Search found 17 matches

by GuypronouncedGuy
November 21st, 2009, 6:51 am
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 3930

Re: IPhone beta

This is a graphic glitch I've noticed.
When a level 1 rogue attacks it looks like they turn into a javelineer? They are back to normal after the attack is done.
It's consistent in the Rise of Wesnoth campaign, haven't played another to find out.
by GuypronouncedGuy
November 11th, 2009, 12:58 am
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 3930

IPhone beta 2

Next version installed now! Gameplay is a bit faster on my iPhone, and it didn't crash randomly. Played through the first scenario of 'Rise of Wesnoth' and THEN after clicking 'End Scenario' it crashed. It did save the progress though and I was able to load scenario 2. Game interface: Scrolling stil...
by GuypronouncedGuy
October 29th, 2009, 2:40 am
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 3930

Re: IPhone beta

I'd also like to suggest dropping the other options when you double-click on the castle tile. I imagine the user will almost 100% of the time want to recruit, so why have another menu. Who often would people want to put labels on iPhone maps anyway? I think it would be a good trade off, if it's not...
by GuypronouncedGuy
October 26th, 2009, 9:22 pm
Forum: Mainline Campaign Development
Topic: Under the Burning Suns
Replies: 792
Views: 144974

Re: Mainline Campaign: Under the Burning Suns

Good afternoon!

I just wanted to metaphorically 'tip my hat' to the creators of this excellent campaign! I'm playing through it and just made it to the 'into the frying pan' scenario.

I've enjoyed it a lot thus far and appreciate all the work you've done on this!

Cheers,

Guy
by GuypronouncedGuy
October 26th, 2009, 4:13 pm
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 3930

Re: IPhone beta

That's a good point... how about if it stops your unit movement and scrolls to the enemy unit that was sighted? Also, I think the map scrolling would be a lot less painful if it had inertia like the iPhone standard scrolling in the photo viewer and stuff... So that way, if you swipe fast with your ...
by GuypronouncedGuy
October 25th, 2009, 10:06 pm
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 3930

Re: IPhone beta

This looks excellent Kyle! I hope you are not feeling rushed with all this feedback. I for one don't have a clue how to do the programming you're doing so am just looking forward to the next release.
by GuypronouncedGuy
October 24th, 2009, 11:48 pm
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 3930

Re: IPhone beta

What version of the iPhone software are you running? I have the latest release.
by GuypronouncedGuy
October 24th, 2009, 4:03 pm
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 3930

Re: IPhone beta

Have tried 8 games. All crash out within 3 turns. There is no consistent cause that I can see other than the memory issue.
by GuypronouncedGuy
October 24th, 2009, 5:17 am
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 3930

IPhone beta

Ok. Hope it's ok that I started this thread. Have tried several campaigns and a skirmish game. Graphics and sound are great! Game has crashed out in all scenarios now, no apparent rhyme or reason. Trying to recruit - crashed moving a unit - crashed scrolling the map - crashed find the touch sensitiv...
by GuypronouncedGuy
September 23rd, 2009, 8:08 pm
Forum: Strategies & Tips
Topic: How many healers?
Replies: 19
Views: 6022

Re: How many healers?

I've played a bunch of the campaigns now and as Elves I like to dispatch my healers in pairs or trios depending on the size of army, that way I can always have at least one finishing kills and getting stronger while the other(s) do ambulance duty. Further into campaigns I find it frustrating to have...
by GuypronouncedGuy
September 18th, 2009, 5:24 pm
Forum: Users’ Forum
Topic: iPhone beta test signups!!
Replies: 60
Views: 4423

Re: iPhone beta test signups!!

Done and waiting for instructions on download....
by GuypronouncedGuy
September 14th, 2009, 8:50 pm
Forum: Users’ Forum
Topic: iPhone port started!
Replies: 162
Views: 13767

Re: iPhone port started!

- the price point has been set at $4.99. This is in line with or cheaper than other comparable iPhone games Well, there's $4.99 that's going to kill any productivity I planned on in the next month! :D Soon as this hits the store you'll have my money Kyle, excellent work! EDIT: DOGGONE IT! I just re...
by GuypronouncedGuy
July 25th, 2009, 9:08 pm
Forum: Users’ Forum
Topic: On what version did you first play Wesnoth?
Replies: 305
Views: 47451

Re: On what version did you first play Wesnoth?

Nope, geometrically, a steady progression. (It was already good, it's just steadily improved to being great)
by GuypronouncedGuy
July 25th, 2009, 8:08 pm
Forum: An Orcish Incursion
Topic: Scenario 5: Linaera the Quick
Replies: 23
Views: 8488

Re: Scenario Review: AOI 5 - Linaera the Quick

This was the fastest I've ever been able to finish a scenario, 4 turns.

Leader left his fort....
by GuypronouncedGuy
July 20th, 2009, 9:51 pm
Forum: Users’ Forum
Topic: On what version did you first play Wesnoth?
Replies: 305
Views: 47451

Re: On what version did you first play Wesnoth?

I'm not sure, but I do remember it was NOT multiplayer yet... I played through several scenarios and enjoyed it.

Didn't really even look at it again until a few weeks ago and found that it has evolved/improved geometrically since then!