Search found 858 matches

by IPS
August 17th, 2018, 4:47 am
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.2
Replies: 1591
Views: 175251

Re: Era of Magic (EoMa) 3.2

Hi, I'm submitting a quick EoMa review. This part contains known errors with Hard landing and furious death events in very specific cases and leader pick balancing. Apart of buffing very unused units and nerfing few cases of units that are seen more often than intended. Decreasing the advantages of ...
by IPS
August 15th, 2018, 2:29 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.21
Replies: 1791
Views: 189120

Re: Ageless Era - Current Version: 4.21

Aditional feedback:

All nordhiris have as impasable coastal rift terrain.
And for some reason, a poisoned unit is immune to bleed, while a bleed unit can be poisoned.

These 2 things may be adjusted.
by IPS
August 12th, 2018, 11:54 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.21
Replies: 1791
Views: 189120

Re: Ageless Era - Current Version: 4.21

Yet, I have no idea at all, but the desert elves suggestion can be left as optional in any case. Still, actual desert elves perform a way worse than default factions against certain matchups from default era like undead and knalgan for example by lacking mages or even source of impact damage. The du...
by IPS
August 12th, 2018, 5:23 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.21
Replies: 1791
Views: 189120

Re: Ageless Era - Current Version: 4.21

This is a somehow large list of possibly upcoming changes to balance in ageless. On here there are the most wanted changes by me, some of them being considerably exigent with hard reworks that needs extreme care with not setting something wrong. If many of those are coded rightly the balance improve...
by IPS
August 10th, 2018, 9:07 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.21
Replies: 1791
Views: 189120

Re: Ageless Era - Current Version: 4.21

I'm seing that AE - Desert elves are the same than mainline desert elves from certain campaigns. The problem is that the variety of units on there is too few (5 recruitable units at level 1). So, could be possible to diverge AE - Desert elves from mainline desert elves? This could give as result ext...
by IPS
August 5th, 2018, 6:20 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.21
Replies: 1791
Views: 189120

Re: Ageless Era - Current Version: 4.21

I'm posting a lot of balance suggestions soon, and ordened by importance because of the many. That's one of the reasons of why I delayed at posting my feedback (apart of being lazy... because some irregularities in my life...). Will be editing this post to post the balance suggestions. Also, while v...
by IPS
June 28th, 2018, 3:09 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.21
Replies: 1791
Views: 189120

Re: Ageless Era - Current Version: 4.20

Yo, my motivation is back.

Could be possible to do balance adjustments for 21th July or even 28th July? Yup I'm asking for a month to implement a lot of pending balance suggestions. Apart that now I'm fresh and might have more creative suggestions.
by IPS
May 31st, 2018, 7:17 pm
Forum: Faction & Era Development
Topic: Moonday Era
Replies: 32
Views: 4592

Re: Moonday Era

Regards! Sorry for not being available at forums. Also, it's extremely easy to help you at Discord chat service, the only few things you need to know are: I'm at Wesnoth's Discord Channel (permanent link) , where you can contact me easily if you look at IPS on there. On Discord my Username is ReynBo...
by IPS
May 13th, 2018, 11:44 pm
Forum: Faction & Era Development
Topic: The Deep Elves
Replies: 58
Views: 13003

Re: The Deep Elves

Regards, I've been viewing the new deep elves in 1.14's servers and I noticed important factional flaws. First of all, this faction is strongly based of blade, arcane and pierce attacks in this right order, so this faction is terrible at countering units like heavy infantry in default era. They have...
by IPS
April 7th, 2018, 9:11 pm
Forum: Faction & Era Development
Topic: Moonday Era
Replies: 32
Views: 4592

Re: Moonday Era

Thanks a lot, IPS! Unfortunately I will be busy with school work until the middle of next week, so your suggestions can't be implemented sooner than around next weekend. In that time however, you can check out the two factions you didn't review so far :) I revised 1.12.6 server version and I cannot...
by IPS
April 4th, 2018, 7:17 pm
Forum: Faction & Era Development
Topic: Moonday Era
Replies: 32
Views: 4592

Re: Moonday Era

Well, here is my late balance feedback suggestions. Balancing all those Cult Planetarium robots was a very difficult process because at their current resistances that's definitively an extremely disbalanced faction. You can have a look at the suggestion in the following .txt file. I thought it would...
by IPS
March 22nd, 2018, 3:57 pm
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.2
Replies: 1591
Views: 175251

Re: Era of Magic (EoMa) 3.0

I had this already done, but I absolutely forgot to submit XDD The extra delay did allow me to find a potential fix to Rhami's overnerf of cold/fire resistances. That -10% -> -8% is a lot different in game, more details in the notes. And some adjustments to certain units. Edit: Mage of water and Mas...
by IPS
March 22nd, 2018, 3:29 pm
Forum: Faction & Era Development
Topic: Moonday Era
Replies: 32
Views: 4592

Re: Moonday Era

Seems to have some potential, but some units have bugged resistances (negative instead positive) and some needs urgent balance adjustments. Will be sending feedback during this week. resistances values is based in % of damage taken. Resistance of 80 to blade for example is 20% blade resistant while ...
by IPS
March 12th, 2018, 2:20 pm
Forum: Faction & Era Development
Topic: Guide on designing standard factions/eras
Replies: 21
Views: 13977

Re: Guide on designing standard factions/eras

I'm not sure if this is mentioned in the topic, but you may create custom traits to balance units that pretend to have a very different gameplay than usual. I've seen in MANY cases units that end being pretty much better if having resilient trait ... a very good example of this are the Wind daemons ...
by IPS
March 12th, 2018, 2:04 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.21
Replies: 1791
Views: 189120

Re: Ageless Era - Current Version: 4.18

Hi, a little bit of feedback on AE Dark Elves and Deep Elves. Playing on 1.12 (then lots of coments about deep elves) Sinistra , deeps elves (independent faction) is taken from https://forums.wesnoth.org/viewtopic.php?f=19&t=44935 which is the topic of the real creator of the faction. Apart, that t...