to have drain in wesnoth conquest. because, it brings flavor (like you kinda say.) And because not many people can spawn ghost, most likely onl...
by europe_emperor
January 4th, 2010, 4:09 pm
Forum: Multiplayer Development
Topic: Conquest 1.0 - Now on the 1.6 Add-on Server
Replies: 184
Views: 34844

Re: Conquest 1.0 - Now on the 1.6 Add-on Server

Good changes :D Wesnoth is/was very easy to defend, if no gryphons come. Undead sounds fun :) but i actually think ghost is (a little) overpowered. A gryphs can't kill 10 infantry in a row while a ghost could (with luck), drain is a little to strong if it has 12-6. it would mean +18 HP vs infantry. ...
by europe_emperor
December 30th, 2009, 3:16 pm
Forum: Multiplayer Development
Topic: Conquest 1.0 - Now on the 1.6 Add-on Server
Replies: 184
Views: 34844

Re: Conquest 1.0 - Now on the 1.6 Add-on Server

What about Italy? No one is interested on Italy normally, cos the reward is too low (3 gold, 4 cities) and it's a bit like germany, it gets smashed by opposing east and west forces. I like your idea of giving Italy +4/5 but i think then the bonus of Poland has to get increased too. Poland is more i...