Search found 49 matches

by alda
September 15th, 2010, 12:26 pm
Forum: Dead Water
Topic: Scenario Review: DW 12 - Revenge
Replies: 19
Views: 21994

Re: Scenario Review: DW 12 - Revenge

This scenario is broken : the id should be 12_Revenge instead of Revenge. As it is now, you can't access to it from previous scenario.
by alda
September 15th, 2010, 12:20 pm
Forum: Dead Water
Topic: Scenario Review: DW 10 - The Flaming Sword
Replies: 34
Views: 36132

Re: Scenario Review: DW 10 - The Flaming Sword

(1) What difficulty level and version of Wesnoth have you played the scenario on? difficult, 1.9.0 (2) How difficult did you find the scenario? (1-10) 6 (3) How clear did you find the scenario objectives? clear (4) How clear and interesting did you find the dialog and storyline of the scenario? ave...
by alda
September 14th, 2010, 5:52 pm
Forum: Dead Water
Topic: Scenario Review: DW 9 - The Mage
Replies: 25
Views: 19834

Re: Scenario Review: DW 9 - The Mage

(1) What difficulty level and version of Wesnoth have you played the scenario on? difficult, 1.9.0 (2) How difficult did you find the scenario? (1-10) 8 (3) How clear did you find the scenario objectives? clear (4) How clear and interesting did you find the dialog and storyline of the scenario? ave...
by alda
September 7th, 2010, 8:47 pm
Forum: Dead Water
Topic: Scenario Review: DW 6 - Uncharted Islands
Replies: 23
Views: 21505

Re: Scenario Review: DW 6 - Uncharted Islands

(1) What difficulty level and version of Wesnoth have you played the scenario on? difficult, 1.9.0 (2) How difficult did you find the scenario? (1-10) 4 (3) How clear did you find the scenario objectives? clear (4) How clear and interesting did you find the dialog and storyline of the scenario? ave...
by alda
September 7th, 2010, 3:30 pm
Forum: Dead Water
Topic: Scenario Review: DW 5 - Tirigaz
Replies: 21
Views: 19425

Re: Scenario Review: DW 5 - Tirigaz

(1) What difficulty level and version of Wesnoth have you played the scenario on? difficult, 1.9.0 (2) How difficult did you find the scenario? (1-10) 3, though difficulty can depend on your recall list. I had my lvl 3 leader with the trident, 3 priestess, 2 slowers (a lvl 2 and a lvl 3), a lvl 2 d...
by alda
September 7th, 2010, 12:50 pm
Forum: Dead Water
Topic: Scenario Review: DW 4 - Slavers
Replies: 30
Views: 25446

Re: Scenario Review: DW 4 - Slavers

(1) What difficulty level and version of Wesnoth have you played the scenario on? difficult, 1.9.0 (2) How difficult did you find the scenario? (1-10) 9 (3) How clear did you find the scenario objectives? CLear (4) How clear and interesting did you find the dialog and storyline of the scenario? ave...
by alda
September 4th, 2010, 3:13 pm
Forum: Dead Water
Topic: Scenario Review: DW 3 - Wolf Coast
Replies: 28
Views: 24289

Re: Scenario Review: DW 3 - Wolf Coast

(1) What difficulty level and version of Wesnoth have you played the scenario on? difficult, 1.9.0 (2) How difficult did you find the scenario? (1-10) 5 (3) How clear did you find the scenario objectives? clear (4) How clear and interesting did you find the dialog and storyline of the scenario? ave...
by alda
September 4th, 2010, 12:40 pm
Forum: Dead Water
Topic: Scenario Review: DW 2 - Flight
Replies: 55
Views: 63604

Re: Scenario Review: DW 2 - Flight

(1) What difficulty level and version of Wesnoth have you played the scenario on? difficult, v1.9.0 (2) How difficult did you find the scenario? (1-10) 5, but I didn't even try to kill the leaders here (3) How clear did you find the scenario objectives? quite clear, I just find it a little wacky th...
by alda
September 4th, 2010, 12:21 pm
Forum: Dead Water
Topic: Scenario Review: DW 1 - Invasion!
Replies: 51
Views: 37547

Re: Scenario Review: DW 1 - Invasion!

Heh after a little break, I see there's 1.9 and then, why not try the new campaign a little bit :P ? So here it goes : (1) What difficulty level and version of Wesnoth have you played the scenario on? difficult, v1.9.0 (2) How difficult did you find the scenario? (1-10) 9 (3) How clear did you find ...
by alda
July 20th, 2010, 9:34 am
Forum: Multiplayer Development
Topic: Ladder Site Online...
Replies: 1219
Views: 4019450

Re: Ladder Site Online...

Actually, to be more precise about my game with Huumy, it was not a simple dc that happened but rather a bug that crashed the game from my side. When I logged back and reentered the game, I guess Huumy typed the command to give me back my side, and then I had the control of my side but from turn 1 o...
by alda
July 14th, 2010, 6:47 pm
Forum: Multiplayer Development
Topic: Ladder Site Online...
Replies: 1219
Views: 4019450

Re: Ladder Site Online...

Well, I just regret that choice. Not that I have a say in it anyway.
by alda
July 14th, 2010, 2:14 pm
Forum: Multiplayer Development
Topic: Ladder Site Online...
Replies: 1219
Views: 4019450

Re: Ladder Site Online...

It would be a bad thing to see the footpads being weakened since it's already not a terribly good unit on others matchups so decreasing its hp would make him almost unplayable (though its a rather cool unit :P). Actually, the way I see things, the unit that makes this matchup imba is not the footpad...
by alda
July 2nd, 2010, 3:27 pm
Forum: Multiplayer Development
Topic: Ladder Site Online...
Replies: 1219
Views: 4019450

Re: Ladder Site Online...

Hi, following the discussion here , but as it was a bit off-topic I'm continuing on this thread, I took some time and modified the Competitive Gaming add-on. I added 2 sets of map for random selection : - 1 called 1v1 default with the good old default maps - 1 called 1v1 selection (didnt find a bett...
by alda
June 30th, 2010, 8:09 am
Forum: Multiplayer Development
Topic: Map Workshop - pimping maps
Replies: 45
Views: 11532

Re: Map Workshop - pimping maps

Hi, just giving you my opinion as an average ladder player. First, I don't think adding all these new maps for ladder was a mistake. Personnally, it's still a pleasure to try new maps, and it was the only to have them played on a large scale. About balance and ladder ratings, there are already some ...
by alda
April 11th, 2010, 8:50 am
Forum: Multiplayer Development
Topic: Conquest 2.0 - on 1.8 server
Replies: 573
Views: 111170

Re: Conquest 2.0 - on 1.8 server

btw, i also plan to improve wesnoth map and jel wan and add (the) new units to it. Yeah, it should be done. I guess you already thought about this but new nonhuman units should also be added. 1 bug found. you can find out a players bonus income by looking at alt s and checking their base income. i ...