Search found 15 matches

by sandmanvt
October 13th, 2010, 1:50 am
Forum: Legend of Wesmere (single player)
Topic: V1.7/1.8 - 14 - Human Alliance
Replies: 38
Views: 14729

Re: V1.7/1.8 - Scenario Review: LoW 14 - Human Alliance

(1) What difficulty levels and what version of Wesnoth have you played the scenario on? 10, 1.8.5 (2) How difficult did you find the scenario? (1-10) 9. I knew to get the hell out of dodge with those final reinforcements, and make a last stand at the fortress with Aldar. Holding out wasn't too hard....
by sandmanvt
October 11th, 2010, 5:52 pm
Forum: Legend of Wesmere (single player)
Topic: V1.7/1.8 - 19 - Costly Revenge
Replies: 23
Views: 12448

Re: Version 1.7/1.8 - Scenario Review: LoW 19 - Costly Reven

What the hell? I played on hard on version 1.8.5, with 200 gold was thrilled with myself when I managed to skirt the defenses and kill the leaders. Then I figure out I have another 13 turns to kill ALL enemy units and destroy all towns? Maybe with healers, and unlimited turns, I could do this. But f...
by sandmanvt
September 4th, 2010, 5:32 pm
Forum: Add-on Feedback
Topic: Bad Moon Rising & Trinity
Replies: 205
Views: 56813

Re: Bad Moon Rising & Trinity

If you could tell me how to send a save game I'll do it, but I can't even find them on my computer and there is no Wesnoth folder, just the program. I'm on a Mac. I eventually figured out a way to do this level. Recall all your fast units, lure them into the hills where the enemy is slow, wait for t...
by sandmanvt
September 4th, 2010, 5:29 pm
Forum: Strategies & Tips
Topic: help in bad moon rising
Replies: 11
Views: 3773

Re: help in bad moon rising

I had the same problem on Heavens Gate with the 1.9.0 version, no trigger to move to the next map.

Then, on the volcano level after Carghanna leaves, it says "These are not toys for thieves!" And I'm defeated. What's the deal with that?
by sandmanvt
September 4th, 2010, 11:51 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign - Bad Moon Rising
Replies: 560
Views: 161953

Re: 1.9/1.10 SP Campaign - Bad Moon Rising

All the skirmishes seem to not give my units experience, but reset their experience after the level is over. Thus It's a negative experience for my party.
by sandmanvt
September 4th, 2010, 2:51 am
Forum: Add-on Feedback
Topic: Bad Moon Rising & Trinity
Replies: 205
Views: 56813

Re: Bad Moon Rising & Trinity - Mount Tien

I'm on Mount Tien. I start out with 150 gold vs the enemies with about 750. They start spawning troops and they're coming fast and furious, and there is no real defensible position and I'm quickly overwhelmed. Also, I don't know what 'Take control of the temple' means, as I've tried sending commando...
by sandmanvt
August 31st, 2010, 1:59 pm
Forum: Add-on Feedback
Topic: Bad Moon Rising & Trinity
Replies: 205
Views: 56813

Re: Bad Moon Rising & Trinity

I don't know too much about working with code or how to access the .cfg file. Any chance there is another way for me to get past this? Like \victory! or \smiteHuric!
by sandmanvt
August 31st, 2010, 3:14 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign - Bad Moon Rising
Replies: 560
Views: 161953

Re: 1.9/1.10 SP Campaign - Bad Moon Rising

Happy to help! The further I get into this campaign, the more I like it - great work man, and thank you.
by sandmanvt
August 31st, 2010, 2:26 am
Forum: Add-on Feedback
Topic: Bad Moon Rising & Trinity
Replies: 205
Views: 56813

Re: Bad Moon Rising & Trinity

On Royal Rumble I've killed everybody but Huric is unreachable. The tiles around him are all: Flat () - and you can't walk on them. What's the deal? I'm playing on 1.9 on a Mac.
by sandmanvt
August 27th, 2010, 9:14 pm
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign - Bad Moon Rising
Replies: 560
Views: 161953

Re: 1.9/1.10 SP Campaign - Bad Moon Rising

On scenario Join the Dark Side my game keeps crashing (I have mac version if that matters). It happens when Athanta the Storm Cantor gets a level up I think.
by sandmanvt
August 23rd, 2010, 9:45 pm
Forum: Scenario & Campaign Development
Topic: After the Storm (0.2.1) for Wesnoth 1.7.8+ ONLY
Replies: 33
Views: 13061

Re: After the Storm (0.2.1) for Wesnoth 1.7.8+ ONLY

Hi shadowmaster, first of all, I'm a huge fan. Incredible storyline you've built here. Here are some things I have seen. Scenario 1 - Seemed good Scenario 2 - No real issues, except a necrophage in a tent didn't heal in the beginning. I kind of feel like I saw this happen another time later too with...
by sandmanvt
December 16th, 2009, 12:02 am
Forum: Users’ Forum
Topic: Best non-mainline campaign?
Replies: 19
Views: 10332

Re: Best non-mainline campaign?

catwhowalksbyhimself wrote:Also Dead Waters, although that one will be going mainline for the next major version, so it may not count.
When will that be coming out?
by sandmanvt
December 15th, 2009, 9:55 pm
Forum: Users’ Forum
Topic: Best non-mainline campaign?
Replies: 19
Views: 10332

Best non-mainline campaign?

I just finished northern rebirth on nightmare and am looking for a new campaign. What are the best new (or not so new but not mainline) ones, preferably with big battles and good story?

I looked for a thread on this but got tired of looking, sorry...

Thanks,

Sandy
by sandmanvt
November 27th, 2009, 10:57 pm
Forum: Users’ Forum
Topic: The old iPhone port thread
Replies: 204
Views: 36204

Re: Wesnoth for iPhone out now!

I have 5g free and reinstalled. It is currently running about 30 minutes between turns on 2nd map of northern rebirth. Do not buy this game until they fix it.
by sandmanvt
November 27th, 2009, 10:33 pm
Forum: Users’ Forum
Topic: My iphone experience
Replies: 1
Views: 495

My iphone experience

I am no veteran but have completed all standard campaigns and played some multiplayer on my mac. I just got the iphone version and have a few comments/questions. 1. It is SLOW. I have a first g itouch and will grant that i started on maybe mowt demanding campaign, northern rebirth. But it takes 30 M...