Search found 52 matches

by Rozard
October 30th, 2011, 4:37 pm
Forum: Faction & Era Development
Topic: Additional Mage Specialization
Replies: 29
Views: 4029

Re: Additional Mage Specialization

Great_Mage_Atari wrote:I would go with some unique names. Like try using foreign or Latin names. For instance, Fire Mage is Ignis Magus in Latin. It would sound cool like Ignis Mage also. Shadow Mage is Umbra Magus, etc etc etc.
Im not sure but dosent magus also mean cult master/head?
by Rozard
October 7th, 2011, 11:40 am
Forum: Faction & Era Development
Topic: Additional Mage Specialization
Replies: 29
Views: 4029

Re: Additional Mage Specialization

UPD 23.09.11: *Added new branch: Shadow Magi. They have more movement points than standard Magi. They also have shadow attacks. Special abilities: -Shadow Merging: Units with this ability receives 1 additional movement point at night. Also, all defense values are increased by 10%. Active only at ni...
by Rozard
September 21st, 2011, 7:00 am
Forum: Faction & Era Development
Topic: Additional Mage Specialization
Replies: 29
Views: 4029

Re: Additional Mage Specialization

Is storm mage a thunder, wind or water user? maybe he could fly? Stone mage must definetly got impact damage without magical ability (like a catapult or something). Maybe some of those mages could use 2 different spells instead of basic one? Like, Ice mage could stun the enemy or make them slower (d...
by Rozard
September 14th, 2011, 9:39 am
Forum: WML Workshop
Topic: Time control!
Replies: 6
Views: 754

Re: Time control!

matsjoyce wrote:Yes, it would. To remedy you could put add=1 into the [modify_turns] bit.
Hmm... I think I understand that...

Btw, how much should this cost? 30 gold? so with 60 gold you can jump over the day/night time?
by Rozard
September 14th, 2011, 4:58 am
Forum: Faction & Era Development
Topic: Artifacts faction
Replies: 4
Views: 1600

Re: Artifacts faction

Furnace looks scary...
Are you planning to put this in to some era?
by Rozard
September 4th, 2011, 3:46 pm
Forum: WML Workshop
Topic: Time control!
Replies: 6
Views: 754

Re: Time control!

Aww... sounds hard... I can try making exp lowering WML with your advices...

But that time control ability is bit open right now...
Wouldnt this event-driven ability make turns run?
I mean, if there where a time limit...
by Rozard
September 1st, 2011, 9:38 am
Forum: WML Workshop
Topic: Time control!
Replies: 6
Views: 754

Time control!

I was planning some time control magic to one of my factions. I was thinkin that unit with "Time control" could when ever you want to skip time of the day in cost of a gold... for example: afternoon -> Dusk etc. Other one would be weapon ability that also damages enemies xp (runing enemies memories ...
by Rozard
August 30th, 2011, 12:20 pm
Forum: Faction & Era Development
Topic: Re-create or create a new?
Replies: 7
Views: 1305

Re: Re-create or create a new?

Looks like StDrake wont log in for a while...
Ill start making Army of holly order then.
My "Ruvella" project must wait until StDrake logs in... and we'll see what we do with them...
by Rozard
August 24th, 2011, 5:29 am
Forum: Faction & Era Development
Topic: Re-create or create a new?
Replies: 7
Views: 1305

Re: Re-create or create a new?

Is your laptop's hard drive still in one piece? You might be able to salvage something from it if it is. Unfortunetly, it was damaged and I with my friend tried to find anyway possible to save those files... Some repair experts may have right tools... but I cant effort something like that. I may cr...
by Rozard
August 23rd, 2011, 6:24 am
Forum: Users’ Forum
Topic: a comic about Wesnoth, and the forum around us.
Replies: 169
Views: 45619

Re: a comic about Wesnoth, and the forum around us.

uhm... So you can find the meaning of live in a Idea corner?
by Rozard
August 23rd, 2011, 5:55 am
Forum: Writers’ Forum
Topic: Deathknights
Replies: 15
Views: 3024

Re: Deathknights

Drakefriend wrote:But they use axes instead of the swords
Dosent people usually buried swords with their wielders (atleast for generals..)
Maybe grave robbers stole his swort? And now his angry?
by Rozard
August 23rd, 2011, 5:33 am
Forum: Faction & Era Development
Topic: Re-create or create a new?
Replies: 7
Views: 1305

Re: Re-create or create a new?

I just managed to recover few standing pics for Ruvellas that I sended to my comrade long time ago... But it wont help that I lost those unit parts... maybe I just keep those pics for future campaing or something... I could start the project about "holly" order, as soon as that comrade of mine would...
by Rozard
August 22nd, 2011, 7:28 am
Forum: Faction & Era Development
Topic: Guide on designing standard factions/eras
Replies: 22
Views: 19597

Re: Guide on designing standard factions/eras

Oh god! so much to read! curse my dyslexia!
by Rozard
August 22nd, 2011, 7:18 am
Forum: Faction & Era Development
Topic: Re-create or create a new?
Replies: 7
Views: 1305

Re-create or create a new?

I was few unit files away to create a new undead faction called "Ruvella"... But I accidentally dropped my laptop (where was my work) and it now its broken... so good that I think I need to buy new one (since repairs cost as much these days...) And so my work was lost... So... should I re-create the...
by Rozard
August 18th, 2011, 5:34 am
Forum: Faction & Era Development
Topic: Era of 4 worlds, almost 4500 downloads + new portrait.
Replies: 556
Views: 57000

Re: Era of three worlds:I NEED HELP!!!

powershot wrote:There were only four units.Image(My...)
I dont know what I have missed... but... era for four units?