Search found 6 matches
- July 23rd, 2009, 3:37 pm
- Forum: Users’ Forum
- Topic: "Earth names" for named units
- Replies: 100
- Views: 15030
Re: "Earth names" for named units
"Man" is a real world name? but of course there are real world names like steve and adam and whatever...
If this is all Pseudo-Welsh we should add names like nain and taid for all the old people. (but not really of course)
If this is all Pseudo-Welsh we should add names like nain and taid for all the old people. (but not really of course)
- July 19th, 2009, 9:14 pm
- Forum: Users’ Forum
- Topic: Nicknames in Multiplayer
- Replies: 10
- Views: 2853
Re: Nicknames in Multiplayer
you can change its name with ctrl + n or right click and click change name but I don't know why it would do that.
- July 19th, 2009, 8:43 pm
- Forum: Scenario & Campaign Development
- Topic: Release & Feedback Request: Prudence
- Replies: 23
- Views: 9676
Re: Release & Feedback Request: Prudence
I just started this campaign and it looks rather interesting so far... by the way, whats with the unusual death statement by Edwin? I saw it and it made me smile for some reason.
- July 19th, 2009, 8:27 pm
- Forum: Scenario & Campaign Development
- Topic: Gambits Empire Builder 3.0
- Replies: 168
- Views: 33238
Re: Gambits Empire Builder 3.0
yeah I'm having the same problem with the peasants though they work fine outside the campaign...
- July 18th, 2009, 11:47 pm
- Forum: Users’ Forum
- Topic: "Earth names" for named units
- Replies: 100
- Views: 15030
Re: "Earth names" for named units
ok Blarumyrran is not nearly as bad as Owollynynnyc or Lirynycyn which were names of two of my horsemen....
- July 16th, 2009, 5:57 pm
- Forum: Scenario & Campaign Development
- Topic: Brent (0.1.7) – for 1.9
- Replies: 147
- Views: 33681
Re: Brent (0.1.4): now also on 1.7!
So... I played this game and I like it a lot, but for some reason some o the attack descriptions are messed up. For example the bobcat's attack says "dummy=STR_CLAWS". Im using brent 0.1.4 on wesnoth 1.6.3 and on 1.6.4