Search found 58 matches

by py6aka
February 2nd, 2017, 8:31 pm
Forum: Faction & Era Development
Topic: Silver Age (640 - 750 YW)
Replies: 72
Views: 11310

Re: Silver Age (640 - 750 YW)

Hi all! In several days I'll add a preview for the sprites in bottom :) Yes, we have new work from z5x1 :)

Image
by py6aka
January 24th, 2017, 6:38 pm
Forum: Faction & Era Development
Topic: Silver Age (640 - 750 YW)
Replies: 72
Views: 11310

Silver Age #idea

The Blackwater Syndicate http://s45.radikal.ru/i109/1701/eb/a7b0b2660d6b.png Hello, i'm back! :) And as i say early, today we have talk about role of thieves in the syndicate. Thieves is a citizens of Wesnoth, who have chosen dark side outlaw life. So they are just bad guys and they will be chaotic...
by py6aka
January 23rd, 2017, 2:46 pm
Forum: Faction & Era Development
Topic: Silver Age (640 - 750 YW)
Replies: 72
Views: 11310

Re: Silver Age (640 - 750 YW)

Just a little announce! Tomorrow I ll translate some information about thieves. The eras creator DV should posting something new tonight :)
by py6aka
January 14th, 2017, 8:12 pm
Forum: Faction & Era Development
Topic: Silver Age (640 - 750 YW)
Replies: 72
Views: 11310

Silver Age #art

I think it may be funny for somebody, there is a "cups" for the winners of "Silver Age #Fast" tournament. I will sent these prizes to the finalists from different cities of Russia.

And thanks to z5x1 for the art :)
by py6aka
January 13th, 2017, 9:26 pm
Forum: Faction & Era Development
Topic: Silver Age (640 - 750 YW)
Replies: 72
Views: 11310

Silver Age #art

The robbers http://forum.wesnothlife.ru/index.php?action=dlattach;topic=1623.0;attach=4152;image Hi, guys! Today we have short post about baronet from Blackwater Syndicate . It's a criminal who's bought the nobility title. The unit will have 4-rd lvl and he will stay to be the best support unit fro...
by py6aka
January 6th, 2017, 12:27 pm
Forum: Faction & Era Development
Topic: Silver Age (640 - 750 YW)
Replies: 72
Views: 11310

Re: Silver Age (640 - 750 YW)

Btw, we will start our "fast" tournament tommorow and we're still have 2 empty slots for all gamers. So, if you wanna join us, you should sent me a PM and come in to the server at 9:00 CEST. All battles will be played in one day :)
by py6aka
December 29th, 2016, 6:35 pm
Forum: Faction & Era Development
Topic: Silver Age (640 - 750 YW)
Replies: 72
Views: 11310

Re: Silver Age (640 - 750 YW)

Just a quick note to let you all know I'm working on the text correction. I'm thinking it'll be ready in about 7 days. FaeLord, thx for your help! We hope the add-on will be friendly for native speakers with you :) Between, we have some new work from z5x1 . It's 1-st lvl sailor from pirates line fo...
by py6aka
December 27th, 2016, 7:09 pm
Forum: Faction & Era Development
Topic: Silver Age (640 - 750 YW)
Replies: 72
Views: 11310

Silver Age #infobox

0.0.8 release http://s018.radikal.ru/i524/1612/30/4bd6257530d7.png Hello all! We had hard work, but we did that. New version of The Silver Age Era is released now! You can download it from 1.13 add-ons server now or just use this link for downloading. Changelog: Damage type of Captain ( Royal Army ...
by py6aka
December 23rd, 2016, 9:13 pm
Forum: Faction & Era Development
Topic: Silver Age (640 - 750 YW)
Replies: 72
Views: 11310

Re: Silver Age (640 - 750 YW)

Gameplay http://s020.radikal.ru/i717/1612/c3/606862887e23.png SaulBlack has said right, we have the tournament based on the era. And before you will make the decision to join us, you can watch some replays of era. The games were between 2 good wesnoth players, me ( ladder rating 1845 ) and Kral ( l...
by py6aka
December 21st, 2016, 5:39 pm
Forum: Faction & Era Development
Topic: Silver Age (640 - 750 YW)
Replies: 72
Views: 11310

Silver Age #art

Attack icons http://s48.radikal.ru/i122/1612/c9/65c8f1c30921.png If you guys both done, i'll present some new attack icons for the dark mages ( z5x1 's work). All of them you can see in game at the next era's version. http://forum.wesnothlife.ru/index.php?action=dlattach;topic=1805.0;attach=4125;im...
by py6aka
December 19th, 2016, 7:31 pm
Forum: Faction & Era Development
Topic: Silver Age (640 - 750 YW)
Replies: 72
Views: 11310

Silver Age #infobox

Royal Army [/b] http://s009.radikal.ru/i308/1612/7d/3b9ea0158ed6.png Hi guys and ledies, new #infobox here (and i have 0c or 32f in my town now =_= so, no vodka, only job and duty). And today we'll look at next one unit of Royal Army. Light infantryman in game: http://s018.radikal.ru/i510/1612/db/b...
by py6aka
December 17th, 2016, 7:56 am
Forum: Faction & Era Development
Topic: Silver Age (640 - 750 YW)
Replies: 72
Views: 11310

Silver Age #idea

Spellbook http://s015.radikal.ru/i331/1612/0c/f9e988d93c29.png Spellbooks from another branch of the same line - upgrade from 2nd level Black Mage to 3rd level Dark Mage. There is not so much difference between variations, but those who had "shadow" on their 2nd level, may take "shadow dance" on 3r...
by py6aka
December 15th, 2016, 8:12 pm
Forum: Faction & Era Development
Topic: Silver Age (640 - 750 YW)
Replies: 72
Views: 11310

Re: Silver Age (640 - 750 YW)

Hello, dudes! http://s015.radikal.ru/i333/1612/55/b7d3323af4fc.png I'm back to remember you next thing, we still open for discussion about era. If you have something to say about art or about era's mechanic (or something else), you can feel free to do that! I see the era have 299 downloads now (+70...
by py6aka
December 15th, 2016, 7:17 pm
Forum: Art Workshop
Topic: Sky Unit Art
Replies: 4
Views: 1621

Re: Sky Unit Art

SkyRZ5 wrote:
kingguard.png
Accept comments, All suggestions are welcome.
Hey, man! I think you should change shields angle. Sword, helmet and shield of kingguard having the same vertical angle now (like a three lines |||).

Anyway, i see a good job :)
by py6aka
December 11th, 2016, 11:30 am
Forum: Scenario & Campaign Development
Topic: Silver Age Project
Replies: 12
Views: 3080

Re: Silver Age Project

I made you a little file for the first scenario. It would be nice to mention the hidden turn limit at turn 34 in the 2nd szenario. long_bridge_gates.png Edit: This might fit even better: long_bridge_gates-.png Hi, Wussel! We want to make all castles by one "massive" style. So, the gates in 1-scenar...