Search found 41 matches

by JemDaddyO
February 18th, 2010, 1:43 am
Forum: Users’ Forum
Topic: iPhone version support/feedback thread: Ep. 3
Replies: 219
Views: 48588

Re: iPhone port, Episode 3

Kyle, I thought that you had updated the app in the last release to save on exit, especially if a phone call interrupts the game, but that doesn't appear to be working. Also, any chance in the next release updates you will enhance the color differences on the various selection screens? Currently, th...
by JemDaddyO
February 16th, 2010, 5:27 pm
Forum: Users’ Forum
Topic: iPhone version support/feedback thread: Ep. 3
Replies: 219
Views: 48588

Re: iPhone port, Episode 3

I asked this on the other thread right before this version came out and that thread become obsolete. Has anyone finished the Scepter of Fire campaign on the iPhone? I can't get past the Gathering resources scenario. I have scoured the map and cannot find the second coal hex required. I have read tha...
by JemDaddyO
February 4th, 2010, 2:11 am
Forum: Users’ Forum
Topic: The old iPhone port thread
Replies: 204
Views: 39750

Re: The official iPhone port thread

I didn't see any issues like this in the scenario thread so maybe this is an iPhone version problem I'm having with Sceptre of Fire. On the Gathering materials scenario, I can't find the second location of coal anywhere on my map. From what I've read, the map is generated randomly so maybe something...
by JemDaddyO
December 14th, 2009, 4:54 pm
Forum: Users’ Forum
Topic: The old iPhone port thread
Replies: 204
Views: 39750

Re: Wesnoth for iPhone out now!

Well, playing the beta version of Ep 2 I'm delighted by the speed improvements and I haven't had a crash yet. I've also had to exit with the home menu and love that it saves my game now. WOOOHOOOO! This update rocks. I wish I could get my progress on Northern Rebirth carried over to this version so ...
by JemDaddyO
December 14th, 2009, 4:40 pm
Forum: Users’ Forum
Topic: iPhone achievements!
Replies: 16
Views: 2688

Re: iPhone achievements!

I do like this idea however, some of us don't need our significant others knowing how much we play this game, thereby spending less time with them. :lol2: It also seems that the Easy level is a easy way to grab these all up, easier to get more units, more gold, more kills and finish early etc. Not s...
by JemDaddyO
December 3rd, 2009, 9:42 pm
Forum: Users’ Forum
Topic: The old iPhone port thread
Replies: 204
Views: 39750

Re: Wesnoth for iPhone out now!

So the plan is to introduce the user-made content in each update, and I chose "Invasion from the Unknown" because it is one of the most popular campaigns. This is good news. I would love to see somebody develop a campaign tailored to the iPhone (read: quick playing and more horizontal than vertical...
by JemDaddyO
November 19th, 2009, 4:20 pm
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 7626

Re: IPhone beta

Yes that does help a lot! Thanks, I fixed it for the next release... I realize now that the calculation for the inertia scrolling is wrong... It uses a simple distance over time for the velocity, which gets thrown off it you pause during your scrolling. I changed it to sample the velocity every fra...
by JemDaddyO
November 18th, 2009, 3:53 pm
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 7626

Re: IPhone beta

I didn't even think he had enabled inertia scrolling but I agree. I swipe to the target spot lift my finger, pause, the screen shifts to my chosen spot, I press the destination spot. Then as I'm selecting the target spot again, the screen shifts again slightly and my last tap somehow deselects the u...
by JemDaddyO
November 17th, 2009, 9:25 pm
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 7626

Re: IPhone beta

Another idea : instead of the zoom, a bigger "minimap" when clicking on the minimap ? Now, the minimap is nearly useless due to its really too small size. When clicking on the minimap, a "big minimap" could be displayed and allow us to click where we want to go... That's a good idea. Here's another...
by JemDaddyO
November 16th, 2009, 4:48 pm
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 7626

Re: IPhone beta

Planned updates in the next release: - faster gameplay and loading times - better and more responsive map scrolling - auto-save if interrupted (eg: phone call) - new campaign: "Invasion of the Unknown" Map zooming is a tough one... I really can't implement it yet because the framerate would be too ...
by JemDaddyO
November 15th, 2009, 4:35 pm
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 7626

Re: IPhone beta

I haven't tried multiplayer yet but I have seen a few crashes on the new beta. Nothing like compared to the earlier version. This version is quite playable. I get a crash maybe once in 8 or 9 turns and usually I think it's been during the AI moves, so I've gotten in the habit of saving my game befor...
by JemDaddyO
November 11th, 2009, 4:32 pm
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 7626

Re: IPhone beta

Why don't you just use the "Next Unit" button in the upper right corner? Saves on tapping and doesn't misfire on the End Turn option. Alternately, since there's a button for End Turn also, why have that menu option at all? I would prefer if there was a button to end that unit's movements so that as ...
by JemDaddyO
November 2nd, 2009, 4:36 pm
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 7626

Re: IPhone beta

Hmm, mine crashes maybe every turn to every other turn. I never get above 50 Mb free on my 1st Gen iPhone 8GB. But yes it varies wildly between 30 and 50. I'm waiting for the next release of the beta where the crashes hopefully diminish. I finished the tutorial scenario, but it's pretty much unplaya...
by JemDaddyO
October 27th, 2009, 4:10 pm
Forum: Users’ Forum
Topic: IPhone beta
Replies: 56
Views: 7626

Re: IPhone beta

I would really love pinch-zoom. It seems too close by default. I can't even see the entire range of movement of an elf in the forest. And the units seem plenty big to select individually. I'm sure if I zoomed out, i could stand smaller units but larger view. Kyle, is that just a a huge effort due to...
by JemDaddyO
October 26th, 2009, 4:34 pm
Forum: Users’ Forum
Topic: iPhone beta test signups!!
Replies: 60
Views: 8098

Re: iPhone beta test signups!!

Ok, I had an issue with downloading the mobileprovision file and stuff. Installing onto my iPhone failed because it said I was not a valid user, even though I checked my id in the provision file. Well, I deleted everything, tried it again, exactly as documented and it worked. Now for some feedback: ...