Search found 338 matches

by bvanevery
March 10th, 2011, 8:22 pm
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.2
Replies: 1592
Views: 180285

Re: Era of Magic (EoMa) the campaign is now available!

I like the "dissolve to bats." :D A note about the Master of Darkness: This unit has 2 images now. During the day he hides his face behind his cloak, but when the night comes, he reveals it, exposing his real appearance. Interesting subtlety. Only downside is now I don't imagine his despotic persona...
by bvanevery
March 10th, 2011, 5:44 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 242
Views: 54116

Re: "The fellowhip of the Clay" Humans gaining ground story

The movie gets on with the action! You could regard the first scenarios as the first minutes of a Bond-movie (or most other action movies) No I couldn't. Not enough action. Too much talk between the king and son. There's no dramatic tension in it; it says, "Hi! We are affable characters with good d...
by bvanevery
March 10th, 2011, 5:27 pm
Forum: Ideas
Topic: [engine] F5 reload scenario after clearing cache
Replies: 32
Views: 3141

Re: [engine] F5 reload scenario after clearing cache

I just want to say that the default reload cache button on Mac is not F5, but Ctrl-F5. Because F5 is for something entirely different on Mac. Do keep that in mind. If you were to choose one button for this function on a Mac, what would it be? No CTRL or SHIFT. I'd vote for :debug Shift-F5. I guess ...
by bvanevery
March 10th, 2011, 4:11 pm
Forum: Ideas
Topic: [engine] F5 reload scenario after clearing cache
Replies: 32
Views: 3141

Re: [engine] F5 reload scenario after clearing cache

how about file it as an FR but as a debug command instead of keypress. There'd be no fuss about reconfiguring keys and I don't see any way how a cat could accidentally type "recache" or something like that, while pressing a single key in the wrong moment can happen and be annoying even with keeping...
by bvanevery
March 10th, 2011, 3:13 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 242
Views: 54116

Re: "The fellowhip of the Clay" Humans gaining ground story

For some reason, Undo moves is not working in scenario 2. Do you have an event preventing that? If the moved one was Clyde, then yes. He has to be stored after each move to make his dismount ability working correctly. It wasn't Clyde. It was other units. You've got some kind of Undo pathology. Unti...
by bvanevery
March 10th, 2011, 3:11 pm
Forum: Ideas
Topic: [engine] F5 reload scenario after clearing cache
Replies: 32
Views: 3141

Re: [engine] F5 reload scenario after clearing cache

... and additionally add to the request that the hotkey should be configurable, so anyones wishes would be fulfilled. But if it's guarded by :debug, why does anyone want it to be something other than F5? Note that the current F5 key is not configurable. I think I will file that as a low priority bu...
by bvanevery
March 10th, 2011, 6:00 am
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 242
Views: 54116

Re: "The fellowhip of the Clay" Humans gaining ground story

For some reason, Undo moves is not working in scenario 2. Do you have an event preventing that? The diction of the dialogue is good; it is flowery and period. However, many words are spoken to no purpose. What are the themes of this story? How does the plot serve any particular themes? What about ch...
by bvanevery
March 10th, 2011, 4:41 am
Forum: Ideas
Topic: [engine] F5 reload scenario after clearing cache
Replies: 32
Views: 3141

Re: [engine] F5 reload scenario after clearing cache

bigkahuna wrote:In short, I support this idea, but with a safeguard (whether it be :debug + F5 or Shift + F5).
We are able to agree on :debug + F5 so that is the FR I will file.
by bvanevery
March 9th, 2011, 8:33 pm
Forum: WML Workshop
Topic: Wesnoth User Made Content IDE [2.0.3]
Replies: 171
Views: 28591

Re: Wesnoth Eclipse User Made Content Plugin

Unfortunately not. It's not available into the eclipse framework: https://bugs.eclipse.org/bugs/show_bug.cgi?id=35779 . OMG that bug is 8 years old and still going strong! Since it's totally out of your hands, I'll make a point to use the UMC IDE for other purposes, to contribute to the testing. Ju...
by bvanevery
March 9th, 2011, 7:53 pm
Forum: WML Workshop
Topic: Wesnoth User Made Content IDE [2.0.3]
Replies: 171
Views: 28591

Re: Wesnoth Eclipse User Made Content Plugin

Is word wrap available in the standalone IDE? I looked through all the preference settings but I could not find it. Word wrap is essential for editing long pieces of narrative. Having to move the horizontal scroll bar back and forth is very painful compared to, say, word wrap in a lightweight text e...
by bvanevery
March 9th, 2011, 7:31 pm
Forum: Ideas
Topic: [engine] F5 reload scenario after clearing cache
Replies: 32
Views: 3141

Re: [engine] F5 reload scenario after clearing cache

Did anyone notice there's something like that already existant in campaigns? that pretty little ctrl+o and load up the scenario prestart save.. It doesn't clear the cache. Pardon if I am repeating myself here, but the purpose is to speed development. The cache needs to be reloaded every time a chan...
by bvanevery
March 9th, 2011, 6:10 pm
Forum: Ideas
Topic: [engine] F5 reload scenario after clearing cache
Replies: 32
Views: 3141

Re: [engine] F5 reload scenario after clearing cache

Speaking as an impartial observer in many of your discussions, you come across as staggeringly demanding, with a monstrous sense of personal entitlement. I'm going to ask you to please drop this. This is not what the forum is for. Why are YOUR needs the key here? What about the user who, all unknow...
by bvanevery
March 9th, 2011, 5:31 pm
Forum: Ideas
Topic: [engine] F5 reload scenario after clearing cache
Replies: 32
Views: 3141

Re: [engine] F5 reload scenario after clearing cache

SHIFT-F5 is not friendlier. I have very long fingers, but I certainly can't stretch that on my left hand alone. At least at my keyboard the distance between the Shift and the F5 key is around 15 cm, and I can use it without problems with my left hand. I have a full sized keyboard on a "desktop repl...
by bvanevery
March 9th, 2011, 5:07 pm
Forum: Ideas
Topic: [engine] F5 reload scenario after clearing cache
Replies: 32
Views: 3141

Re: [engine] F5 reload scenario after clearing cache

Why are you always so unwilling to accept input other than your own? Why do you have to turn it into a snark battle? This is a fantastic idea. Right, so, drop the sarcasm and the personal attacks. I'm just making suggestions on how can be made friendlier. SHIFT-F5 is not friendlier. I have very lon...
by bvanevery
March 9th, 2011, 3:30 pm
Forum: Ideas
Topic: [engine] F5 reload scenario after clearing cache
Replies: 32
Views: 3141

Re: [engine] F5 reload scenario after clearing cache

I have also just realized that F5 does nothing when hit inside a scenario. Thus, it can be modal. It doesn't need to have the same behavior as when outside the scenario. F5 inside the scenario would mean "clear the cache and reload the start of the scenario." Also having players accidentally restart...