Search found 13 matches
- June 10th, 2011, 5:05 am
- Forum: Release Announcements, Compiling & Installation
- Topic: How to update wesnoth version? [Ubuntu]
- Replies: 8
- Views: 5503
Re: How to update wesnoth version? [Linux]
Ubuntu distribution fails to upgrade 180 -> 185 with apt-get. It runs, but version stays the same.
- June 9th, 2011, 7:47 am
- Forum: Release Announcements, Compiling & Installation
- Topic: How to update wesnoth version? [Ubuntu]
- Replies: 8
- Views: 5503
How to update wesnoth version? [Ubuntu]
I'm using Ubuntu 10.04. I fail to update Wesnoth (from 1.8.0.) using apt-get.
What am I doing wrong?
Spoiler:
- October 21st, 2010, 1:38 pm
- Forum: The South Guard
- Topic: South Guard 8b. The Tides of War
- Replies: 29
- Views: 34314
Re: South Guard 8b. The Tides of War
(1) What difficulty levels and game versions have you played the scenario on? Hard 3/3 1.8 (2) How difficult did you find the scenario? (1-10) 1 (3) How clear did you find the scenario objectives? absolutely (4) How clear and interesting did you find the dialog and storyline of the scenario? Was a b...
- November 26th, 2009, 9:19 pm
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 7 - Settling Disputes
- Replies: 37
- Views: 33039
Re: Scenario Review: NR 7 - Settling Disputes
:hmm: (1) Nightmare. No save/load. (2) 10+. As for now I consider this scenario unbeatable on my difficulty level. (3) Look clear, I haven't made it yet. (4) clear (5) No money. No time. Give me either one and i pass this one. But with 12 units u can't beat 40+ enemy units in heavy terrain in 15 tur...
- November 26th, 2009, 5:17 pm
- Forum: Descent into Darkness
- Topic: Scenario Review: DiD 10 - Alone at Last
- Replies: 69
- Views: 66321
Re: Scenario Review: DiD 10 - Alone at Last
1.6.4. Hard no save loads. 9/10 clear poor. Come-out-of-nowhere-unreasonable-uber-army-of-paladins-of-death sucks. as well as an immortal sister. wiping out the paladins is a major problem, and i had to do it, cause Volk went their way and died in the SE. Cost me four or five 3rd lvl Ghosts. If I'd ...
- November 9th, 2009, 12:33 am
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 4 - Clearing the Mines
- Replies: 43
- Views: 42671
Re: Scenario Review: NR 4 - Clearing the Mines
I didn't see any ghouls in the scenario. What i did wrong?
- November 9th, 2009, 12:32 am
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 4 - Clearing the Mines
- Replies: 43
- Views: 42671
Re: Scenario Review: NR 4 - Clearing the Mines
(1) What difficulty levels have you played the scenario on? Nghtmare (165) No save/load (2) How difficult did you find the scenario? (1-10) 3 (3) How clear did you find the scenario objectives? clear (4) How clear and interesting did you find the dialog and storyline of the scenario? mediocre (5) Wh...
- November 8th, 2009, 10:41 pm
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 3 - To the Mines
- Replies: 24
- Views: 25945
Re: Scenario Review: NR 3 - To the Mines
(1) What difficulty levels have you played the scenario on? Nightmare (165) No save/load. (2) How difficult did you find the scenario? (1-10) 1 (3) How clear did you find the scenario objectives? clear (4) How clear and interesting did you find the dialog and storyline of the scenario? too short did...
- November 8th, 2009, 10:21 pm
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 2 - Infested Caves
- Replies: 70
- Views: 104070
Re: Scenario Review: NR 2 - Infested Caves
(1) What difficulty levels have you played the scenario on? Nightmare (165) No save/load during the scenario. (2) How difficult did you find the scenario? (1-10) 8. Zerg fighting is not as challenging as coping with the time limit. I killed my last troll on turn 44 (out of 45). Phew. (3) How clear d...
- November 8th, 2009, 9:59 pm
- Forum: Northern Rebirth
- Topic: Scenario Review: NR 1 - Breaking the Chains
- Replies: 41
- Views: 42879
Re: Scenario Review: NR 1 - Breaking the Chains
Breaking the Chains is the first scenario of Northern Rebirth. (1) What difficulty levels have you played the scenario on? Nightmare (1.6.5.) No save/load during scenario. (how do you attach replays btw?) (2) How difficult did you find the scenario? (1-10) 3 (3) How clear did you find the scenario o...
- October 18th, 2009, 1:11 pm
- Forum: The Rise of Wesnoth
- Topic: The Rise of Wesnoth 2 - The Fall
- Replies: 37
- Views: 32904
Re: The Rise of Wesnoth: The Fall
(1) What difficulty levels and game versions have you played the scenario on? (2) How difficult did you find the scenario? (1-10) (3) How clear did you find the scenario objectives? (4) How clear and interesting did you find the dialog and storyline of the scenario? (5) What were your major challen...
- October 18th, 2009, 12:03 pm
- Forum: The Rise of Wesnoth
- Topic: The Rise of Wesnoth 9 - Fallen Lich Point
- Replies: 48
- Views: 49781
Re: The Rise of Wesnoth: Fallen Lich Point
(1) 3/3 (2) 2/10 (3) 10/10 (4) 5/10 Lich's dying words are HORRIBLE :augh: (5) none (6) 3/5 (7) If Orcs and Lich are all dead, end it. 6 turns worth of running up map are no fun. Strategy hint: don't rush your cavalry forward on turn 1. It triggers Yetti. If you trigger them on T1 they sepparate and...
- October 17th, 2009, 8:16 am
- Forum: Descent into Darkness
- Topic: Scenario Review: DiD 6 - Return to Parthyn
- Replies: 37
- Views: 38402
Re: Scenario Review: DiD 6 - Return to Parthyn
(1) 3/3 (2) 6/10 (3) 5/5 (4) 3/5 (5) Well, simply getting away from human forces was relatively easy, so, being a hardcore-lover as i am, I've put myself up for destroying them all. I was using ghosts as main fighting forces for the whole campaign. But in this scenario I've started with recruiting s...